Player Matchup

Cthulhu
Cthulhu
Celtic Raider12
Cthulhu
Level 124
God Stats
3W - 0L
1,904 SR
Queue Stats
29W - 34L
1,542 Elo+
Solo
Chiron
Chiron
MegaKILLMan
Chiron
Level 128
God Stats
8W - 2L
1,500 SR
Queue Stats
57W - 83L
1,634 Elo+
Solo
Discordia
Discordia
RoyleWolf
Discordia
Level 85
God Stats
8W - 8L
1,285 SR
Queue Stats
110W - 121L
1,547 Elo+
Solo
Team Averages
Level 112
1,563 SR
1,574 Elo+

VS

Team Averages
Level 127
1,645 SR
1,580 Elo+
Ravana
Ravana
NEW GUY 407
Ravana
Level 147
God Stats
3W - 2L
1,669 SR
Queue Stats
566W - 562L
1,580 Elo+
Party 1
Amaterasu
Amaterasu
Qwik_Shot15
Amaterasu
Level 129
God Stats
4W - 9L
1,479 SR
Queue Stats
508W - 430L
1,630 Elo+
Solo
Hel
Hel
awesOmebac0n
Hel
Level 105
God Stats
3W - 2L
1,786 SR
Queue Stats
207W - 233L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
7,774
777
6,453
8,588
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
11
7 / 3 / 5
8,061
806
8,748
8,898
2,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
RoyleWolf
Discordia
11
2 / 1 / 10
7,546
755
8,564
3,868
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
2 / 6 / 3
6,921
692
6,508
8,586
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Amaterasu
Qwik_Shot15
Amaterasu
9
2 / 2 / 0
6,501
650
4,651
10,271
6,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 5 / 2
6,782
678
3,390
8,738
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
5
5
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Chiron
7
3
5
3.17
L
Ravana
2
6
3
0.58
L
Amaterasu
Qwik_Shot15
Amaterasu
2
2
0
1
W
Discordia
RoyleWolf
Discordia
2
1
10
7
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,765
Damage
14,549
21,354
Taken
27,595
8,784
Mitigated
14,458
6,783
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,453
566
439
1,940
8,588
4,802
0
1,604
6,984
17,757
0
W
Chiron
8,748
3,627
160
3,650
8,898
2,804
1,101
1,355
7,505
0
23,223
L
Ravana
6,508
2,516
0
746
8,586
5,010
0
5,015
3,318
1,896
15,606
L
Amaterasu
Qwik_Shot15
Amaterasu
4,651
2,016
0
2,210
10,271
6,438
0
4,922
5,053
0
12,680
W
Discordia
RoyleWolf
Discordia
8,564
582
0
594
3,868
1,178
183
1,130
2,738
24,472
0
L
3,390
420
1,843
3,585
8,738
3,010
0
4,333
4,171
25,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,381
Gold Earned
20,204
110
Minions Killed
87
0
Camps Cleared
0
532,900
Distance Traveled
537,285
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,774
777
29
3
0
186,900
1
W
Chiron
8,061
806
35
4
0
163,203
0
L
Ravana
6,921
692
26
3
0
165,367
0
L
Amaterasu
6,501
650
28
3
0
197,212
3
W
Discordia
7,546
755
46
5
0
182,797
4
L
Hel
6,782
678
33
3
0
174,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role