Player Matchup

Hercules
Hercules
Hitman123456780
Hercules
Level 124
God Stats
7W - 8L
1,319 SR
Queue Stats
294W - 274L
1,368 Elo+
Solo
Izanami
Izanami
Ki_ANG3L
Izanami
Level 109
God Stats
75W - 52L
1,621 SR
Queue Stats
336W - 333L
1,505 Elo+
Solo
Bellona
Bellona
Sneakyb6star11
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
derpdederp
Ymir
Level 69
God Stats
38W - 39L
1,500 SR
Queue Stats
408W - 441L
1,490 Elo+
Party 2
Ra
Ra
itstooicy
Ra
Level 57
God Stats
51W - 47L
1,552 SR
Queue Stats
1,238W - 1,271L
1,508 Elo+
Party 2
Team Averages
Level 85
1,498 SR
1,474 Elo+

VS

Team Averages
Level 81
1,388 SR
1,489 Elo+
Danzaburou
Danzaburou
NickDantzler
Danzaburou
Level 51
God Stats
5W - 4L
1,174 SR
Queue Stats
42W - 53L
1,308 Elo+
Party 1
Raijin
Raijin
Rekt234
Raijin
Level 83
God Stats
2W - 3L
1,469 SR
Queue Stats
2W - 4L
1,521 Elo+
Solo
Aphrodite
Aphrodite
Unic0rnx
Aphrodite
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
michael97
Bellona
Level 79
God Stats
13W - 17L
1,295 SR
Queue Stats
57W - 55L
1,616 Elo+
Solo
Nike
Nike
xXSenshi97Xx
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 3 / 7
9,949
524
6,199
15,959
9,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Ki_ANG3L
Izanami
18
7 / 2 / 4
10,825
570
12,604
12,713
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 7 / 5
10,677
562
15,409
19,085
20,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 2 / 5
9,916
522
3,017
10,778
10,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

19
5 / 1 / 7
11,414
601
10,267
12,605
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NickDantzler
Danzaburou
14
1 / 4 / 3
8,252
434
6,416
12,604
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Rekt234
Raijin
16
3 / 7 / 0
10,080
531
8,899
11,280
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Unic0rnx
Aphrodite
14
0 / 3 / 4
8,398
442
4,193
9,779
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
michael97
Bellona
16
6 / 5 / 3
9,880
520
9,928
17,578
12,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 4 / 5
9,776
515
11,225
16,159
6,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
22
Kills
15
15
Deaths
23
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
3
7
2.5
W
Izanami
Ki_ANG3L
Izanami
7
2
4
4.5
L
Danzaburou
NickDantzler
Danzaburou
1
4
3
0.63
L
Raijin
Rekt234
Raijin
3
7
0
0.43
W
4
7
5
0.93
L
Aphrodite
Unic0rnx
Aphrodite
0
3
4
0.67
W
2
2
5
2.25
W
5
1
7
8.5
L
Bellona
michael97
Bellona
6
5
3
1.5
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,496
Damage
40,661
71,140
Taken
67,400
50,731
Mitigated
32,848
25,467
Healing
23,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,199
1,687
0
3,314
15,959
9,282
0
1,750
14,109
0
44,514
W
Izanami
Ki_ANG3L
Izanami
12,604
7,183
0
7,473
12,713
4,594
2,375
2,065
10,598
0
96,394
L
Danzaburou
NickDantzler
Danzaburou
6,416
3,374
0
1,522
12,604
4,391
362
2,167
10,419
0
53,756
L
Raijin
Rekt234
Raijin
8,899
558
0
1,330
11,280
4,142
639
4,833
6,103
69,401
0
W
15,409
7,495
0
4,045
19,085
20,965
1,466
1,369
17,687
6,567
58,277
L
Aphrodite
Unic0rnx
Aphrodite
4,193
836
4,736
4,868
9,779
4,771
100
1,600
8,133
33,990
0
W
3,017
185
441
1,121
10,778
10,699
47
2,906
7,816
20,509
0
W
10,267
1,249
2,621
6,452
12,605
5,191
703
4,453
7,838
78,804
0
L
Bellona
michael97
Bellona
9,928
3,208
0
6,589
17,578
12,755
421
2,587
14,941
0
49,908
L
11,225
2,983
0
4,631
16,159
6,789
820
2,984
13,077
0
64,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,781
Gold Earned
46,386
531
Minions Killed
519
0
Camps Cleared
0
1,623,675
Distance Traveled
1,638,862
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,949
524
77
4
0
315,254
6
W
Izanami
10,825
570
153
8
0
306,524
6
L
Danzaburou
8,252
434
84
4
0
329,662
7
L
Raijin
10,080
531
138
7
0
295,722
7
W
Bellona
10,677
562
105
6
0
318,982
2
L
Aphrodite
8,398
442
77
4
0
326,390
4
W
Ymir
9,916
522
42
2
0
303,308
5
W
Ra
11,414
601
154
8
0
379,607
5
L
Bellona
9,880
520
90
5
0
332,058
0
L
Nike
9,776
515
130
7
0
355,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role