Player Matchup

Bakasura
Bakasura
LongJohn222
Bakasura
Level 15
God Stats
6W - 1L
1,550 SR
Queue Stats
106W - 98L
1,751 Elo+
Solo
Ares
Ares
Narwhal1287
Ares
Level 24
God Stats
4W - 2L
1,587 SR
Queue Stats
15W - 4L
1,762 Elo+
Party 1
Kukulkan
Kukulkan
NukeGoose
Kukulkan
Level 29
God Stats
2W - 6L
1,409 SR
Queue Stats
39W - 60L
1,544 Elo+
Solo
Thanatos
Thanatos
StableLeopard7
Thanatos
Level 16
God Stats
2W - 3L
1,537 SR
Queue Stats
20W - 17L
1,654 Elo+
Solo
Neith
Neith
pure monke
Neith
Level 29
God Stats
10W - 4L
1,655 SR
Queue Stats
107W - 81L
1,649 Elo+
Party 1
Team Averages
Level 23
1,548 SR
1,672 Elo+

VS

Team Averages
Level 17
1,619 SR
1,546 Elo+
Ares
Ares
Ahnovee
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Party 2
Anubis
Anubis
KamisHeart
Anubis
Level 16
God Stats
15W - 12L
1,895 SR
Queue Stats
82W - 71L
1,702 Elo+
Solo
Guan Yu
Guan Yu
PJZ2006
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
UnderTheWillows
Thor
Level 7
God Stats
2W - 3L
1,698 SR
Queue Stats
13W - 12L
1,771 Elo+
Solo
Anhur
Anhur
WeedKiidd
Anhur
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LongJohn222
Bakasura
15
1 / 4 / 2
8,914
524
3,594
12,735
7,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 2 / 2
7,873
463
2,678
10,554
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
NukeGoose
Kukulkan
17
3 / 1 / 3
10,133
596
5,760
5,867
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
15
10 / 1 / 4
10,015
589
7,988
9,071
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
14
3 / 5 / 3
8,504
500
7,043
11,772
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ahnovee
Ares
8
0 / 3 / 4
6,705
394
5,000
8,440
6,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
KamisHeart
Anubis
16
3 / 1 / 3
9,449
556
11,152
7,132
3,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
PJZ2006
Guan Yu
8
0 / 8 / 0
6,035
355
996
12,920
7,119
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 1 / 2
9,295
547
5,584
8,607
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
WeedKiidd
Anhur
16
4 / 5 / 2
8,968
528
8,053
13,835
4,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
18
Kills
13
13
Deaths
18
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
Ahnovee
Ares
0
3
4
0.67
L
Anubis
KamisHeart
Anubis
3
1
3
4.5
W
Bakasura
LongJohn222
Bakasura
1
4
2
0.5
W
1
2
2
1
W
Kukulkan
NukeGoose
Kukulkan
3
1
3
4.5
L
Guan Yu
PJZ2006
Guan Yu
0
8
0
0
W
Thanatos
10
1
4
12
L
6
1
2
7
L
Anhur
WeedKiidd
Anhur
4
5
2
1
W
Neith
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,063
Damage
30,785
49,999
Taken
50,934
22,781
Mitigated
24,820
17,781
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Ahnovee
Ares
5,000
288
0
619
8,440
6,220
0
2,096
6,344
16,843
0
L
Anubis
KamisHeart
Anubis
11,152
449
0
4,259
7,132
3,825
630
990
5,671
67,590
0
W
Bakasura
LongJohn222
Bakasura
3,594
2,586
0
3,013
12,735
7,685
629
5,241
7,494
6,126
36,235
W
2,678
305
0
1,833
10,554
6,461
0
3,177
7,377
23,462
0
W
Kukulkan
NukeGoose
Kukulkan
5,760
497
0
0
5,867
2,017
485
2,405
3,462
78,601
0
L
Guan Yu
PJZ2006
Guan Yu
996
500
172
1,381
12,920
7,119
338
4,391
8,459
0
15,738
W
Thanatos
7,988
2,995
0
9,086
9,071
3,174
0
3,262
5,809
0
52,006
L
5,584
226
0
2,771
8,607
3,050
0
673
7,934
0
59,936
L
Anhur
WeedKiidd
Anhur
8,053
2,902
0
5,146
13,835
4,606
0
1,590
12,245
0
64,722
W
Neith
7,043
3,024
0
3,849
11,772
3,444
676
2,067
9,705
0
55,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,439
Gold Earned
40,452
483
Minions Killed
387
0
Camps Cleared
0
1,640,445
Distance Traveled
1,480,165
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,705
394
27
2
0
209,818
0
L
Anubis
9,449
556
121
7
0
318,830
3
W
Bakasura
8,914
524
95
6
0
346,075
0
W
Ares
7,873
463
44
3
0
290,857
2
W
Kukulkan
10,133
596
153
9
0
352,708
1
L
Guan Yu
6,035
355
22
1
0
297,722
0
W
Thanatos
10,015
589
97
6
0
361,665
0
L
Thor
9,295
547
102
6
0
358,473
1
L
Anhur
8,968
528
115
7
0
295,322
0
W
Neith
8,504
500
94
6
0
289,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role