Player Matchup

Olorun
Olorun
CEDDYB300
Olorun
Level 103
God Stats
12W - 9L
1,635 SR
Queue Stats
489W - 464L
1,505 Elo+
Solo
Jormungandr
Jormungandr
Shorty187 5150
Jormungandr
Level 66
God Stats
8W - 5L
1,747 SR
Queue Stats
363W - 316L
1,416 Elo+
Solo
Hun Batz
Hun Batz
bope_TetO
Hun Batz
Level 67
God Stats
9W - 7L
1,657 SR
Queue Stats
298W - 278L
1,389 Elo+
Party 1
Amaterasu
Amaterasu
shadowalex22
Amaterasu
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
599W - 605L
1,384 Elo+
Party 1
Chang'e
Chang'e
skyhunter27
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 88
1,608 SR
1,439 Elo+

VS

Team Averages
Level 89
1,564 SR
1,444 Elo+
Cernunnos
Cernunnos
Alegon
Cernunnos
Level 127
God Stats
15W - 15L
1,525 SR
Queue Stats
114W - 115L
1,464 Elo+
Solo
Hera
Hera
GarmerGodX
Hera
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
530W - 521L
1,336 Elo+
Solo
King Arthur
King Arthur
Gerardi
King Arthur
Level 83
God Stats
4W - 2L
1,827 SR
Queue Stats
78W - 82L
1,438 Elo+
Party 2
Sobek
Sobek
Ruben1Piece
Sobek
Level 81
God Stats
2W - 5L
1,432 SR
Queue Stats
24W - 33L
1,427 Elo+
Party 2
Arachne
Arachne
faustdraconian
Arachne
Level 65
God Stats
5W - 7L
1,538 SR
Queue Stats
274W - 260L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CEDDYB300
Olorun
15
2 / 1 / 10
9,341
519
9,766
10,378
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Shorty187 5150
Jormungandr
16
11 / 2 / 6
10,151
564
14,503
14,990
12,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
bope_TetO
Hun Batz
17
5 / 0 / 6
10,160
564
8,058
11,924
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
shadowalex22
Amaterasu
17
2 / 1 / 4
9,992
555
5,879
23,501
16,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
skyhunter27
Chang'e
18
9 / 0 / 4
11,163
620
12,592
10,288
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alegon
Cernunnos
12
1 / 9 / 1
7,621
423
7,446
13,771
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 7 / 0
8,229
457
8,177
11,447
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Gerardi
King Arthur
14
0 / 3 / 1
8,145
453
13,442
16,220
10,990
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 4 / 2
8,128
452
7,944
17,569
12,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 6 / 2
7,279
404
5,589
12,950
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
29
Kills
4
4
Deaths
29
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alegon
Cernunnos
1
9
1
0.17
W
Olorun
CEDDYB300
Olorun
2
1
10
7
L
1
7
0
0.14
L
King Arthur
Gerardi
King Arthur
0
3
1
0.17
L
1
4
2
0.5
W
Jormungandr
Shorty187 5150
Jormungandr
11
2
6
7
W
Hun Batz
bope_TetO
Hun Batz
5
0
6
8
L
1
6
2
0.33
W
Amaterasu
shadowalex22
Amaterasu
2
1
4
4
W
Chang'e
skyhunter27
Chang'e
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,798
Damage
42,598
71,081
Taken
71,957
41,732
Mitigated
38,137
37,369
Healing
17,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alegon
Cernunnos
7,446
3,476
0
1,496
13,771
6,284
893
9,247
4,175
0
38,066
W
Olorun
CEDDYB300
Olorun
9,766
4,376
562
5,700
10,378
3,791
3,068
3,688
6,565
47,732
0
L
8,177
3,628
0
1,716
11,447
3,895
49
7,108
3,977
56,092
0
L
King Arthur
Gerardi
King Arthur
13,442
1,645
0
2,969
16,220
10,990
0
4,483
11,061
204
50,349
L
7,944
683
708
7,781
17,569
12,899
245
8,979
8,204
36,552
0
W
Jormungandr
Shorty187 5150
Jormungandr
14,503
3,160
128
4,414
14,990
12,586
4
4,274
10,509
52,842
0
W
Hun Batz
bope_TetO
Hun Batz
8,058
434
0
4,830
11,924
4,717
1,044
1,559
10,315
0
75,807
L
5,589
3,496
0
3,171
12,950
4,069
0
5,544
7,171
0
29,367
W
Amaterasu
shadowalex22
Amaterasu
5,879
3,293
450
14,255
23,501
16,447
726
3,858
19,367
0
52,852
W
Chang'e
skyhunter27
Chang'e
12,592
1,557
1,235
5,795
10,288
4,191
1,316
2,931
7,357
74,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,807
Gold Earned
39,402
539
Minions Killed
372
0
Camps Cleared
0
1,803,715
Distance Traveled
1,652,778
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,621
423
68
4
0
291,384
5
W
Olorun
9,341
519
86
5
0
330,799
6
L
Hera
8,229
457
112
6
0
316,484
0
L
King Arthur
8,145
453
92
5
0
315,325
6
L
Sobek
8,128
452
42
2
0
344,169
3
W
Jormungandr
10,151
564
68
4
0
345,690
2
W
Hun Batz
10,160
564
132
7
0
408,294
3
L
Arachne
7,279
404
58
3
0
385,416
7
W
Amaterasu
9,992
555
111
6
0
347,827
0
W
Chang'e
11,163
620
142
8
0
371,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role