Player Matchup

Skadi
Skadi
HampterDoggo
Skadi
Level 29
God Stats
10W - 13L
1,415 SR
Queue Stats
187W - 211L
1,411 Elo+
Solo
Pele
Pele
ThaShiniest
Pele
Level 28
God Stats
7W - 4L
1,934 SR
Queue Stats
144W - 140L
1,507 Elo+
Solo
Odin
Odin
Thalorein
Odin
Level 18
God Stats
3W - 0L
1,847 SR
Queue Stats
23W - 29L
1,457 Elo+
Solo
Janus
Janus
alecndR
Janus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 51L
1,717 Elo+
Solo
Jormungandr
Jormungandr
sklttt
Jormungandr
Level 7
God Stats
2W - 0L
1,491 SR
Queue Stats
8W - 7L
1,726 Elo+
Solo
Team Averages
Level 22
1,637 SR
1,564 Elo+

VS

Team Averages
Level 19
1,539 SR
1,473 Elo+
Arachne
Arachne
IMaGiNe_Lol22
Arachne
Level 25
God Stats
9W - 14L
1,431 SR
Queue Stats
47W - 54L
1,400 Elo+
Solo
Apollo
Apollo
SkInNyP3eNiS
Apollo
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 6L
1,500 Elo+
Solo
Vulcan
Vulcan
TTVJerrysJuice
Vulcan
Level 16
God Stats
3W - 2L
1,821 SR
Queue Stats
74W - 121L
1,405 Elo+
Party 1
Tyr
Tyr
braulio1232001
Tyr
Level 29
God Stats
2W - 8L
1,528 SR
Queue Stats
287W - 299L
1,649 Elo+
Solo
Izanami
Izanami
saintbre
Izanami
Level 6
God Stats
30W - 70L
1,417 SR
Queue Stats
137W - 245L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 3
5,778
578
4,379
4,438
921
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
7 / 1 / 3
6,711
671
4,301
7,037
2,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
9
1 / 3 / 2
5,415
542
2,928
4,654
2,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
alecndR
Janus
11
3 / 1 / 1
6,194
619
2,396
3,999
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
sklttt
Jormungandr
8
3 / 2 / 5
5,704
570
3,567
4,744
2,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
8
0 / 3 / 1
4,769
477
639
5,052
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
9
4 / 3 / 0
5,935
594
4,841
6,939
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 6 / 1
4,204
420
992
4,474
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 1 / 0
6,063
606
4,273
5,137
4,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
saintbre
Izanami
7
0 / 5 / 0
4,450
445
1,005
4,806
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
18
Kills
8
8
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Arachne
0
3
1
0.17
L
Apollo
4
3
0
1.33
L
0
6
1
0.08
W
7
1
3
8.5
W
Odin
1
3
2
0.67
W
Janus
alecndR
Janus
3
1
1
3.5
L
4
1
0
4
L
Izanami
saintbre
Izanami
0
5
0
0
W
Jormungandr
sklttt
Jormungandr
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,571
Damage
11,750
24,872
Taken
26,408
8,707
Mitigated
11,692
3,954
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,379
1,906
0
625
4,438
921
606
0
4,438
0
26,453
L
Arachne
639
394
0
634
5,052
2,927
0
627
4,337
4,657
17,228
L
Apollo
4,841
3,447
0
1,662
6,939
1,820
245
1,607
5,332
0
27,228
L
992
367
0
340
4,474
1,356
16
2,227
2,247
7,828
0
W
4,301
1,223
0
1,826
7,037
2,059
530
799
6,213
0
29,325
W
Odin
2,928
1,820
0
331
4,654
2,572
734
538
3,932
0
18,796
W
Janus
alecndR
Janus
2,396
188
0
498
3,999
1,093
785
568
3,381
36,159
0
L
4,273
386
0
1,888
5,137
4,433
0
169
4,761
5,784
17,436
L
Izanami
saintbre
Izanami
1,005
730
0
432
4,806
1,156
511
1,333
3,473
0
15,895
W
Jormungandr
sklttt
Jormungandr
3,567
730
0
674
4,744
2,062
240
0
4,744
15,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
25,421
249
Minions Killed
194
0
Camps Cleared
0
939,192
Distance Traveled
852,913
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,778
578
45
5
0
174,146
1
L
Arachne
4,769
477
49
5
0
179,522
2
L
Apollo
5,935
594
43
4
0
182,761
1
L
Vulcan
4,204
420
14
1
0
145,118
1
W
Pele
6,711
671
57
6
0
207,076
1
W
Odin
5,415
542
51
5
0
184,773
0
W
Janus
6,194
619
77
8
0
172,113
3
L
Tyr
6,063
606
54
5
0
197,038
4
L
Izanami
4,450
445
34
3
0
148,474
0
W
Jormungandr
5,704
570
19
2
0
201,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role