Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ArtsofPeace
Geb
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 74L
1,739 Elo+
Party 1
Danzaburou
Danzaburou
GrizzBear_98
Danzaburou
Level 155
God Stats
256W - 207L
1,570 SR
Queue Stats
770W - 694L
1,662 Elo+
Party 1
Amaterasu
Amaterasu
a67spartanman
Amaterasu
Level 123
God Stats
8W - 7L
1,701 SR
Queue Stats
345W - 269L
1,741 Elo+
Party 1
Raijin
Raijin
mdiddy361
Raijin
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 17L
1,855 Elo+
Party 1
Team Averages
Level 113
1,554 SR
1,699 Elo+

VS

Team Averages
Level 84
1,663 SR
1,653 Elo+
Scylla
Scylla
BigPapaHippo
Scylla
Level 45
God Stats
1W - 5L
1,500 SR
Queue Stats
59W - 88L
1,597 Elo+
Solo
Yemoja
Yemoja
GeneratorShock7
Yemoja
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Hi Its Zac
Danzaburou
Level 29
God Stats
1W - 3L
1,892 SR
Queue Stats
3W - 4L
1,930 Elo+
Party 2
Fenrir
Fenrir
LitRedRanger
Fenrir
Level 157
God Stats
1W - 2L
1,658 SR
Queue Stats
130W - 150L
1,630 Elo+
Party 3
Chaac
Chaac
TheSilkinson
Chaac
Level 48
God Stats
14W - 14L
1,764 SR
Queue Stats
62W - 70L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
5 / 0 / 1
6,524
652
2,585
4,320
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 5
5,426
543
1,061
5,405
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
GrizzBear_98
Danzaburou
10
2 / 1 / 0
6,332
633
1,989
3,904
1,316
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
a67spartanman
Amaterasu
11
3 / 0 / 1
6,510
651
2,923
4,647
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
mdiddy361
Raijin
10
3 / 1 / 1
6,794
679
7,791
3,267
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 3 / 1
4,034
403
139
4,440
1,282
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

4
1 / 2 / 0
4,087
409
1,477
4,976
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Hi Its Zac
Danzaburou
5
0 / 4 / 0
3,855
386
1,294
4,128
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
9
1 / 0 / 0
5,419
542
1,296
4,946
1,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 1
4,654
465
1,736
6,860
2,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
2
2
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
1
5.5
W
0
0
5
2.5
L
Scylla
0
3
1
0.17
L
1
2
0
0.5
W
Danzaburou
GrizzBear_98
Danzaburou
2
1
0
2
L
Danzaburou
Hi Its Zac
Danzaburou
0
4
0
0
L
Fenrir
1
0
0
1
L
0
4
1
0.13
W
Amaterasu
a67spartanman
Amaterasu
3
0
1
3.5
W
Raijin
mdiddy361
Raijin
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,349
Damage
5,942
21,543
Taken
25,350
10,839
Mitigated
8,447
8,297
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,585
1,641
0
1,350
4,320
2,794
1,298
330
3,990
5,098
22,989
W
1,061
230
0
2,396
5,405
2,077
385
471
4,934
6,537
0
L
Scylla
139
0
0
515
4,440
1,282
0
3,476
642
7,355
0
L
1,477
467
37
1,243
4,976
1,788
0
1,256
3,678
5,889
0
W
Danzaburou
GrizzBear_98
Danzaburou
1,989
1,411
0
1,313
3,904
1,316
2,739
676
3,228
0
35,022
L
Danzaburou
Hi Its Zac
Danzaburou
1,294
347
0
166
4,128
979
0
1,137
2,945
0
8,731
L
Fenrir
1,296
216
0
1,025
4,946
1,549
0
1,369
3,513
0
24,090
L
1,736
655
0
1,277
6,860
2,849
54
1,755
5,059
0
17,753
W
Amaterasu
a67spartanman
Amaterasu
2,923
1,540
0
2,590
4,647
3,626
582
0
4,647
3,878
22,676
W
Raijin
mdiddy361
Raijin
7,791
421
0
648
3,267
1,026
1,202
113
3,128
32,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,586
Gold Earned
22,049
250
Minions Killed
138
0
Camps Cleared
0
965,179
Distance Traveled
676,532
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,524
652
56
6
0
218,513
1
W
Geb
5,426
543
10
1
0
211,906
8
L
Scylla
4,034
403
13
1
0
107,291
2
L
Yemoja
4,087
409
7
1
0
118,196
0
W
Danzaburou
6,332
633
68
7
0
172,741
0
L
Danzaburou
3,855
386
13
1
0
120,214
0
L
Fenrir
5,419
542
65
7
0
177,096
1
L
Chaac
4,654
465
40
4
0
153,735
0
W
Amaterasu
6,510
651
52
5
0
183,895
1
W
Raijin
6,794
679
64
6
0
178,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role