Player Matchup

Nox
Nox
JaMi SHOTTA
Nox
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 25L
1,235 Elo+
Solo
Janus
Janus
Repliees
Janus
Level 26
God Stats
11W - 10L
1,752 SR
Queue Stats
102W - 64L
1,671 Elo+
Party 4
Neith
Neith
The_Void33
Neith
Level 71
God Stats
3W - 7L
1,296 SR
Queue Stats
314W - 329L
1,437 Elo+
Party 3
Ao Kuang
Ao Kuang
lm ReaIIy Bad
Ao Kuang
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 33L
1,624 Elo+
Party 4
Bellona
Bellona
zaid_max33
Bellona
Level 35
God Stats
19W - 13L
1,649 SR
Queue Stats
179W - 213L
1,453 Elo+
Party 3
Team Averages
Level 55
1,539 SR
1,484 Elo+

VS

Team Averages
Level 75
1,435 SR
1,425 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
GoTGeist
Bellona
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 83L
1,253 Elo+
Party 2
Cerberus
Cerberus
LiigmaDcandycane
Cerberus
Level 125
God Stats
5W - 9L
1,277 SR
Queue Stats
1,261W - 1,463L
1,452 Elo+
Solo
Fenrir
Fenrir
MattyG1655
Fenrir
Level 76
God Stats
8W - 13L
1,399 SR
Queue Stats
399W - 507L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
TTV-Ranger_1000
Nu Wa
Level 83
God Stats
3W - 5L
1,500 SR
Queue Stats
136W - 141L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
6,919
577
3,237
5,246
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Repliees
Janus
10
1 / 4 / 4
6,482
540
4,548
6,506
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
13
7 / 3 / 4
7,478
623
8,807
10,197
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
lm ReaIIy Bad
Ao Kuang
12
7 / 0 / 1
7,369
614
5,096
6,926
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
zaid_max33
Bellona
13
2 / 0 / 1
7,483
624
3,665
6,461
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 5 / 3
6,389
532
5,327
8,871
3,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
GoTGeist
Bellona
9
0 / 1 / 0
5,220
435
2,336
4,706
3,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 5 / 2
7,212
601
4,513
12,120
6,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
MattyG1655
Fenrir
11
3 / 5 / 1
6,762
564
3,943
9,821
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 1
5,984
499
6,533
6,425
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
19
Kills
9
9
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
3
0.7
L
Bellona
GoTGeist
Bellona
0
1
0
0
W
2
2
8
3
L
3
5
2
0.8
L
Fenrir
MattyG1655
Fenrir
3
5
1
0.7
W
Janus
Repliees
Janus
1
4
4
0.75
L
1
3
1
0.5
W
Neith
7
3
4
3
W
Ao Kuang
lm ReaIIy Bad
Ao Kuang
7
0
1
7.5
W
Bellona
zaid_max33
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,353
Damage
22,652
35,336
Taken
41,943
14,938
Mitigated
18,305
13,815
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,327
3,229
0
2,467
8,871
3,154
168
2,850
6,021
0
28,001
L
Bellona
GoTGeist
Bellona
2,336
425
0
1,881
4,706
3,253
0
0
4,449
0
14,574
W
3,237
480
147
933
5,246
3,007
0
1,632
3,614
14,880
0
L
4,513
588
0
2,885
12,120
6,512
348
2,857
9,198
25,178
0
L
Fenrir
MattyG1655
Fenrir
3,943
626
0
3,117
9,821
3,410
333
3,086
6,560
0
34,147
W
Janus
Repliees
Janus
4,548
737
0
1,126
6,506
1,806
37
3,039
3,467
43,762
0
L
6,533
1,975
0
1,252
6,425
1,976
328
3,734
2,527
32,849
0
W
Neith
8,807
2,826
0
5,290
10,197
3,384
0
2,987
7,210
0
38,137
W
Ao Kuang
lm ReaIIy Bad
Ao Kuang
5,096
1,446
0
4,584
6,926
2,210
0
2,152
4,774
26,719
0
W
Bellona
zaid_max33
Bellona
3,665
1,136
0
1,735
6,461
4,531
395
1,236
4,949
0
37,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,731
Gold Earned
31,567
326
Minions Killed
273
0
Camps Cleared
0
1,228,492
Distance Traveled
1,020,002
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,389
532
51
4
0
189,525
1
L
Bellona
5,220
435
25
2
0
167,814
0
W
Nox
6,919
577
25
2
0
221,108
0
L
Cerberus
7,212
601
64
5
0
205,277
1
L
Fenrir
6,762
564
80
7
0
237,590
3
W
Janus
6,482
540
88
7
0
237,355
2
L
Nu Wa
5,984
499
53
4
0
219,796
3
W
Neith
7,478
623
69
6
0
222,197
2
W
Ao Kuang
7,369
614
49
4
0
279,577
1
W
Bellona
7,483
624
95
8
0
268,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role