Player Matchup

Amaterasu
Amaterasu
AnkitSenju
Amaterasu
Level 28
God Stats
5W - 1L
1,653 SR
Queue Stats
43W - 46L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
AnkitUchiha
Kukulkan
Level 88
God Stats
6W - 5L
1,650 SR
Queue Stats
121W - 129L
1,466 Elo+
Party 1
Apollo
Apollo
LustLustLust
Apollo
Level 82
God Stats
11W - 7L
1,748 SR
Queue Stats
48W - 52L
1,634 Elo+
Party 1
Medusa
Medusa
Marko_D13
Medusa
Level 60
God Stats
5W - 3L
1,626 SR
Queue Stats
6W - 14L
1,378 Elo+
Party 1
Sylvanus
Sylvanus
Mini-Haboub
Sylvanus
Level 84
God Stats
2W - 1L
1,486 SR
Queue Stats
30W - 31L
1,381 Elo+
Party 1
Team Averages
Level 68
1,633 SR
1,474 Elo+

VS

Team Averages
Level 54
1,710 SR
1,498 Elo+
Nu Wa
Nu Wa
KindaSCAR3D0
Nu Wa
Level 75
God Stats
2W - 3L
1,757 SR
Queue Stats
192W - 171L
1,608 Elo+
Party 2
Arachne
Arachne
MLP_Micheal
Arachne
Level 47
God Stats
4W - 5L
1,598 SR
Queue Stats
21W - 22L
1,541 Elo+
Party 2
Rama
Rama
abyssalwolf1028
Rama
Level 34
God Stats
9W - 7L
1,722 SR
Queue Stats
14W - 15L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
iCollextz
Sun Wukong
Level 69
God Stats
13W - 12L
1,974 SR
Queue Stats
204W - 233L
1,505 Elo+
Party 2
Nox
Nox
poodahead1
Nox
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
330W - 369L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnkitSenju
Amaterasu
12
0 / 6 / 2
7,036
414
5,857
15,849
12,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
AnkitUchiha
Kukulkan
16
4 / 3 / 7
9,333
549
7,625
7,663
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
18
12 / 2 / 3
11,066
651
7,952
15,252
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Marko_D13
Medusa
12
3 / 4 / 3
7,940
467
5,852
10,453
2,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Mini-Haboub
Sylvanus
13
1 / 1 / 14
9,030
531
9,702
13,109
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
9,095
535
13,897
8,604
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MLP_Micheal
Arachne
16
9 / 4 / 1
9,910
583
12,300
13,337
8,541
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 3
6,464
380
3,900
8,093
2,246
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
iCollextz
Sun Wukong
14
3 / 3 / 4
8,569
504
9,401
13,487
10,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 5 / 0
6,530
384
1,411
7,997
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
20
Kills
16
16
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AnkitSenju
Amaterasu
0
6
2
0.17
W
Kukulkan
AnkitUchiha
Kukulkan
4
3
7
2.5
L
4
4
3
1.38
W
Apollo
12
2
3
6.75
L
Arachne
MLP_Micheal
Arachne
9
4
1
2.38
W
Medusa
Marko_D13
Medusa
3
4
3
1.13
W
Sylvanus
Mini-Haboub
Sylvanus
1
1
14
8
L
0
5
3
0.3
L
Sun Wukong
iCollextz
Sun Wukong
3
3
4
1.67
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,988
Damage
40,909
62,326
Taken
51,518
34,560
Mitigated
28,004
23,185
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AnkitSenju
Amaterasu
5,857
2,180
0
4,066
15,849
12,547
0
1,840
13,874
0
27,813
W
Kukulkan
AnkitUchiha
Kukulkan
7,625
122
0
2,228
7,663
2,751
899
3,907
3,444
65,931
0
L
13,897
2,990
228
1,471
8,604
2,765
9
4,749
3,830
50,136
0
W
Apollo
7,952
4,603
0
6,140
15,252
5,790
1,650
2,354
12,642
0
82,482
L
Arachne
MLP_Micheal
Arachne
12,300
9,083
0
3,116
13,337
8,541
0
4,290
8,978
7,936
50,579
W
Medusa
Marko_D13
Medusa
5,852
3,000
0
1,844
10,453
2,909
1,552
2,343
8,027
0
37,940
W
Sylvanus
Mini-Haboub
Sylvanus
9,702
1,140
2,920
5,987
13,109
10,563
1,075
5,161
7,680
26,572
0
L
3,900
2,638
0
1,750
8,093
2,246
0
2,078
6,015
0
29,723
L
Sun Wukong
iCollextz
Sun Wukong
9,401
2,941
729
4,783
13,487
10,183
296
2,719
10,407
2,707
45,551
L
1,411
284
0
2,329
7,997
4,269
320
3,491
4,506
22,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,405
Gold Earned
40,568
402
Minions Killed
366
0
Camps Cleared
0
1,447,326
Distance Traveled
1,364,190
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,036
414
43
3
0
269,360
1
W
Kukulkan
9,333
549
129
8
0
301,491
3
L
Nu Wa
9,095
535
94
6
0
273,042
2
W
Apollo
11,066
651
135
8
0
270,234
0
L
Arachne
9,910
583
99
6
0
304,056
0
W
Medusa
7,940
467
61
4
0
300,863
2
W
Sylvanus
9,030
531
34
2
0
305,378
1
L
Rama
6,464
380
52
3
0
233,271
1
L
Sun Wukong
8,569
504
81
5
0
271,783
3
L
Nox
6,530
384
40
2
0
282,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role