Player Matchup

Achilles
Achilles
Gold V
Diamond_Teck
Achilles
Gold V
Level 67
God Stats
3W - 2L
1,856 SR
Queue Stats
12W - 4L
1,800 MMR
Party 1
Sobek
Sobek
Gold V
YmirBuildsWalls
Sobek
Gold V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,800 MMR
Party 1
Thoth
Thoth
Gold V
assassincarsili
Thoth
Gold V
Level 149
God Stats
26W - 17L
1,739 SR
Queue Stats
80W - 67L
1,800 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,698 SR
1,800 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,690 SR
1,800 MMR
Hel
Hel
Gold III
CodyofStateFarm
Hel
Gold III
Level 145
God Stats
15W - 6L
1,903 SR
Queue Stats
17W - 10L
1,800 MMR
Party 2
Bastet
Bastet
Gold III
SwagofStateFarm
Bastet
Gold III
Level 128
God Stats
4W - 2L
1,594 SR
Queue Stats
8W - 3L
1,800 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
WesofStateFarm
Sun Wukong
Gold III
Level 148
God Stats
7W - 4L
1,573 SR
Queue Stats
17W - 12L
1,800 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Diamond_Teck
Achilles
13
3 / 6 / 1
11,090
616
12,440
24,885
20,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
1 / 5 / 5
10,985
610
12,878
24,468
24,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 8 / 3
11,010
612
9,593
13,806
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneCthulhuCu ChulainnYemojaScylla

VS

Bans
CabrakanTerraOdinAresDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
12,254
681
8,783
16,516
10,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 7
12,016
668
19,328
15,575
6,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
WesofStateFarm
Sun Wukong
17
9 / 2 / 9
12,956
720
24,843
18,537
18,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
19
19
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Achilles
Diamond_Teck
Achilles
3
6
1
0.58
W
5
3
7
2.83
W
Sun Wukong
WesofStateFarm
Sun Wukong
9
2
9
6.75
L
1
5
5
0.7
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,911
Damage
52,954
63,159
Taken
50,628
48,995
Mitigated
34,672
13,731
Healing
18,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,783
249
8,606
9,366
16,516
10,393
439
7,084
8,980
61,106
0
L
Achilles
Diamond_Teck
Achilles
12,440
4,505
0
4,289
24,885
20,667
49
2,969
21,916
0
42,846
W
19,328
4,397
0
230
15,575
6,014
547
5,849
9,152
0
67,736
W
Sun Wukong
WesofStateFarm
Sun Wukong
24,843
7,332
0
559
18,537
18,265
1,873
7,840
9,787
0
58,528
L
12,878
406
0
7,498
24,468
24,195
58
2,944
21,524
35,944
0
L
9,593
0
0
1,944
13,806
4,133
124
2,904
10,902
54,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,085
Gold Earned
37,226
190
Minions Killed
216
0
Camps Cleared
0
935,264
Distance Traveled
1,138,414
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,254
681
104
6
0
370,877
0
L
Achilles
11,090
616
65
4
0
319,277
1
W
Bastet
12,016
668
63
4
0
389,373
2
W
Sun Wukong
12,956
720
49
3
0
378,164
3
L
Sobek
10,985
610
35
2
0
323,985
8
L
Thoth
11,010
612
90
5
0
292,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role