Player Matchup

Erlang Shen
Erlang Shen
Chipi1trick
Erlang Shen
Level 8
God Stats
1W - 2L
1,502 SR
Queue Stats
3W - 2L
1,798 Elo+
Solo
Artemis
Artemis
DiabolicInflux
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Jcorsello1809
Cernunnos
Level 5
God Stats
5W - 3L
1,685 SR
Queue Stats
147W - 173L
1,622 Elo+
Solo
Merlin
Merlin
KamisHeart
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 71L
1,724 Elo+
Solo
Ymir
Ymir
MRMONEYBAG101
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 12
1,537 SR
1,629 Elo+

VS

Team Averages
Level 21
1,710 SR
1,719 Elo+
King Arthur
King Arthur
AwesomeAidrean28
King Arthur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 18L
1,834 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BraveKnuckles
Tsukuyomi
Level 29
God Stats
13W - 5L
1,944 SR
Queue Stats
32W - 18L
1,866 Elo+
Party 1
Set
Set
Luisthelegend-27
Set
Level 16
God Stats
4W - 0L
1,912 SR
Queue Stats
13W - 20L
1,635 Elo+
Solo
Ra
Ra
Thuckmyathh
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,781 Elo+
Solo
Heimdallr
Heimdallr
Try-Hard454
Heimdallr
Level 28
God Stats
18W - 18L
1,694 SR
Queue Stats
195W - 182L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chipi1trick
Erlang Shen
17
6 / 4 / 1
10,954
548
12,076
11,982
11,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
0 / 1 / 2
10,997
550
10,771
8,429
6,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
Jcorsello1809
Cernunnos
14
0 / 7 / 2
9,033
452
6,373
19,001
7,150
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
KamisHeart
Merlin
14
2 / 4 / 0
9,020
451
11,391
10,134
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 9 / 1
8,316
416
2,917
17,727
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AwesomeAidrean28
King Arthur
17
4 / 2 / 6
10,297
515
7,786
16,757
13,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
BraveKnuckles
Tsukuyomi
18
13 / 4 / 8
11,976
599
20,674
21,514
10,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

3
0 / 1 / 0
5,834
292
411
674
405
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

17
3 / 2 / 10
10,141
507
9,627
11,273
6,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Try-Hard454
Heimdallr
18
3 / 1 / 1
10,762
538
5,140
16,108
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
9
Kills
23
25
Deaths
10
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AwesomeAidrean28
King Arthur
4
2
6
3.5
W
Tsukuyomi
BraveKnuckles
Tsukuyomi
13
4
8
4.25
L
Erlang Shen
Chipi1trick
Erlang Shen
6
4
1
1.63
L
0
1
2
1
L
Cernunnos
Jcorsello1809
Cernunnos
0
7
2
0.14
L
Merlin
KamisHeart
Merlin
2
4
0
0.5
W
0
1
0
0
L
1
9
1
0.17
W
3
2
10
4
W
Heimdallr
Try-Hard454
Heimdallr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,528
Damage
43,638
67,273
Taken
66,326
40,830
Mitigated
36,839
16,779
Healing
30,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AwesomeAidrean28
King Arthur
7,786
1,339
0
6,475
16,757
13,662
293
3,687
12,970
0
47,339
W
Tsukuyomi
BraveKnuckles
Tsukuyomi
20,674
4,847
0
7,097
21,514
10,110
3,211
5,542
15,556
0
77,748
L
Erlang Shen
Chipi1trick
Erlang Shen
12,076
6,242
0
2,227
11,982
11,460
798
1,018
10,810
5,344
54,315
L
10,771
4,604
0
3,986
8,429
6,129
2,662
582
7,842
7,000
74,766
L
Cernunnos
Jcorsello1809
Cernunnos
6,373
2,936
0
8,482
19,001
7,150
421
2,544
16,182
0
53,853
L
Merlin
KamisHeart
Merlin
11,391
680
0
1,640
10,134
3,884
420
1,251
8,808
56,380
0
W
411
225
0
10
674
405
0
64
610
665
1,885
L
2,917
1,008
0
444
17,727
12,207
931
4,315
13,291
25,052
0
W
9,627
2,070
2,579
5,616
11,273
6,616
1,075
3,879
7,144
62,611
0
W
Heimdallr
Try-Hard454
Heimdallr
5,140
3,786
0
9,058
16,108
6,046
1,816
1,766
14,242
0
72,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,320
Gold Earned
49,010
498
Minions Killed
438
0
Camps Cleared
0
1,617,948
Distance Traveled
1,520,877
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,297
515
102
5
0
366,256
2
W
Tsukuyomi
11,976
599
98
5
0
390,885
1
L
Erlang Shen
10,954
548
112
6
0
311,997
1
L
Artemis
10,997
550
154
8
0
361,962
7
L
Cernunnos
9,033
452
94
5
0
296,150
1
L
Merlin
9,020
451
98
5
0
369,513
6
W
Set
5,834
292
8
0
0
26,005
0
L
Ymir
8,316
416
40
2
0
278,326
1
W
Ra
10,141
507
94
5
0
379,288
0
W
Heimdallr
10,762
538
136
7
0
358,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role