Player Matchup

Bacchus
Bacchus
Fizzy_Dizzy_Izzy
Bacchus
Level 109
God Stats
7W - 8L
1,500 SR
Queue Stats
533W - 589L
1,423 Elo+
Solo
Ne Zha
Ne Zha
Measlyguapote
Ne Zha
Level 62
God Stats
9W - 6L
1,226 SR
Queue Stats
617W - 556L
1,389 Elo+
Solo
Scylla
Scylla
beenz221
Scylla
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 122L
1,404 Elo+
Solo
Izanami
Izanami
borschnez
Izanami
Level 87
God Stats
5W - 9L
1,625 SR
Queue Stats
105W - 135L
1,290 Elo+
Solo
Bellona
Bellona
xXDeathNinja89Xx
Bellona
Level 127
God Stats
49W - 25L
1,439 SR
Queue Stats
696W - 704L
1,446 Elo+
Solo
Team Averages
Level 91
1,458 SR
1,390 Elo+

VS

Team Averages
Level 85
1,561 SR
1,447 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Angelium145
Olorun
Level 89
God Stats
5W - 7L
1,501 SR
Queue Stats
19W - 23L
1,400 Elo+
Solo
Bellona
Bellona
GamerMom_1990
Bellona
Level 88
God Stats
1W - 1L
1,739 SR
Queue Stats
41W - 68L
1,335 Elo+
Solo
Apollo
Apollo
PapasJr420
Apollo
Level 63
God Stats
4W - 11L
1,566 SR
Queue Stats
588W - 660L
1,431 Elo+
Party 1
Hun Batz
Hun Batz
defectivsaviour
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,736
516
4,238
8,716
6,771
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 2
8,524
568
5,689
9,329
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
beenz221
Scylla
13
3 / 3 / 6
7,995
533
8,936
8,159
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
borschnez
Izanami
13
2 / 3 / 5
8,064
538
7,845
9,069
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 2 / 6
8,345
556
9,671
11,596
7,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 6 / 2
6,110
407
4,107
14,379
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
14
2 / 2 / 3
8,462
564
6,122
8,583
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
13
0 / 2 / 3
7,070
471
3,898
8,922
7,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Apollo
PapasJr420
Apollo
12
2 / 3 / 0
7,175
478
5,371
10,499
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
14
6 / 4 / 0
8,205
547
5,525
11,267
3,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
10
10
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
6
2
0.17
L
Olorun
2
2
3
1.75
W
4
0
4
6
L
Bellona
0
2
3
0.75
W
5
2
2
3
L
Apollo
PapasJr420
Apollo
2
3
0
0.67
W
Scylla
beenz221
Scylla
3
3
6
2
W
Izanami
borschnez
Izanami
2
3
5
1.5
L
Hun Batz
6
4
0
1.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,379
Damage
25,023
46,869
Taken
53,650
23,256
Mitigated
29,557
17,490
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,107
312
369
1,640
14,379
8,456
0
5,135
9,046
21,522
0
L
Olorun
6,122
2,428
708
3,876
8,583
4,488
1,576
3,029
5,384
42,093
0
W
4,238
912
0
3,797
8,716
6,771
0
2,248
6,192
20,267
0
L
Bellona
3,898
1,399
0
2,430
8,922
7,274
406
1,404
7,459
3,576
32,432
W
5,689
1,596
0
1,843
9,329
3,666
0
1,340
7,989
0
51,968
L
Apollo
PapasJr420
Apollo
5,371
2,487
0
3,174
10,499
5,637
704
1,427
9,035
5,429
39,355
W
Scylla
beenz221
Scylla
8,936
518
0
2,960
8,159
2,621
440
3,239
4,820
40,239
0
W
Izanami
borschnez
Izanami
7,845
6,028
0
3,753
9,069
2,664
2,003
1,882
7,112
0
52,805
L
Hun Batz
5,525
1,850
0
350
11,267
3,702
396
1,651
9,552
0
40,063
W
9,671
4,142
0
5,137
11,596
7,534
1,410
1,893
9,653
0
50,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,664
Gold Earned
37,022
399
Minions Killed
353
0
Camps Cleared
0
1,434,093
Distance Traveled
1,369,075
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,110
407
39
3
0
281,095
3
L
Olorun
8,462
564
96
6
0
268,268
6
W
Bacchus
7,736
516
25
2
0
319,584
3
L
Bellona
7,070
471
65
4
0
275,708
5
W
Ne Zha
8,524
568
96
6
0
341,506
3
L
Apollo
7,175
478
77
5
0
249,858
1
W
Scylla
7,995
533
92
6
0
292,269
5
W
Izanami
8,064
538
99
7
0
232,940
3
L
Hun Batz
8,205
547
76
5
0
294,146
5
W
Bellona
8,345
556
87
6
0
247,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role