Player Matchup

Sylvanus
Sylvanus
Moleinator-V2
Sylvanus
Level 106
God Stats
15W - 6L
1,715 SR
Queue Stats
203W - 122L
1,661 Elo+
Party 1
Scylla
Scylla
Spartalegion21
Scylla
Level 68
God Stats
6W - 1L
1,729 SR
Queue Stats
14W - 12L
1,946 Elo+
Party 1
Anhur
Anhur
Wormzzzz
Anhur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 25L
1,674 Elo+
Party 1
Team Averages
Level 64
1,648 SR
1,760 Elo+

VS

Team Averages
Level 20
1,502 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
DarkInfernoLMKA
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,310 Elo+
Solo
Artemis
Artemis
JokerDan22
Artemis
Level 26
God Stats
0W - 4L
1,139 SR
Queue Stats
62W - 54L
1,574 Elo+
Party 2
Fenrir
Fenrir
ZephOwO
Fenrir
Level 28
God Stats
3W - 2L
1,868 SR
Queue Stats
55W - 47L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Moleinator-V2
Sylvanus
14
3 / 3 / 15
11,073
738
10,700
15,000
20,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
9 / 4 / 9
11,431
762
17,271
10,741
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Wormzzzz
Anhur
14
9 / 3 / 10
11,344
756
14,944
10,698
13,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkInfernoLMKA
Tsukuyomi
11
2 / 13 / 3
8,405
560
5,140
15,550
4,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
JokerDan22
Artemis
13
5 / 5 / 3
10,409
694
11,684
13,393
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ZephOwO
Fenrir
14
3 / 3 / 7
10,747
716
8,192
22,734
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
21
Kills
10
10
Deaths
21
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DarkInfernoLMKA
Tsukuyomi
2
13
3
0.27
L
Artemis
JokerDan22
Artemis
5
5
3
1.3
W
Sylvanus
Moleinator-V2
Sylvanus
3
3
15
3.5
W
9
4
9
3.38
W
Anhur
Wormzzzz
Anhur
9
3
10
4.67
L
Fenrir
ZephOwO
Fenrir
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,915
Damage
25,016
36,439
Taken
51,677
38,670
Mitigated
19,605
12,474
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DarkInfernoLMKA
Tsukuyomi
5,140
1,061
0
151
15,550
4,359
0
7,016
8,288
0
26,050
L
Artemis
JokerDan22
Artemis
11,684
4,359
0
1,845
13,393
3,992
0
8,055
5,180
0
27,563
W
Sylvanus
Moleinator-V2
Sylvanus
10,700
2,279
5,245
5,689
15,000
20,813
299
0
15,000
26,554
0
W
17,271
1,860
0
1,290
10,741
4,171
518
8
10,733
67,030
0
W
Anhur
Wormzzzz
Anhur
14,944
7,233
0
250
10,698
13,686
1,536
19
10,679
2,746
37,426
L
Fenrir
ZephOwO
Fenrir
8,192
1,972
0
5,233
22,734
11,254
0
12,884
9,360
0
23,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
29,561
164
Minions Killed
110
0
Camps Cleared
0
730,414
Distance Traveled
732,254
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,405
560
38
3
0
210,317
2
L
Artemis
10,409
694
52
3
0
228,588
2
W
Sylvanus
11,073
738
20
1
0
226,225
3
W
Scylla
11,431
762
92
6
0
260,983
2
W
Anhur
11,344
756
52
3
0
243,206
2
L
Fenrir
10,747
716
20
1
0
293,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role