Player Matchup

Vulcan
Vulcan
BigBonk
Vulcan
Level 63
God Stats
3W - 1L
1,360 SR
Queue Stats
141W - 111L
1,552 Elo+
Party 2
Odin
Odin
Valandilz
Odin
Level 56
God Stats
20W - 13L
1,952 SR
Queue Stats
155W - 115L
1,528 Elo+
Party 2
Artio
Artio
Voregeoisie2
Artio
Level 49
God Stats
2W - 3L
1,789 SR
Queue Stats
105W - 82L
1,550 Elo+
Party 2
Neith
Neith
clownnoise
Neith
Level 8
God Stats
10W - 13L
1,505 SR
Queue Stats
10W - 17L
1,477 Elo+
Party 2
Loki
Loki
voregeoisie
Loki
Level 65
God Stats
0W - 1L
1,267 SR
Queue Stats
3W - 5L
1,477 Elo+
Party 2
Team Averages
Level 48
1,575 SR
1,517 Elo+

VS

Team Averages
Level 117
1,548 SR
1,612 Elo+
Xing Tian
Xing Tian
ArcticEagle
Xing Tian
Level 124
God Stats
4W - 2L
1,715 SR
Queue Stats
172W - 125L
1,528 Elo+
Party 1
Chang'e
Chang'e
Energysiphoner
Chang'e
Level 18
God Stats
16W - 9L
1,526 SR
Queue Stats
127W - 52L
1,619 Elo+
Party 1
Fenrir
Fenrir
Madre
Fenrir
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
515W - 298L
1,689 Elo+
Party 1
Izanami
Izanami
Sethaniel
Izanami
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
600W - 326L
1,600 Elo+
Party 1
Osiris
Osiris
SirusTheGamer
Osiris
Level 129
God Stats
10W - 5L
1,500 SR
Queue Stats
627W - 408L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigBonk
Vulcan
18
0 / 1 / 8
11,513
886
16,043
6,448
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
18
3 / 9 / 6
11,975
921
14,431
24,856
21,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 10 / 6
12,357
951
11,659
29,504
27,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
17
0 / 9 / 5
11,163
859
2,136
13,775
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

18
4 / 15 / 4
12,147
934
14,878
26,001
12,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArcticEagle
Xing Tian
19
3 / 1 / 28
13,096
1,007
8,696
13,243
15,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
1 / 3 / 24
12,315
947
11,940
13,559
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Madre
Fenrir
20
11 / 3 / 26
14,778
1,137
20,603
14,916
7,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
Sethaniel
Izanami
20
27 / 1 / 13
18,126
1,394
45,074
12,359
5,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 2 / 25
12,435
957
9,673
11,567
11,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
160
10
Kills
44
44
Deaths
10
29
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ArcticEagle
Xing Tian
3
1
28
17
L
Vulcan
BigBonk
Vulcan
0
1
8
4
W
1
3
24
4.33
W
Fenrir
Madre
Fenrir
11
3
26
8
W
Izanami
Sethaniel
Izanami
27
1
13
33.5
W
2
2
25
7.25
L
Odin
3
9
6
0.67
L
3
10
6
0.6
L
Neith
0
9
5
0.28
L
4
15
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,147
Damage
95,986
100,584
Taken
65,644
69,505
Mitigated
47,030
13,293
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ArcticEagle
Xing Tian
8,696
1,332
0
594
13,243
15,467
0
5,236
7,626
14,883
0
L
Vulcan
BigBonk
Vulcan
16,043
3,895
0
0
6,448
2,660
0
823
5,625
56,007
0
W
11,940
1,676
5,002
3,351
13,559
6,866
0
5,518
7,963
29,413
0
W
Fenrir
Madre
Fenrir
20,603
6,630
0
2,050
14,916
7,509
0
6,433
8,337
0
33,404
W
Izanami
Sethaniel
Izanami
45,074
33,209
0
4,402
12,359
5,744
0
6,150
6,134
0
90,251
W
9,673
2,882
0
0
11,567
11,444
0
4,365
7,002
354
24,587
L
Odin
14,431
3,287
1,311
2,442
24,856
21,885
0
6,108
18,748
0
22,955
L
11,659
2,779
2,569
5,206
29,504
27,297
0
8,876
20,628
20,831
0
L
Neith
2,136
998
0
985
13,775
5,403
0
1,035
12,740
0
22,074
L
14,878
2,931
0
780
26,001
12,260
0
4,148
21,853
0
35,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,155
Gold Earned
70,750
207
Minions Killed
243
5
Camps Cleared
11
1,090,103
Distance Traveled
1,210,712
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,096
1,007
6
0
0
229,582
0
L
Vulcan
11,513
886
82
6
0
289,560
0
W
Chang'e
12,315
947
40
3
0
226,862
0
W
Fenrir
14,778
1,137
33
3
1
254,590
0
W
Izanami
18,126
1,394
132
10
7
228,484
1
W
Osiris
12,435
957
32
2
3
271,194
0
L
Odin
11,975
921
24
2
1
237,362
2
L
Artio
12,357
951
25
2
2
191,699
1
L
Neith
11,163
859
40
3
1
172,411
0
L
Loki
12,147
934
36
3
1
199,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role