Player Matchup

Odin
Odin
DJJAZZYJAZ_1029
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 77L
1,500 Elo+
Solo
Artemis
Artemis
Hiper_BR
Artemis
Level 72
God Stats
8W - 16L
1,401 SR
Queue Stats
216W - 413L
1,264 Elo+
Party 1
Fenrir
Fenrir
MTIZLE420
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Marco_Rivas_
Kukulkan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 410L
1,218 Elo+
Party 1
Ares
Ares
RoneyFM
Ares
Level 26
God Stats
2W - 3L
1,679 SR
Queue Stats
306W - 479L
1,264 Elo+
Party 1
Team Averages
Level 26
1,516 SR
1,349 Elo+

VS

Team Averages
Level 23
1,537 SR
1,415 Elo+
Khepri
Khepri
MmMAVRICK
Khepri
Level 28
God Stats
10W - 5L
1,627 SR
Queue Stats
25W - 28L
1,374 Elo+
Solo
Neith
Neith
PosidonsWarrior
Neith
Level 29
God Stats
3W - 4L
1,294 SR
Queue Stats
24W - 23L
1,321 Elo+
Solo
Nemesis
Nemesis
Wizzbert28
Nemesis
Level 27
God Stats
1W - 1L
1,764 SR
Queue Stats
3W - 6L
1,470 Elo+
Party 2
Poseidon
Poseidon
serforof01
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Bellona
Bellona
valengamerne3421
Bellona
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 204L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 3
8,768
381
3,857
15,379
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Hiper_BR
Artemis
18
7 / 5 / 6
12,568
546
11,212
17,400
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
MTIZLE420
Fenrir
20
16 / 2 / 4
14,391
626
13,991
21,178
18,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Marco_Rivas_
Kukulkan
16
4 / 3 / 5
11,199
487
10,562
11,303
4,481
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
RoneyFM
Ares
14
2 / 8 / 8
11,034
480
5,018
18,230
16,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MmMAVRICK
Khepri
16
4 / 3 / 16
11,492
500
7,279
14,435
14,793
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
14 / 8 / 3
12,255
533
18,621
18,237
8,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Wizzbert28
Nemesis
19
9 / 5 / 1
12,727
553
13,287
16,775
6,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
serforof01
Poseidon
14
2 / 13 / 1
8,821
384
3,571
12,735
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

1
0 / 0 / 0
4,427
192
0
0
0

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
50
29
Kills
29
31
Deaths
29
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
13
3
0.12
W
Artemis
Hiper_BR
Artemis
7
5
6
2
W
Fenrir
MTIZLE420
Fenrir
16
2
4
9
W
Kukulkan
Marco_Rivas_
Kukulkan
4
3
5
2.17
L
Khepri
MmMAVRICK
Khepri
4
3
16
4
L
14
8
3
1.94
W
Ares
RoneyFM
Ares
2
8
8
0.75
L
Nemesis
Wizzbert28
Nemesis
9
5
1
1.9
L
Poseidon
serforof01
Poseidon
2
13
1
0.19
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,640
Damage
42,758
83,490
Taken
62,182
55,774
Mitigated
32,731
18,186
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,857
1,150
0
400
15,379
9,793
405
2,299
13,080
0
17,476
W
Artemis
Hiper_BR
Artemis
11,212
5,205
0
6,903
17,400
6,535
6,754
2,376
15,024
0
66,435
W
Fenrir
MTIZLE420
Fenrir
13,991
4,174
186
8,871
21,178
18,086
4,168
2,446
18,732
0
95,219
W
Kukulkan
Marco_Rivas_
Kukulkan
10,562
2,151
0
0
11,303
4,481
1,179
2,196
9,107
46,071
0
L
Khepri
MmMAVRICK
Khepri
7,279
1,414
0
1,383
14,435
14,793
33
6,792
7,443
24,889
0
L
18,621
7,855
0
6,523
18,237
8,036
2,004
5,473
12,689
0
108,968
W
Ares
RoneyFM
Ares
5,018
783
0
1,826
18,230
16,879
1,605
1,533
16,697
26,490
0
L
Nemesis
Wizzbert28
Nemesis
13,287
7,350
0
3,406
16,775
6,960
0
1,948
14,777
0
57,784
L
Poseidon
serforof01
Poseidon
3,571
1,179
0
0
12,735
2,942
527
1,367
11,368
29,089
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,960
Gold Earned
49,722
400
Minions Killed
358
0
Camps Cleared
0
2,019,774
Distance Traveled
1,492,572
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,768
381
21
1
0
402,287
0
W
Artemis
12,568
546
108
5
0
415,074
3
W
Fenrir
14,391
626
137
6
0
465,692
0
W
Kukulkan
11,199
487
91
4
0
358,009
0
L
Khepri
11,492
500
26
1
0
460,218
5
L
Neith
12,255
533
165
7
0
350,906
0
W
Ares
11,034
480
43
2
0
378,712
1
L
Nemesis
12,727
553
119
5
0
399,750
2
L
Poseidon
8,821
384
48
2
0
281,698
2
L
Bellona
4,427
192
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role