Player Matchup

Serqet
Serqet
Adelan
Serqet
Level 18
God Stats
1W - 2L
1,217 SR
Queue Stats
77W - 72L
1,446 Elo+
Solo
Jormungandr
Jormungandr
BigTug2
Jormungandr
Level 16
God Stats
0W - 2L
1,290 SR
Queue Stats
3W - 6L
1,205 Elo+
Solo
Scylla
Scylla
StormPegasus513
Scylla
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
86W - 100L
1,353 Elo+
Solo
Izanami
Izanami
Vexamillian
Izanami
Level 17
God Stats
77W - 89L
1,270 SR
Queue Stats
598W - 687L
1,295 Elo+
Party 1
Khepri
Khepri
raccoonteur219
Khepri
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 122L
1,208 Elo+
Party 1
Team Averages
Level 21
1,355 SR
1,301 Elo+

VS

Team Averages
Level 22
1,417 SR
1,372 Elo+
Bellona
Bellona
Dasklyy
Bellona
Level 30
God Stats
4W - 2L
1,236 SR
Queue Stats
31W - 46L
1,164 Elo+
Solo
Medusa
Medusa
Pinguinorosa
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,255 Elo+
Solo
Nemesis
Nemesis
Tesnus
Nemesis
Level 18
God Stats
34W - 35L
1,478 SR
Queue Stats
46W - 48L
1,352 Elo+
Solo
Sobek
Sobek
TheDovah117
Sobek
Level 27
God Stats
10W - 7L
1,373 SR
Queue Stats
42W - 46L
1,383 Elo+
Solo
The Morrigan
The Morrigan
WukongsDisciple
The Morrigan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Adelan
Serqet
13
1 / 3 / 2
7,452
392
2,299
13,386
4,798
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
BigTug2
Jormungandr
12
0 / 6 / 3
7,908
416
5,428
13,323
9,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 0
8,304
437
2,927
10,766
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Vexamillian
Izanami
12
1 / 6 / 3
7,635
402
9,448
13,641
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 7 / 4
7,933
418
5,176
13,296
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dasklyy
Bellona
17
6 / 0 / 0
10,743
565
8,954
7,964
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
13
4 / 3 / 7
8,840
465
10,783
10,143
3,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Tesnus
Nemesis
18
5 / 0 / 3
10,857
571
6,726
9,632
4,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 4
8,696
458
4,264
14,691
10,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

The Morrigan
WukongsDisciple
The Morrigan
19
7 / 0 / 2
12,117
638
13,310
6,613
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
4
Kills
26
26
Deaths
4
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
Adelan
Serqet
1
3
2
0.67
L
Jormungandr
BigTug2
Jormungandr
0
6
3
0.25
W
Bellona
Dasklyy
Bellona
6
0
0
6
W
Medusa
4
3
7
2.5
L
2
4
0
0.5
W
Nemesis
Tesnus
Nemesis
5
0
3
6.5
W
4
1
4
6
L
Izanami
Vexamillian
Izanami
1
6
3
0.42
W
The Morrigan
WukongsDisciple
The Morrigan
7
0
2
8
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,278
Damage
44,037
64,412
Taken
49,043
32,399
Mitigated
30,128
10,516
Healing
15,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Adelan
Serqet
2,299
430
262
2,577
13,386
4,798
0
2,875
10,186
0
18,767
L
Jormungandr
BigTug2
Jormungandr
5,428
1,560
0
470
13,323
9,792
0
1,517
11,714
47,878
0
W
Bellona
Dasklyy
Bellona
8,954
1,358
0
2,633
7,964
7,442
1,946
1,222
6,478
0
61,875
W
Medusa
10,783
5,910
0
2,726
10,143
3,445
1,174
3,091
6,736
0
37,425
L
2,927
510
0
1,462
10,766
3,711
0
5,643
5,073
38,208
0
W
Nemesis
Tesnus
Nemesis
6,726
3,076
0
516
9,632
4,408
566
1,436
8,105
0
93,750
W
4,264
398
723
7,126
14,691
10,499
316
5,271
9,290
25,025
0
L
Izanami
Vexamillian
Izanami
9,448
7,804
0
4,147
13,641
5,193
2,220
3,935
9,681
0
53,886
W
The Morrigan
WukongsDisciple
The Morrigan
13,310
3,360
0
1,922
6,613
4,334
888
2,471
4,090
89,028
0
L
5,176
366
0
1,598
13,296
8,905
1,066
3,581
9,715
25,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,232
Gold Earned
51,253
332
Minions Killed
530
0
Camps Cleared
0
1,581,653
Distance Traveled
1,855,009
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,452
392
44
2
0
348,470
3
L
Jormungandr
7,908
416
90
5
0
241,787
1
W
Bellona
10,743
565
134
7
0
387,036
2
W
Medusa
8,840
465
66
3
0
269,437
0
L
Scylla
8,304
437
76
4
0
355,590
0
W
Nemesis
10,857
571
138
7
0
445,704
0
W
Sobek
8,696
458
38
2
0
382,779
0
L
Izanami
7,635
402
93
5
0
277,759
0
W
The Morrigan
12,117
638
154
8
0
370,053
1
L
Khepri
7,933
418
29
2
0
358,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role