Player Matchup

Yemoja
Yemoja
Drewski2899
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,642 Elo+
Party 1
Thor
Thor
KingOfLowElo
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,642 Elo+
Party 1
Aphrodite
Aphrodite
MARKLEEEEE
Aphrodite
Level 26
God Stats
4W - 3L
1,373 SR
Queue Stats
28W - 21L
1,577 Elo+
Solo
Apollo
Apollo
itsKinz
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,642 Elo+
Party 1
Horus
Horus
mUNNyC
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,642 Elo+
Party 1
Team Averages
Level 27
1,475 SR
1,629 Elo+

VS

Team Averages
Level 19
1,485 SR
1,499 Elo+
Chernobog
Chernobog
AnakinSF
Chernobog
Level 14
God Stats
8W - 7L
1,872 SR
Queue Stats
17W - 15L
1,605 Elo+
Party 2
Nemesis
Nemesis
DirtyDanAndy
Nemesis
Level 25
God Stats
2W - 3L
1,526 SR
Queue Stats
27W - 22L
1,532 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LoomerCH
Cu Chulainn
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,559 Elo+
Party 2
Sol
Sol
SolomonRimm
Sol
Level 15
God Stats
26W - 36L
1,239 SR
Queue Stats
210W - 311L
1,258 Elo+
Solo
Khepri
Khepri
zeekoSF
Khepri
Level 23
God Stats
3W - 2L
1,289 SR
Queue Stats
35W - 36L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 1 / 6
9,613
458
5,853
12,110
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 2 / 5
10,290
490
13,449
17,404
7,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
MARKLEEEEE
Aphrodite
19
3 / 1 / 1
11,567
551
9,296
14,468
7,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
itsKinz
Apollo
13
1 / 6 / 5
8,752
417
7,729
15,598
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
mUNNyC
Horus
18
1 / 0 / 7
11,252
536
6,059
13,159
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AnakinSF
Chernobog
16
6 / 3 / 3
10,299
490
11,751
12,730
5,327
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
DirtyDanAndy
Nemesis
16
3 / 4 / 2
10,184
485
7,739
13,128
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
LoomerCH
Cu Chulainn
16
1 / 5 / 0
9,866
470
9,428
13,051
10,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 2 / 0
10,564
503
6,873
11,446
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
zeekoSF
Khepri
14
0 / 1 / 6
9,130
435
6,058
10,236
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
15
Kills
10
10
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AnakinSF
Chernobog
6
3
3
2.5
L
Nemesis
DirtyDanAndy
Nemesis
3
4
2
1
W
Yemoja
2
1
6
5
W
8
2
5
5.25
L
Cu Chulainn
LoomerCH
Cu Chulainn
1
5
0
0.2
W
Aphrodite
MARKLEEEEE
Aphrodite
3
1
1
3.5
L
0
2
0
0
W
Apollo
itsKinz
Apollo
1
6
5
0.58
W
Horus
mUNNyC
Horus
1
0
7
4.5
L
Khepri
zeekoSF
Khepri
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,386
Damage
41,849
72,739
Taken
60,591
43,431
Mitigated
31,641
28,366
Healing
19,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AnakinSF
Chernobog
11,751
8,108
306
5,457
12,730
5,327
545
1,654
11,076
0
64,148
L
Nemesis
DirtyDanAndy
Nemesis
7,739
2,444
0
3,676
13,128
5,001
217
3,174
9,954
0
55,459
W
Yemoja
5,853
1,632
2,445
1,839
12,110
11,270
310
3,647
8,463
16,750
0
W
13,449
4,934
0
2,485
17,404
7,214
1,064
1,851
15,553
0
69,505
L
Cu Chulainn
LoomerCH
Cu Chulainn
9,428
1,332
0
2,624
13,051
10,587
206
2,553
10,498
12,744
46,194
W
Aphrodite
MARKLEEEEE
Aphrodite
9,296
1,854
3,917
10,117
14,468
7,579
306
3,857
10,611
88,492
0
L
6,873
1,181
0
5,190
11,446
4,339
2,202
5,152
6,294
71,733
0
W
Apollo
itsKinz
Apollo
7,729
4,946
0
4,877
15,598
5,848
2,060
3,322
12,276
0
46,521
W
Horus
mUNNyC
Horus
6,059
3,480
408
2,278
13,159
11,520
501
1,837
11,322
0
55,104
L
Khepri
zeekoSF
Khepri
6,058
352
0
2,174
10,236
6,387
37
2,616
7,620
20,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,474
Gold Earned
50,043
475
Minions Killed
514
0
Camps Cleared
0
1,865,016
Distance Traveled
1,936,018
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,299
490
126
6
0
365,487
6
L
Nemesis
10,184
485
99
5
0
398,561
0
W
Yemoja
9,613
458
14
1
0
396,890
2
W
Thor
10,290
490
94
4
0
358,007
3
L
Cu Chulainn
9,866
470
127
6
0
393,466
8
W
Aphrodite
11,567
551
177
8
0
388,908
3
L
Sol
10,564
503
147
7
0
356,041
4
W
Apollo
8,752
417
93
4
0
352,254
0
W
Horus
11,252
536
97
5
0
368,957
0
L
Khepri
9,130
435
15
1
0
422,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role