Player Matchup

Ymir
Ymir
Belandarcia
Ymir
Level 59
God Stats
5W - 5L
1,630 SR
Queue Stats
45W - 54L
1,585 Elo+
Party 1
Hel
Hel
Fallen822
Hel
Level 12
God Stats
2W - 1L
1,549 SR
Queue Stats
8W - 13L
1,295 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
McGeek02
Ah Muzen Cab
Level 15
God Stats
55W - 27L
1,644 SR
Queue Stats
186W - 142L
1,480 Elo+
Solo
Medusa
Medusa
O1dGreg
Medusa
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,375 Elo+
Party 4
Izanami
Izanami
Roxx27
Izanami
Level 7
God Stats
20W - 34L
1,640 SR
Queue Stats
68W - 108L
1,585 Elo+
Party 1
Team Averages
Level 20
1,593 SR
1,464 Elo+

VS

Team Averages
Level 9
1,423 SR
1,355 Elo+
Neith
Neith
Czenkus
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,211 Elo+
Party 2
Ra
Ra
Silvermain8
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,608 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Styx35
Tsukuyomi
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 7L
1,210 Elo+
Party 3
Artemis
Artemis
VELIZ2442
Artemis
Level 25
God Stats
0W - 2L
1,314 SR
Queue Stats
7W - 8L
1,418 Elo+
Solo
Jing Wei
Jing Wei
lalandica
Jing Wei
Level 4
God Stats
1W - 4L
1,303 SR
Queue Stats
10W - 14L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 16
13,971
1,164
9,788
14,841
21,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
10 / 2 / 12
12,829
1,069
14,088
11,906
13,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
McGeek02
Ah Muzen Cab
20
15 / 3 / 14
14,924
1,244
41,668
12,645
7,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
O1dGreg
Medusa
19
2 / 5 / 21
11,806
984
14,605
14,225
7,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Roxx27
Izanami
19
4 / 1 / 20
12,314
1,026
7,256
8,418
4,303
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Czenkus
Neith
16
1 / 8 / 4
10,626
886
6,421
21,409
8,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 9 / 8
12,395
1,033
17,931
19,663
8,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Styx35
Tsukuyomi
19
7 / 11 / 4
12,742
1,062
17,599
26,350
12,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
VELIZ2442
Artemis
17
0 / 4 / 5
10,586
882
10,626
12,374
4,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
lalandica
Jing Wei
16
0 / 8 / 4
10,070
839
5,101
15,062
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
36
40
Kills
11
11
Deaths
40
83
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
0
16
17
L
Neith
Czenkus
Neith
1
8
4
0.38
W
10
2
12
8
W
Ah Muzen Cab
McGeek02
Ah Muzen Cab
15
3
14
7.33
W
Medusa
O1dGreg
Medusa
2
5
21
2.5
W
Izanami
Roxx27
Izanami
4
1
20
14
L
3
9
8
0.78
L
Tsukuyomi
Styx35
Tsukuyomi
7
11
4
0.82
L
Artemis
VELIZ2442
Artemis
0
4
5
0.63
L
Jing Wei
lalandica
Jing Wei
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,405
Damage
57,678
62,035
Taken
94,858
53,270
Mitigated
40,083
17,478
Healing
13,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,788
1,684
0
1,703
14,841
21,373
0
2,135
12,706
30,118
0
L
Neith
Czenkus
Neith
6,421
3,782
0
960
21,409
8,261
0
4,620
16,789
0
17,517
W
14,088
2,989
5,568
5,137
11,906
13,487
0
5,234
6,672
26,127
0
W
Ah Muzen Cab
McGeek02
Ah Muzen Cab
41,668
18,319
0
1,615
12,645
7,025
0
1,796
10,849
0
74,506
W
Medusa
O1dGreg
Medusa
14,605
7,169
395
2,191
14,225
7,082
0
4,877
9,348
0
24,162
W
Izanami
Roxx27
Izanami
7,256
6,812
0
869
8,418
4,303
0
3,889
4,529
0
25,434
L
17,931
1,270
3,641
3,059
19,663
8,614
0
6,406
13,257
53,125
0
L
Tsukuyomi
Styx35
Tsukuyomi
17,599
5,101
0
4,155
26,350
12,672
0
7,014
19,336
0
28,527
L
Artemis
VELIZ2442
Artemis
10,626
4,654
0
70
12,374
4,890
0
1,629
10,745
0
31,422
L
Jing Wei
lalandica
Jing Wei
5,101
4,199
0
1,601
15,062
5,646
0
4,207
10,855
0
15,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,844
Gold Earned
56,419
214
Minions Killed
228
7
Camps Cleared
7
997,951
Distance Traveled
946,935
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,971
1,164
66
6
0
243,929
0
L
Neith
10,626
886
21
2
1
176,238
1
W
Hel
12,829
1,069
39
3
1
194,850
0
W
Ah Muzen Cab
14,924
1,244
56
5
4
206,592
0
W
Medusa
11,806
984
17
1
1
178,396
0
W
Izanami
12,314
1,026
36
3
1
174,184
0
L
Ra
12,395
1,033
93
8
0
199,594
0
L
Tsukuyomi
12,742
1,062
21
2
2
200,330
1
L
Artemis
10,586
882
54
5
3
205,725
2
L
Jing Wei
10,070
839
39
3
1
165,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role