Player Matchup

Thor
Thor
EmbodiedPower
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,841 Elo+
Solo
Olorun
Olorun
Epicmemes34
Olorun
Level 3
God Stats
5W - 7L
1,500 SR
Queue Stats
76W - 66L
1,747 Elo+
Solo
Guan Yu
Guan Yu
enebeat616
Guan Yu
Level 6
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 6L
1,218 Elo+
Solo
Sobek
Sobek
steverose123
Sobek
Level 27
God Stats
4W - 6L
1,554 SR
Queue Stats
40W - 41L
1,710 Elo+
Solo
Izanami
Izanami
tonythetigger9
Izanami
Level 16
God Stats
0W - 5L
1,120 SR
Queue Stats
6W - 21L
1,224 Elo+
Solo
Team Averages
Level 11
1,391 SR
1,548 Elo+

VS

Team Averages
Level 16
1,614 SR
1,666 Elo+
Scylla
Scylla
Eltrapo40
Scylla
Level 4
God Stats
2W - 0L
1,733 SR
Queue Stats
3W - 0L
1,707 Elo+
Solo
Arachne
Arachne
Feeiner
Arachne
Level 34
God Stats
34W - 18L
1,489 SR
Queue Stats
299W - 278L
1,585 Elo+
Party 1
Bellona
Bellona
GSH Moxie
Bellona
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 2L
1,958 Elo+
Solo
Medusa
Medusa
alex0510777
Medusa
Level 20
God Stats
3W - 0L
1,711 SR
Queue Stats
127W - 111L
1,548 Elo+
Solo
Ymir
Ymir
zxvkv
Ymir
Level 18
God Stats
30W - 17L
1,634 SR
Queue Stats
523W - 544L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
6,680
445
3,473
12,979
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
8
1 / 7 / 2
5,858
391
5,248
12,214
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
enebeat616
Guan Yu
7
0 / 7 / 1
5,433
362
887
11,198
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
3 / 4 / 0
6,040
403
3,969
9,595
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 9 / 1
6,796
453
4,808
13,198
3,991
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eltrapo40
Scylla
14
6 / 2 / 8
8,847
590
12,897
7,448
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Feeiner
Arachne
14
0 / 3 / 3
8,512
567
3,222
10,833
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
GSH Moxie
Bellona
15
9 / 0 / 6
10,249
683
10,874
9,220
8,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
15
10 / 2 / 6
10,404
694
13,618
9,313
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
zxvkv
Ymir
13
8 / 0 / 7
8,919
595
7,178
7,589
5,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
6
Kills
33
34
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
Eltrapo40
Scylla
6
2
8
5
L
2
7
2
0.43
L
Olorun
1
7
2
0.29
W
Arachne
Feeiner
Arachne
0
3
3
0.5
W
Bellona
GSH Moxie
Bellona
9
0
6
12
W
Medusa
10
2
6
6.5
L
Guan Yu
enebeat616
Guan Yu
0
7
1
0.07
L
3
4
0
0.75
L
0
9
1
0.06
W
Ymir
zxvkv
Ymir
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,385
Damage
47,789
59,184
Taken
44,403
21,871
Mitigated
24,578
11,412
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Eltrapo40
Scylla
12,897
975
0
425
7,448
2,646
1,479
2,450
4,998
48,859
0
L
3,473
948
0
1,206
12,979
4,200
0
5,111
7,868
0
18,634
L
Olorun
5,248
2,154
425
4,106
12,214
4,070
782
5,205
7,009
28,329
0
W
Arachne
Feeiner
Arachne
3,222
2,282
0
5,171
10,833
3,704
0
1,572
9,261
0
50,012
W
Bellona
GSH Moxie
Bellona
10,874
3,455
0
3,717
9,220
8,700
3,824
2,345
6,440
4,893
50,184
W
Medusa
13,618
7,342
0
2,055
9,313
3,661
5,871
668
8,645
0
61,397
L
Guan Yu
enebeat616
Guan Yu
887
125
397
1,695
11,198
4,736
0
5,016
6,182
0
8,183
L
3,969
251
99
2,273
9,595
4,874
0
3,335
6,260
16,150
0
L
4,808
2,911
99
1,112
13,198
3,991
151
2,019
11,179
0
41,518
W
Ymir
zxvkv
Ymir
7,178
2,351
279
1,631
7,589
5,867
1,027
2,182
5,407
23,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,807
Gold Earned
46,931
214
Minions Killed
396
0
Camps Cleared
0
1,014,856
Distance Traveled
1,456,845
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,847
590
75
5
0
271,220
1
L
Thor
6,680
445
37
2
0
240,066
0
L
Olorun
5,858
391
52
3
0
155,413
4
W
Arachne
8,512
567
97
6
0
297,325
0
W
Bellona
10,249
683
112
7
0
312,189
3
W
Medusa
10,404
694
83
6
0
272,485
1
L
Guan Yu
5,433
362
12
1
0
211,646
2
L
Sobek
6,040
403
23
2
0
204,575
0
L
Izanami
6,796
453
90
6
0
203,156
3
W
Ymir
8,919
595
29
2
0
303,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role