Player Matchup

Da Ji
Da Ji
Hueynuttyteeth
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,540 Elo+
Party 1
Nox
Nox
MagicBananas17
Nox
Level 89
God Stats
0W - 2L
1,188 SR
Queue Stats
1W - 4L
1,540 Elo+
Party 1
Cernunnos
Cernunnos
PLinky432
Cernunnos
Level 29
God Stats
3W - 5L
1,786 SR
Queue Stats
4W - 12L
1,540 Elo+
Party 1
Ymir
Ymir
ShiroK94
Ymir
Level 29
God Stats
1W - 5L
1,812 SR
Queue Stats
3W - 9L
1,540 Elo+
Party 1
Nemesis
Nemesis
evergreen183
Nemesis
Level 90
God Stats
1W - 3L
1,626 SR
Queue Stats
9W - 18L
1,540 Elo+
Party 1
Team Averages
Level 61
1,582 SR
1,540 Elo+

VS

Team Averages
Level 113
1,595 SR
1,453 Elo+
Danzaburou
Danzaburou
DoomtrainMD
Danzaburou
Level 124
God Stats
2W - 4L
1,551 SR
Queue Stats
10W - 9L
1,283 Elo+
Party 3
Sun Wukong
Sun Wukong
Soggyrice84
Sun Wukong
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 22L
1,554 Elo+
Party 2
Ganesha
Ganesha
SourNug
Ganesha
Level 153
God Stats
2W - 1L
1,655 SR
Queue Stats
239W - 221L
1,464 Elo+
Party 3
Thoth
Thoth
moistlump
Thoth
Level 140
God Stats
17W - 7L
1,697 SR
Queue Stats
131W - 111L
1,490 Elo+
Party 2
Mercury
Mercury
regurgitatedsoy
Mercury
Level 125
God Stats
12W - 12L
1,570 SR
Queue Stats
123W - 89L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 0
8,833
442
3,409
19,856
6,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 10 / 1
8,650
433
6,247
14,550
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
PLinky432
Cernunnos
14
1 / 7 / 2
8,829
441
6,420
16,367
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
1 / 11 / 1
6,777
339
5,049
21,420
7,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
evergreen183
Nemesis
13
2 / 8 / 0
8,512
426
11,117
21,527
8,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoomtrainMD
Danzaburou
19
9 / 1 / 3
12,543
627
11,857
7,929
3,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Soggyrice84
Sun Wukong
17
7 / 3 / 10
11,588
579
11,566
19,026
17,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
SourNug
Ganesha
15
1 / 2 / 29
11,079
554
7,603
14,545
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
moistlump
Thoth
20
18 / 3 / 13
13,360
668
30,286
9,544
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 0 / 12
13,271
664
11,917
11,141
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
113
9
Kills
46
46
Deaths
9
4
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DoomtrainMD
Danzaburou
9
1
3
10.5
L
3
10
0
0.3
L
2
10
1
0.25
L
Cernunnos
PLinky432
Cernunnos
1
7
2
0.29
L
Ymir
1
11
1
0.14
W
Sun Wukong
Soggyrice84
Sun Wukong
7
3
10
4
W
Ganesha
SourNug
Ganesha
1
2
29
7.75
L
Nemesis
evergreen183
Nemesis
2
8
0
0.25
W
Thoth
moistlump
Thoth
18
3
13
8.17
W
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,242
Damage
73,229
93,720
Taken
62,185
32,435
Mitigated
44,170
12,593
Healing
24,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DoomtrainMD
Danzaburou
11,857
6,687
0
4,029
7,929
3,242
3,784
864
7,065
0
113,634
L
3,409
914
0
3,907
19,856
6,428
0
8,253
11,395
0
43,599
L
6,247
53
0
110
14,550
4,839
0
8,093
5,943
41,210
0
L
Cernunnos
PLinky432
Cernunnos
6,420
3,464
0
3,809
16,367
5,371
248
6,676
9,540
0
51,167
L
Ymir
5,049
1,053
153
929
21,420
7,267
0
9,124
12,119
17,200
0
W
Sun Wukong
Soggyrice84
Sun Wukong
11,566
4,119
0
9,358
19,026
17,444
1,111
1,156
17,870
0
59,481
W
Ganesha
SourNug
Ganesha
7,603
643
0
1,596
14,545
14,364
99
4,136
10,409
23,523
0
L
Nemesis
evergreen183
Nemesis
11,117
5,821
0
3,685
21,527
8,530
0
4,688
16,159
0
47,695
W
Thoth
moistlump
Thoth
30,286
1,451
296
3,448
9,544
4,055
497
2,170
7,374
101,283
0
W
11,917
7,420
0
6,191
11,141
5,065
2,047
2,970
8,171
0
104,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,601
Gold Earned
61,841
394
Minions Killed
627
0
Camps Cleared
0
1,638,957
Distance Traveled
1,973,731
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,543
627
189
9
0
368,612
8
L
Da Ji
8,833
442
76
4
0
345,569
5
L
Nox
8,650
433
88
4
0
314,807
4
L
Cernunnos
8,829
441
104
5
0
314,637
4
L
Ymir
6,777
339
27
1
0
339,068
4
W
Sun Wukong
11,588
579
104
5
0
341,160
1
W
Ganesha
11,079
554
5
0
0
382,053
4
L
Nemesis
8,512
426
99
5
0
324,876
3
W
Thoth
13,360
668
151
8
0
386,990
5
W
Mercury
13,271
664
178
9
0
494,916
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role