Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DuaneZ1
Chang'e
Level 77
God Stats
20W - 11L
1,800 SR
Queue Stats
115W - 101L
1,672 Elo+
Solo
Fenrir
Fenrir
Griffilator
Fenrir
Level 155
God Stats
4W - 7L
1,673 SR
Queue Stats
66W - 50L
1,582 Elo+
Party 2
Cupid
Cupid
HI IM IZEKS DAD
Cupid
Level 89
God Stats
0W - 2L
1,337 SR
Queue Stats
69W - 65L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
LifeAlertUwU
Kumbhakarna
Level 100
God Stats
4W - 2L
1,629 SR
Queue Stats
21W - 25L
1,420 Elo+
Party 2
Team Averages
Level 109
1,588 SR
1,525 Elo+

VS

Team Averages
Level 115
1,357 SR
1,510 Elo+
Janus
Janus
CheddarBlammo
Janus
Level 129
God Stats
3W - 2L
1,299 SR
Queue Stats
46W - 37L
1,598 Elo+
Party 1
Fenrir
Fenrir
Hokage_Zu
Fenrir
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 121L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
Suprise-Adopter
Cthulhu
Level 144
God Stats
10W - 11L
1,179 SR
Queue Stats
205W - 224L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheGoatSanchez
Ah Muzen Cab
Level 122
God Stats
2W - 2L
1,306 SR
Queue Stats
82W - 82L
1,373 Elo+
Party 1
Osiris
Osiris
xanman15
Osiris
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 0 / 0
6,547
655
7,591
11,079
4,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
DuaneZ1
Chang'e
10
1 / 3 / 0
5,978
598
3,025
7,383
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
7
1 / 5 / 1
5,030
503
4,141
9,285
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 2
4,703
470
2,818
7,779
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
LifeAlertUwU
Kumbhakarna
6
0 / 6 / 2
4,409
441
1,902
10,112
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
6,950
695
5,202
2,930
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Hokage_Zu
Fenrir
10
3 / 0 / 3
6,166
617
2,998
4,909
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 8
6,176
618
5,800
6,748
2,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
TheGoatSanchez
Ah Muzen Cab
11
10 / 1 / 3
6,977
698
9,964
7,210
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
xanman15
Osiris
9
0 / 3 / 0
5,368
537
5,710
10,490
7,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
18
19
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
0
0
3
W
4
0
3
5.5
L
Chang'e
DuaneZ1
Chang'e
1
3
0
0.33
L
Fenrir
1
5
1
0.3
L
0
5
2
0.2
W
Fenrir
Hokage_Zu
Fenrir
3
0
3
4.5
L
Kumbhakarna
LifeAlertUwU
Kumbhakarna
0
6
2
0.17
W
1
1
8
5
W
Ah Muzen Cab
TheGoatSanchez
Ah Muzen Cab
10
1
3
11.5
W
Osiris
xanman15
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,477
Damage
29,674
45,638
Taken
32,287
15,509
Mitigated
15,605
14,139
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,591
799
0
3,982
11,079
4,732
0
0
11,079
0
39,756
W
5,202
363
0
1,034
2,930
857
612
890
1,952
42,435
0
L
Chang'e
DuaneZ1
Chang'e
3,025
184
17
2,208
7,383
2,155
0
3,328
3,889
25,977
0
L
Fenrir
4,141
1,624
0
3,754
9,285
2,613
0
1,274
7,964
0
22,668
L
2,818
1,473
302
2,952
7,779
1,998
0
4,072
3,677
0
20,226
W
Fenrir
Hokage_Zu
Fenrir
2,998
572
0
855
4,909
1,582
0
194
4,703
0
32,653
L
Kumbhakarna
LifeAlertUwU
Kumbhakarna
1,902
286
0
924
10,112
4,011
0
3,174
6,916
7,302
0
W
5,800
640
0
1,133
6,748
2,506
90
1,408
5,272
18,939
0
W
Ah Muzen Cab
TheGoatSanchez
Ah Muzen Cab
9,964
6,690
0
5,051
7,210
3,640
1,234
2,186
4,943
4,533
29,914
W
Osiris
xanman15
Osiris
5,710
2,731
0
4,405
10,490
7,020
0
0
10,490
0
29,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
31,637
227
Minions Killed
294
0
Camps Cleared
0
938,653
Distance Traveled
949,517
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,547
655
76
8
0
192,128
3
W
Janus
6,950
695
88
9
0
206,401
4
L
Chang'e
5,978
598
48
5
0
208,649
1
L
Fenrir
5,030
503
48
5
0
180,172
0
L
Cupid
4,703
470
43
4
0
173,096
1
W
Fenrir
6,166
617
63
6
0
202,916
1
L
Kumbhakarna
4,409
441
12
1
0
184,608
1
W
Cthulhu
6,176
618
40
4
0
205,401
1
W
Ah Muzen Cab
6,977
698
51
5
0
172,389
1
W
Osiris
5,368
537
52
5
0
162,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role