Player Matchup

Danzaburou
Danzaburou
Caveman-4545
Danzaburou
Level 60
God Stats
14W - 15L
1,411 SR
Queue Stats
188W - 201L
1,441 Elo+
Solo
Sylvanus
Sylvanus
DubiousLand464
Sylvanus
Level 83
God Stats
88W - 84L
1,563 SR
Queue Stats
311W - 315L
1,547 Elo+
Party 1
Chang'e
Chang'e
Tinkerbell4L
Chang'e
Level 149
God Stats
12W - 7L
1,790 SR
Queue Stats
342W - 349L
1,554 Elo+
Party 1
Team Averages
Level 97
1,588 SR
1,514 Elo+

VS

Team Averages
Level 64
1,565 SR
1,499 Elo+
Ullr
Ullr
cosmos_panini
Ullr
Level 66
God Stats
48W - 60L
1,535 SR
Queue Stats
355W - 311L
1,506 Elo+
Solo
Chang'e
Chang'e
jazonandes
Chang'e
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 34L
1,505 Elo+
Party 2
Chaac
Chaac
xRayz_14
Chaac
Level 64
God Stats
4W - 5L
1,659 SR
Queue Stats
42W - 43L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caveman-4545
Danzaburou
13
1 / 1 / 2
8,990
599
9,209
12,139
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
0 / 1 / 3
8,309
554
5,268
11,330
9,934
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Tinkerbell4L
Chang'e
12
2 / 2 / 1
8,859
591
7,862
10,887
3,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
8,819
588
8,489
11,877
4,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
jazonandes
Chang'e
12
0 / 2 / 4
8,795
586
7,287
10,124
4,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
xRayz_14
Chaac
12
4 / 0 / 0
9,461
631
10,579
7,068
7,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
3
Kills
4
4
Deaths
3
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Caveman-4545
Danzaburou
1
1
2
2
L
Sylvanus
0
1
3
1.5
L
Chang'e
Tinkerbell4L
Chang'e
2
2
1
1.25
W
0
1
3
1.5
W
Chang'e
jazonandes
Chang'e
0
2
4
1
W
Chaac
xRayz_14
Chaac
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,339
Damage
26,355
34,356
Taken
29,069
18,154
Mitigated
16,582
20,578
Healing
12,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Caveman-4545
Danzaburou
9,209
1,674
0
5,293
12,139
4,257
372
1,677
10,187
0
55,646
L
Sylvanus
5,268
458
3,597
4,562
11,330
9,934
0
3,298
7,757
10,445
0
L
Chang'e
Tinkerbell4L
Chang'e
7,862
500
3,063
4,063
10,887
3,963
201
2,396
8,262
39,977
0
W
8,489
2,779
0
1,184
11,877
4,108
1,313
5,105
6,772
0
48,573
W
Chang'e
jazonandes
Chang'e
7,287
949
3,571
4,794
10,124
4,775
37
4,948
5,176
24,428
0
W
Chaac
xRayz_14
Chaac
10,579
329
0
2,613
7,068
7,699
0
3,121
3,947
0
35,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
27,075
153
Minions Killed
186
0
Camps Cleared
0
825,763
Distance Traveled
789,946
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,990
599
81
5
0
266,800
4
L
Sylvanus
8,309
554
17
1
0
298,773
1
L
Chang'e
8,859
591
55
4
0
260,190
1
W
Ullr
8,819
588
84
6
0
263,363
1
W
Chang'e
8,795
586
71
5
0
257,962
5
W
Chaac
9,461
631
31
2
0
268,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role