Player Matchup

Hou Yi
Hou Yi
Aleastot
Hou Yi
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 78L
1,567 Elo+
Party 2
Set
Set
Daleastot
Set
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 93L
1,694 Elo+
Party 2
Ares
Ares
Micro11345
Ares
Level 89
God Stats
4W - 7L
1,725 SR
Queue Stats
33W - 40L
1,458 Elo+
Party 2
Eset
Eset
Zomborum
Eset
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
greedtheava
Bellona
Level 123
God Stats
1W - 2L
1,213 SR
Queue Stats
109W - 115L
1,529 Elo+
Party 2
Team Averages
Level 92
1,488 SR
1,550 Elo+

VS

Team Averages
Level 106
1,570 SR
1,542 Elo+
Nu Wa
Nu Wa
EssexWitch
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
RoloDemon
Apollo
Level 109
God Stats
14W - 10L
1,593 SR
Queue Stats
28W - 22L
1,609 Elo+
Solo
Mercury
Mercury
VirusBtw
Mercury
Level 90
God Stats
6W - 6L
1,524 SR
Queue Stats
94W - 87L
1,519 Elo+
Party 3
Yemoja
Yemoja
saihetero
Yemoja
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
xd N1ck
Guan Yu
Level 87
God Stats
2W - 1L
1,732 SR
Queue Stats
222W - 204L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aleastot
Hou Yi
10
1 / 2 / 0
5,515
552
2,857
5,581
1,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
5,768
577
5,373
6,179
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 1
4,354
435
1,280
5,576
2,248
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
8
0 / 5 / 0
5,020
502
1,015
4,306
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
greedtheava
Bellona
5
0 / 2 / 0
4,070
407
1,131
3,600
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
5 / 1 / 6
7,010
701
5,847
3,420
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
RoloDemon
Apollo
10
0 / 0 / 3
5,575
558
3,651
4,540
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
VirusBtw
Mercury
11
4 / 0 / 5
6,677
668
2,332
4,768
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
saihetero
Yemoja
9
2 / 0 / 4
5,744
574
2,032
3,717
1,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
xd N1ck
Guan Yu
13
4 / 0 / 0
6,928
693
4,101
7,363
6,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
15
15
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Aleastot
Hou Yi
1
2
0
0.5
L
0
4
0
0
W
Nu Wa
5
1
6
8
L
0
2
1
0.25
W
Apollo
RoloDemon
Apollo
0
0
3
1.5
W
Mercury
VirusBtw
Mercury
4
0
5
6.5
L
Eset
0
5
0
0
L
Bellona
greedtheava
Bellona
0
2
0
0
W
Yemoja
saihetero
Yemoja
2
0
4
4
W
Guan Yu
xd N1ck
Guan Yu
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,656
Damage
17,963
25,242
Taken
23,808
11,311
Mitigated
14,185
2,178
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Aleastot
Hou Yi
2,857
1,667
0
916
5,581
1,527
0
1,114
4,409
0
29,824
L
5,373
2,934
0
715
6,179
4,146
0
137
5,745
2,478
32,046
W
Nu Wa
5,847
910
0
782
3,420
995
243
529
2,891
38,237
0
L
1,280
33
216
224
5,576
2,248
0
2,712
2,726
7,374
0
W
Apollo
RoloDemon
Apollo
3,651
2,080
0
2,418
4,540
1,419
2,645
425
4,115
0
35,407
W
Mercury
VirusBtw
Mercury
2,332
1,135
0
572
4,768
3,008
21
1,174
3,594
2,845
30,018
L
Eset
1,015
60
0
70
4,306
1,055
0
2,544
1,534
23,819
0
L
Bellona
greedtheava
Bellona
1,131
394
0
37
3,600
2,335
0
1,000
2,521
2,490
9,108
W
Yemoja
saihetero
Yemoja
2,032
392
836
1,929
3,717
1,778
1,083
277
3,440
9,397
0
W
Guan Yu
xd N1ck
Guan Yu
4,101
713
0
3,942
7,363
6,985
0
570
6,793
0
33,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,727
Gold Earned
31,934
237
Minions Killed
299
0
Camps Cleared
0
793,122
Distance Traveled
1,026,541
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,515
552
64
6
0
178,110
4
L
Set
5,768
577
79
8
0
158,865
2
W
Nu Wa
7,010
701
70
7
0
192,583
5
L
Ares
4,354
435
12
1
0
177,231
2
W
Apollo
5,575
558
70
7
0
164,722
2
W
Mercury
6,677
668
72
7
0
260,134
3
L
Eset
5,020
502
58
6
0
177,099
0
L
Bellona
4,070
407
24
2
0
101,817
0
W
Yemoja
5,744
574
8
1
0
182,561
4
W
Guan Yu
6,928
693
79
8
0
226,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role