Player Matchup

Fenrir
Fenrir
AgEnTxQCx666
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,623 Elo+
Party 1
Nox
Nox
ImperiusQC
Nox
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,500 Elo+
Party 1
Bellona
Bellona
Sn0b024
Bellona
Level 140
God Stats
3W - 1L
1,296 SR
Queue Stats
62W - 49L
1,586 Elo+
Party 1
Team Averages
Level 110
1,432 SR
1,570 Elo+

VS

Team Averages
Level 118
1,618 SR
1,585 Elo+
Bacchus
Bacchus
Agelisaus
Bacchus
Level 123
God Stats
2W - 3L
1,484 SR
Queue Stats
10W - 10L
1,666 Elo+
Party 2
Zhong Kui
Zhong Kui
MISXGI
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Nekya
Skadi
Level 144
God Stats
0W - 1L
1,869 SR
Queue Stats
17W - 20L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
10 / 6 / 12
11,839
846
12,735
14,580
6,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 2 / 15
10,994
785
13,763
10,703
4,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Sn0b024
Bellona
15
10 / 3 / 8
11,594
828
14,694
12,364
13,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Agelisaus
Bacchus
11
1 / 5 / 4
8,729
624
7,087
15,302
19,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
MISXGI
Zhong Kui
12
4 / 10 / 2
9,951
711
7,675
16,815
9,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Nekya
Skadi
13
6 / 9 / 4
10,574
755
12,656
13,458
7,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
24
Kills
11
11
Deaths
24
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
6
12
2.67
L
Bacchus
Agelisaus
Bacchus
1
5
4
0.6
W
4
2
15
5.75
L
Zhong Kui
MISXGI
Zhong Kui
4
10
2
0.5
L
Skadi
Nekya
Skadi
6
9
4
0.89
W
Bellona
Sn0b024
Bellona
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,192
Damage
27,418
37,647
Taken
45,575
23,777
Mitigated
37,135
7,748
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,735
2,758
0
2,260
14,580
6,312
776
5,280
9,300
0
42,441
L
Bacchus
Agelisaus
Bacchus
7,087
1,582
0
791
15,302
19,662
0
4,310
10,992
17,625
0
W
13,763
1,782
0
4,712
10,703
4,263
141
5,219
5,484
39,715
0
L
Zhong Kui
MISXGI
Zhong Kui
7,675
1,524
0
3,775
16,815
9,628
0
4,809
12,006
36,343
0
L
Skadi
Nekya
Skadi
12,656
6,140
0
1,270
13,458
7,845
0
5,372
8,086
3,058
35,117
W
Bellona
Sn0b024
Bellona
14,694
7,791
0
776
12,364
13,202
392
5,002
7,362
2,386
48,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,427
Gold Earned
29,254
181
Minions Killed
132
0
Camps Cleared
0
793,972
Distance Traveled
674,381
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,839
846
43
3
0
270,206
0
L
Bacchus
8,729
624
19
1
0
237,769
7
W
Nox
10,994
785
64
5
0
249,068
2
L
Zhong Kui
9,951
711
61
4
0
214,013
8
L
Skadi
10,574
755
52
4
0
222,599
3
W
Bellona
11,594
828
74
5
0
274,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role