Player Matchup

Cernunnos
Cernunnos
Gold III
 
Cernunnos
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
Atraxium
Ganesha
Gold III
Level 160
God Stats
6W - 5L
1,275 SR
Queue Stats
177W - 163L
1,691 MMR
Solo
Chang'e
Chang'e
Gold III
RideTheMaverick
Chang'e
Gold III
Level 160
God Stats
150W - 102L
1,858 SR
Queue Stats
627W - 629L
1,735 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
S713natrapS
Sun Wukong
Gold V
Level 34
God Stats
18W - 7L
1,696 SR
Queue Stats
48W - 42L
1,692 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
xKingMeIo
Ratatoskr
Gold III
Level 144
God Stats
2W - 5L
1,500 SR
Queue Stats
244W - 235L
1,642 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,566 SR
1,652 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,750 SR
1,652 MMR
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nu Wa
Nu Wa
Gold IV
Hebrewer
Nu Wa
Gold IV
Level 130
God Stats
4W - 3L
1,797 SR
Queue Stats
537W - 516L
1,688 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
IAzurl
Kumbhakarna
Gold II
Level 146
God Stats
8W - 6L
2,094 SR
Queue Stats
257W - 243L
1,688 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold I
KingTaine
Cu Chulainn
Gold I
Level 57
God Stats
3W - 4L
1,652 SR
Queue Stats
283W - 294L
1,623 MMR
Party 2
Olorun
Olorun
Gold II
SheekLouch LOX
Olorun
Gold II
Level 128
God Stats
0W - 2L
1,706 SR
Queue Stats
74W - 66L
1,763 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
3 / 2 / 6
10,828
516
8,789
16,012
6,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Atraxium
Ganesha
17
0 / 1 / 13
10,515
501
7,451
13,057
12,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 3 / 6
11,290
538
14,574
16,952
6,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
S713natrapS
Sun Wukong
17
1 / 1 / 2
10,703
510
9,843
19,471
10,064
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
xKingMeIo
Ratatoskr
19
8 / 1 / 5
11,807
562
11,760
15,523
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ScyllaDanzaburou

VS

Bans
CthulhuApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
1 / 3 / 1
10,596
505
14,031
16,989
16,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Hebrewer
Nu Wa
13
3 / 5 / 2
9,173
437
10,050
11,128
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
IAzurl
Kumbhakarna
16
1 / 2 / 5
10,549
502
5,306
14,055
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
KingTaine
Cu Chulainn
16
1 / 5 / 0
9,632
459
5,309
15,453
12,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 2 / 3
11,665
555
12,857
17,446
9,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
17
Kills
8
8
Deaths
17
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
6
3
L
Sylvanus
 
Sylvanus
1
3
1
0.5
W
Ganesha
Atraxium
Ganesha
0
1
13
6.5
L
Nu Wa
Hebrewer
Nu Wa
3
5
2
0.8
L
Kumbhakarna
IAzurl
Kumbhakarna
1
2
5
1.75
L
Cu Chulainn
KingTaine
Cu Chulainn
1
5
0
0.2
W
5
3
6
2.67
W
Sun Wukong
S713natrapS
Sun Wukong
1
1
2
2
L
2
2
3
1.75
W
Ratatoskr
xKingMeIo
Ratatoskr
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,417
Damage
47,553
81,015
Taken
75,071
41,161
Mitigated
53,567
29,973
Healing
25,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,789
4,099
0
7,527
16,012
6,051
2,080
7,168
8,718
0
77,460
L
Sylvanus
 
Sylvanus
14,031
3,576
1,139
7,122
16,989
16,603
962
7,092
9,795
72,319
0
W
Ganesha
Atraxium
Ganesha
7,451
396
0
2,226
13,057
12,487
103
6,014
6,937
35,301
0
L
Nu Wa
Hebrewer
Nu Wa
10,050
2,356
0
2,621
11,128
3,124
18
4,316
6,588
56,596
0
L
Kumbhakarna
IAzurl
Kumbhakarna
5,306
343
0
1,964
14,055
12,283
307
4,986
8,900
31,587
0
L
Cu Chulainn
KingTaine
Cu Chulainn
5,309
631
0
1,631
15,453
12,081
0
2,245
13,138
11,054
68,224
W
14,574
1,224
4,896
10,240
16,952
6,578
871
10,611
6,135
90,995
0
W
Sun Wukong
S713natrapS
Sun Wukong
9,843
2,662
0
4,628
19,471
10,064
0
11,412
7,925
0
73,922
L
12,857
4,800
404
11,086
17,446
9,476
787
2,765
14,625
105,150
0
W
Ratatoskr
xKingMeIo
Ratatoskr
11,760
2,840
0
456
15,523
5,981
917
6,409
8,954
0
94,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,143
Gold Earned
51,615
638
Minions Killed
586
0
Camps Cleared
0
1,993,155
Distance Traveled
1,827,869
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,828
516
153
7
0
378,348
5
L
Sylvanus
10,596
505
142
7
0
314,843
3
W
Ganesha
10,515
501
21
1
0
429,110
8
L
Nu Wa
9,173
437
100
5
0
296,303
7
L
Kumbhakarna
10,549
502
52
2
0
423,253
4
L
Cu Chulainn
9,632
459
118
6
0
408,644
6
W
Chang'e
11,290
538
145
7
0
382,704
1
W
Sun Wukong
10,703
510
164
8
0
368,640
9
L
Olorun
11,665
555
174
8
0
384,826
3
W
Ratatoskr
11,807
562
155
7
0
434,353
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role