Player Matchup

Fenrir
Fenrir
Minusins
Fenrir
Level 5
God Stats
2W - 2L
1,417 SR
Queue Stats
4W - 5L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
remjan1990
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
remjan199O
Susano
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 98
1,472 SR
1,484 Elo+

VS

Team Averages
Level 99
1,462 SR
1,491 Elo+
Bakasura
Bakasura
DontHaveAPlan
Bakasura
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 46L
1,557 Elo+
Solo
Sylvanus
Sylvanus
RubalNandal
Sylvanus
Level 155
God Stats
11W - 16L
1,556 SR
Queue Stats
315W - 353L
1,464 Elo+
Solo
Terra
Terra
potmeclipse
Terra
Level 4
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 2L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Minusins
Fenrir
15
8 / 6 / 13
12,152
810
12,273
15,034
5,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
remjan1990
Baron Samedi
16
8 / 4 / 16
12,251
817
15,572
14,969
7,924
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
remjan199O
Susano
16
11 / 4 / 14
12,749
850
15,172
12,808
6,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DontHaveAPlan
Bakasura
15
9 / 6 / 4
12,024
802
9,066
15,078
5,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
RubalNandal
Sylvanus
15
5 / 9 / 7
11,531
769
13,613
18,100
15,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 12 / 4
8,804
587
2,659
21,229
15,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
27
Kills
14
14
Deaths
27
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DontHaveAPlan
Bakasura
9
6
4
1.83
W
Fenrir
Minusins
Fenrir
8
6
13
2.42
L
Sylvanus
RubalNandal
Sylvanus
5
9
7
0.94
L
0
12
4
0.17
W
Baron Samedi
remjan1990
Baron Samedi
8
4
16
4
W
Susano
remjan199O
Susano
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,017
Damage
25,338
42,811
Taken
54,407
19,923
Mitigated
37,198
14,576
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DontHaveAPlan
Bakasura
9,066
7,105
0
3,167
15,078
5,848
1,200
4,152
10,622
0
34,157
W
Fenrir
Minusins
Fenrir
12,273
4,309
0
4,605
15,034
5,437
1,099
6,428
7,912
0
47,354
L
Sylvanus
RubalNandal
Sylvanus
13,613
4,894
1,068
3,402
18,100
15,559
653
5,973
11,769
42,163
0
L
2,659
1,501
293
1,330
21,229
15,791
76
5,530
15,182
11,071
0
W
Baron Samedi
remjan1990
Baron Samedi
15,572
2,363
1,394
6,789
14,969
7,924
555
5,710
8,993
53,998
0
W
Susano
remjan199O
Susano
15,172
3,889
0
1,788
12,808
6,562
1,047
4,595
7,762
0
39,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,152
Gold Earned
32,359
170
Minions Killed
128
0
Camps Cleared
0
783,355
Distance Traveled
646,808
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,024
802
66
4
0
249,923
2
W
Fenrir
12,152
810
70
5
0
270,650
4
L
Sylvanus
11,531
769
50
3
0
193,436
0
L
Terra
8,804
587
12
1
0
203,449
3
W
Baron Samedi
12,251
817
67
4
0
246,015
1
W
Susano
12,749
850
33
2
0
266,690
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role