Player Matchup

Set
Set
BariSaxMan1898
Set
Level 69
God Stats
1W - 5L
1,345 SR
Queue Stats
25W - 23L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
FusingLocket
Danzaburou
Level 82
God Stats
2W - 3L
1,165 SR
Queue Stats
55W - 70L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
afreakintaco
Baron Samedi
Level 64
God Stats
1W - 1L
1,692 SR
Queue Stats
33W - 47L
1,339 Elo+
Party 1
Team Averages
Level 72
1,401 SR
1,419 Elo+

VS

Team Averages
Level 80
1,513 SR
1,502 Elo+
Ymir
Ymir
MaDHaTTeR904199
Ymir
Level 107
God Stats
5W - 6L
1,539 SR
Queue Stats
14W - 16L
1,435 Elo+
Solo
Ra
Ra
To420ke
Ra
Level 65
God Stats
5W - 4L
1,500 SR
Queue Stats
24W - 33L
1,570 Elo+
Party 2
Danzaburou
Danzaburou
tkterror91
Danzaburou
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 5
8,724
671
8,642
11,455
5,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
FusingLocket
Danzaburou
12
2 / 1 / 4
8,884
683
8,132
8,917
3,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
afreakintaco
Baron Samedi
12
3 / 4 / 5
8,956
689
10,886
11,618
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 5
10,122
779
10,839
15,943
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
4 / 2 / 5
9,387
722
6,406
9,295
3,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
tkterror91
Danzaburou
12
1 / 1 / 6
9,014
693
7,129
8,550
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
8
Kills
9
9
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
Danzaburou
FusingLocket
Danzaburou
2
1
4
4
W
4
5
5
1.3
W
4
2
5
3.25
L
Baron Samedi
afreakintaco
Baron Samedi
3
4
5
1.38
W
Danzaburou
tkterror91
Danzaburou
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,660
Damage
24,374
31,990
Taken
33,788
12,685
Mitigated
22,475
8,865
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,642
4,743
1,016
2,767
11,455
5,170
63
4,825
6,630
0
26,155
L
Danzaburou
FusingLocket
Danzaburou
8,132
2,934
0
1,532
8,917
3,179
781
5,113
3,804
0
32,012
W
10,839
753
0
967
15,943
15,378
12
5,068
10,481
34,341
0
W
6,406
611
2,550
2,820
9,295
3,319
215
2,881
6,087
36,621
0
L
Baron Samedi
afreakintaco
Baron Samedi
10,886
1,160
795
2,755
11,618
4,336
250
7,423
4,195
34,251
0
W
Danzaburou
tkterror91
Danzaburou
7,129
1,634
931
2,957
8,550
3,778
781
2,034
6,274
0
25,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,564
Gold Earned
28,523
142
Minions Killed
151
0
Camps Cleared
0
665,353
Distance Traveled
699,316
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,724
671
30
2
0
228,498
2
L
Danzaburou
8,884
683
58
4
0
231,244
0
W
Ymir
10,122
779
40
3
0
210,389
1
W
Ra
9,387
722
52
4
0
259,569
0
L
Baron Samedi
8,956
689
54
4
0
205,611
3
W
Danzaburou
9,014
693
59
5
0
229,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role