Player Matchup

Yemoja
Yemoja
MR SAMJC
Yemoja
Level 102
God Stats
7W - 4L
1,521 SR
Queue Stats
41W - 52L
1,487 Elo+
Party 1
The Morrigan
The Morrigan
MR Saumyz
The Morrigan
Level 156
God Stats
45W - 28L
1,654 SR
Queue Stats
424W - 415L
1,524 Elo+
Party 1
Fenrir
Fenrir
TJake--
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,279 Elo+
Solo
Rama
Rama
blindbuzzz
Rama
Level 109
God Stats
10W - 5L
1,759 SR
Queue Stats
84W - 77L
1,739 Elo+
Party 1
Cu Chulainn
Cu Chulainn
swartz86
Cu Chulainn
Level 125
God Stats
15W - 10L
1,549 SR
Queue Stats
235W - 223L
1,554 Elo+
Solo
Team Averages
Level 111
1,597 SR
1,517 Elo+

VS

Team Averages
Level 122
1,646 SR
1,525 Elo+
Erlang Shen
Erlang Shen
KingMalino808
Erlang Shen
Level 59
God Stats
50W - 24L
1,921 SR
Queue Stats
574W - 382L
1,767 Elo+
Solo
Fafnir
Fafnir
Temerario T
Fafnir
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 116L
1,484 Elo+
Party 2
Merlin
Merlin
WRATH-DJ
Merlin
Level 145
God Stats
6W - 4L
1,738 SR
Queue Stats
76W - 77L
1,418 Elo+
Party 2
Baron Samedi
Baron Samedi
kaspita
Baron Samedi
Level 127
God Stats
11W - 11L
1,571 SR
Queue Stats
114W - 118L
1,459 Elo+
Party 2
Hou Yi
Hou Yi
skoots7
Hou Yi
Level 155
God Stats
7W - 18L
1,500 SR
Queue Stats
327W - 315L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MR SAMJC
Yemoja
7
0 / 0 / 0
4,415
552
1,509
2,777
981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

The Morrigan
MR Saumyz
The Morrigan
9
1 / 1 / 1
4,609
576
1,835
2,194
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
TJake--
Fenrir
8
2 / 1 / 1
4,870
609
1,982
5,097
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 0
4,019
502
3,848
2,794
775
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
swartz86
Cu Chulainn
8
1 / 1 / 1
4,558
570
2,754
5,097
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KingMalino808
Erlang Shen
3
0 / 0 / 2
3,454
432
851
673
371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Fafnir
7
0 / 0 / 0
4,253
532
1,161
5,137
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
WRATH-DJ
Merlin
8
2 / 2 / 0
4,810
601
1,205
3,880
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
kaspita
Baron Samedi
8
1 / 2 / 0
4,309
539
3,527
4,541
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes

Shoes

+6%
Movement Speed

Hou Yi
skoots7
Hou Yi
6
0 / 0 / 0
3,783
473
1,179
3,700
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
KingMalino808
Erlang Shen
0
0
2
1
W
Yemoja
MR SAMJC
Yemoja
0
0
0
0
W
The Morrigan
MR Saumyz
The Morrigan
1
1
1
1.5
W
Fenrir
TJake--
Fenrir
2
1
1
2.5
L
Fafnir
0
0
0
0
L
Merlin
WRATH-DJ
Merlin
2
2
0
1
W
0
0
0
0
L
Baron Samedi
kaspita
Baron Samedi
1
2
0
0.5
L
Hou Yi
skoots7
Hou Yi
0
0
0
0
W
Cu Chulainn
swartz86
Cu Chulainn
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,928
Damage
7,923
17,959
Taken
17,931
6,540
Mitigated
6,397
9,267
Healing
8,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
KingMalino808
Erlang Shen
851
383
0
420
673
371
0
112
541
1,970
3,236
W
Yemoja
MR SAMJC
Yemoja
1,509
500
591
2,002
2,777
981
0
396
2,381
9,000
0
W
The Morrigan
MR Saumyz
The Morrigan
1,835
320
0
480
2,194
613
0
604
1,590
21,708
861
W
Fenrir
TJake--
Fenrir
1,982
608
0
2,271
5,097
1,472
0
856
4,235
0
21,238
L
Fafnir
1,161
215
234
3,154
5,137
2,807
0
1,051
4,086
8,943
0
L
Merlin
WRATH-DJ
Merlin
1,205
78
0
786
3,880
1,089
401
1,192
2,534
23,852
0
W
3,848
3,430
0
1,719
2,794
775
0
765
2,029
0
22,559
L
Baron Samedi
kaspita
Baron Samedi
3,527
553
0
1,656
4,541
1,449
0
119
4,422
13,688
0
L
Hou Yi
skoots7
Hou Yi
1,179
625
0
2,052
3,700
681
0
458
3,242
0
16,970
W
Cu Chulainn
swartz86
Cu Chulainn
2,754
414
0
2,204
5,097
2,699
288
3,079
1,687
1,156
16,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,471
Gold Earned
20,609
206
Minions Killed
115
0
Camps Cleared
0
662,828
Distance Traveled
585,667
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,454
432
11
1
0
51,459
1
W
Yemoja
4,415
552
12
2
0
121,587
1
W
The Morrigan
4,609
576
49
6
0
136,680
2
W
Fenrir
4,870
609
54
7
0
145,216
2
L
Fafnir
4,253
532
3
0
0
146,177
2
L
Merlin
4,810
601
40
5
0
140,073
0
W
Rama
4,019
502
45
6
0
119,762
4
L
Baron Samedi
4,309
539
18
2
0
121,163
2
L
Hou Yi
3,783
473
43
5
0
126,795
1
W
Cu Chulainn
4,558
570
46
6
0
139,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role