Player Matchup

Sylvanus
Sylvanus
angelsan127408
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Fenrir
Fenrir
chuky2154
Fenrir
Level 28
God Stats
9W - 20L
1,319 SR
Queue Stats
158W - 204L
1,583 Elo+
Solo
Geb
Geb
crear1cuenta
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 60L
1,568 Elo+
Solo
Kukulkan
Kukulkan
sura1996
Kukulkan
Level 25
God Stats
1W - 2L
1,737 SR
Queue Stats
60W - 58L
1,708 Elo+
Solo
Neith
Neith
一根大香蕉
Neith
Level 22
God Stats
3W - 2L
1,612 SR
Queue Stats
39W - 28L
1,618 Elo+
Solo
Team Averages
Level 20
1,534 SR
1,595 Elo+

VS

Team Averages
Level 25
1,423 SR
1,631 Elo+
Chernobog
Chernobog
CaoticMeteor
Chernobog
Level 39
God Stats
3W - 2L
1,340 SR
Queue Stats
134W - 102L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
Creedspeed
Cthulhu
Level 21
God Stats
5W - 0L
1,313 SR
Queue Stats
11W - 13L
1,815 Elo+
Party 1
Janus
Janus
Hdsn-i
Janus
Level 18
God Stats
5W - 5L
1,325 SR
Queue Stats
19W - 23L
1,448 Elo+
Solo
Arachne
Arachne
Kaps
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,815 Elo+
Party 1
Yemoja
Yemoja
fastfirecow
Yemoja
Level 16
God Stats
17W - 15L
1,637 SR
Queue Stats
19W - 17L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
0 / 0 / 0
3,788
758
539
1,445
909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
chuky2154
Fenrir
5
0 / 1 / 0
3,150
630
1,112
2,286
486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,262
652
1,179
2,827
947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
sura1996
Kukulkan
7
1 / 0 / 0
4,236
847
2,241
499
134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
2,511
502
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CaoticMeteor
Chernobog
5
0 / 0 / 1
3,210
642
880
798
233
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Creedspeed
Cthulhu
6
0 / 0 / 0
3,167
633
641
1,663
1,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Janus
Hdsn-i
Janus
6
0 / 0 / 0
3,377
675
126
1,240
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Kaps
Arachne
5
1 / 1 / 0
3,380
676
738
5,039
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
4
0 / 0 / 1
3,190
638
632
2,488
801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
1
1
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CaoticMeteor
Chernobog
0
0
1
0.5
W
Cthulhu
Creedspeed
Cthulhu
0
0
0
0
W
Janus
Hdsn-i
Janus
0
0
0
0
W
Arachne
Kaps
Arachne
1
1
0
1
L
Sylvanus
0
0
0
0
L
Fenrir
chuky2154
Fenrir
0
1
0
0
L
0
0
0
0
W
Yemoja
0
0
1
0.5
L
Kukulkan
sura1996
Kukulkan
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,071
Damage
3,017
7,057
Taken
11,228
2,476
Mitigated
3,667
2,599
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CaoticMeteor
Chernobog
880
547
0
329
798
233
164
511
287
0
11,034
W
Cthulhu
Creedspeed
Cthulhu
641
172
0
160
1,663
1,128
0
539
1,124
8,351
0
W
Janus
Hdsn-i
Janus
126
33
0
465
1,240
363
0
1,024
132
13,559
0
W
Arachne
Kaps
Arachne
738
567
0
2,916
5,039
1,142
0
1,336
3,623
0
8,220
L
Sylvanus
539
171
0
816
1,445
909
56
510
869
15,465
0
L
Fenrir
chuky2154
Fenrir
1,112
121
0
857
2,286
486
0
81
2,180
0
8,414
L
1,179
170
0
692
2,827
947
0
591
2,236
7,922
0
W
Yemoja
632
263
179
1,208
2,488
801
38
385
2,103
5,412
0
L
Kukulkan
sura1996
Kukulkan
2,241
422
0
234
499
134
0
126
373
18,741
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,947
Gold Earned
16,324
115
Minions Killed
100
0
Camps Cleared
0
389,484
Distance Traveled
493,799
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
3,210
642
24
5
0
91,949
2
W
Cthulhu
3,167
633
17
3
0
113,692
2
W
Janus
3,377
675
24
5
0
110,835
0
W
Arachne
3,380
676
29
6
0
90,904
1
L
Sylvanus
3,788
758
36
7
0
81,579
2
L
Fenrir
3,150
630
17
3
0
99,611
1
L
Geb
3,262
652
12
2
0
101,520
0
W
Yemoja
3,190
638
6
1
0
86,419
2
L
Kukulkan
4,236
847
50
10
0
103,133
3
L
Neith
2,511
502
0
0
0
3,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role