Player Matchup

Nemesis
Nemesis
Anndyhn
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,536 Elo+
Solo
Bellona
Bellona
Cooch430
Bellona
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
190W - 181L
978 Elo+
Solo
Anubis
Anubis
Fabru95
Anubis
Level 23
God Stats
50W - 22L
1,629 SR
Queue Stats
68W - 36L
1,544 Elo+
Solo
Cupid
Cupid
ItsMax09
Cupid
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
240W - 248L
1,359 Elo+
Solo
Bacchus
Bacchus
N0XiA11
Bacchus
Level 18
God Stats
6W - 0L
1,793 SR
Queue Stats
62W - 71L
1,313 Elo+
Solo
Team Averages
Level 17
1,584 SR
1,346 Elo+

VS

Team Averages
Level 16
1,447 SR
1,408 Elo+
Neith
Neith
ADRI2N6
Neith
Level 6
God Stats
1W - 3L
1,411 SR
Queue Stats
11W - 10L
1,345 Elo+
Party 1
Bellona
Bellona
Cacildoisdope
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JakMeOff2
Cernunnos
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
TrilIogies
Scylla
Level 51
God Stats
123W - 109L
1,513 SR
Queue Stats
252W - 250L
1,435 Elo+
Party 1
Yemoja
Yemoja
yver89
Yemoja
Level 18
God Stats
2W - 8L
1,311 SR
Queue Stats
3W - 10L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anndyhn
Nemesis
20
4 / 6 / 6
14,454
482
6,149
21,631
9,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Cooch430
Bellona
17
0 / 12 / 9
11,813
394
6,175
26,143
26,385
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Anubis
Fabru95
Anubis
20
15 / 3 / 7
19,092
636
45,057
23,631
12,688
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
ItsMax09
Cupid
20
12 / 2 / 2
15,158
505
14,623
20,989
9,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
N0XiA11
Bacchus
17
1 / 5 / 5
12,531
418
6,996
16,516
10,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ADRI2N6
Neith
8
1 / 4 / 3
9,039
301
3,014
6,377
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
18
9 / 9 / 8
13,519
451
18,526
32,648
25,344
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
JakMeOff2
Cernunnos
19
6 / 11 / 4
13,755
459
16,972
34,330
13,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
TrilIogies
Scylla
20
4 / 5 / 1
13,070
436
14,035
13,284
4,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
yver89
Yemoja
17
7 / 4 / 4
12,041
401
12,520
22,067
20,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
32
Kills
27
28
Deaths
33
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
ADRI2N6
Neith
1
4
3
0.63
W
Nemesis
Anndyhn
Nemesis
4
6
6
1.17
L
Bellona
9
9
8
1.44
W
Bellona
Cooch430
Bellona
0
12
9
0.38
W
Anubis
Fabru95
Anubis
15
3
7
6.17
W
Cupid
ItsMax09
Cupid
12
2
2
6.5
L
Cernunnos
JakMeOff2
Cernunnos
6
11
4
0.73
W
Bacchus
N0XiA11
Bacchus
1
5
5
0.7
L
Scylla
TrilIogies
Scylla
4
5
1
0.9
L
Yemoja
yver89
Yemoja
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,000
Damage
65,067
108,910
Taken
108,706
69,725
Mitigated
64,764
31,917
Healing
25,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ADRI2N6
Neith
3,014
1,880
0
1,503
6,377
1,729
320
209
6,138
0
14,314
W
Nemesis
Anndyhn
Nemesis
6,149
2,036
0
7,849
21,631
9,966
1,206
2,549
19,082
0
95,082
L
Bellona
18,526
9,888
0
5,243
32,648
25,344
1,452
14,397
18,090
5,816
73,223
W
Bellona
Cooch430
Bellona
6,175
2,036
0
1,326
26,143
26,385
925
9,188
16,955
0
47,170
W
Anubis
Fabru95
Anubis
45,057
1,227
899
14,471
23,631
12,688
2,621
8,907
14,724
174,502
0
W
Cupid
ItsMax09
Cupid
14,623
6,440
534
5,951
20,989
9,803
4,107
5,506
15,483
0
112,716
L
Cernunnos
JakMeOff2
Cernunnos
16,972
9,712
0
10,828
34,330
13,551
44
14,172
19,947
0
97,006
W
Bacchus
N0XiA11
Bacchus
6,996
823
0
887
16,516
10,883
1,606
2,253
14,263
47,284
0
L
Scylla
TrilIogies
Scylla
14,035
2,024
0
1,839
13,284
4,116
600
10,692
2,284
84,583
0
L
Yemoja
yver89
Yemoja
12,520
2,107
4,059
2,294
22,067
20,024
0
12,028
9,471
44,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,048
Gold Earned
61,424
690
Minions Killed
437
0
Camps Cleared
0
2,572,096
Distance Traveled
2,022,698
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,039
301
29
1
0
191,448
0
W
Nemesis
14,454
482
143
5
0
593,183
0
L
Bellona
13,519
451
106
4
0
399,210
2
W
Bellona
11,813
394
54
2
0
489,003
13
W
Anubis
19,092
636
265
9
0
507,477
3
W
Cupid
15,158
505
139
5
0
495,676
0
L
Cernunnos
13,755
459
120
4
0
425,316
6
W
Bacchus
12,531
418
89
3
0
486,757
7
L
Scylla
13,070
436
135
5
0
510,943
0
L
Yemoja
12,041
401
47
2
0
495,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role