Player Matchup

Bacchus
Bacchus
BustinBh0ps
Bacchus
Level 57
God Stats
1W - 0L
1,805 SR
Queue Stats
20W - 14L
1,500 Elo+
Solo
Izanami
Izanami
Murghdaught
Izanami
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 34L
1,088 Elo+
Solo
Zeus
Zeus
Ride and Seek
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,572 Elo+
Party 1
Ao Kuang
Ao Kuang
iparalyse
Ao Kuang
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,572 Elo+
Party 1
Bellona
Bellona
s BruNy
Bellona
Level 127
God Stats
2W - 1L
1,765 SR
Queue Stats
8W - 4L
1,572 Elo+
Party 1
Team Averages
Level 84
1,614 SR
1,461 Elo+

VS

Team Averages
Level 83
1,437 SR
1,439 Elo+
Bellona
Bellona
Bungard5
Bellona
Level 66
God Stats
14W - 17L
1,142 SR
Queue Stats
79W - 88L
1,363 Elo+
Party 2
Merlin
Merlin
LegionTitan55
Merlin
Level 40
God Stats
8W - 16L
1,500 SR
Queue Stats
119W - 133L
1,439 Elo+
Party 2
Chiron
Chiron
Lesperance
Chiron
Level 120
God Stats
7W - 7L
1,566 SR
Queue Stats
102W - 132L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
echoingfury
Erlang Shen
Level 107
God Stats
2W - 7L
1,298 SR
Queue Stats
134W - 125L
1,500 Elo+
Solo
Yemoja
Yemoja
moobies1999
Yemoja
Level 80
God Stats
4W - 8L
1,681 SR
Queue Stats
117W - 131L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BustinBh0ps
Bacchus
16
2 / 4 / 13
9,761
813
12,167
12,713
8,377
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Izanami
Murghdaught
Izanami
17
4 / 4 / 11
10,590
883
9,449
10,849
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 7
9,084
757
7,718
6,409
1,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
iparalyse
Ao Kuang
17
9 / 4 / 9
11,525
960
11,640
12,748
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
s BruNy
Bellona
18
8 / 4 / 12
11,797
983
13,908
13,093
10,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bungard5
Bellona
14
3 / 3 / 9
9,244
770
8,361
12,256
9,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 10
8,429
702
9,023
7,941
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Lesperance
Chiron
17
3 / 6 / 7
10,578
882
9,482
13,438
5,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
echoingfury
Erlang Shen
16
10 / 6 / 6
11,255
938
10,674
16,817
11,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
15
3 / 4 / 13
10,575
881
7,848
15,638
13,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
65
24
Kills
20
21
Deaths
24
52
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bungard5
Bellona
3
3
9
2.5
W
Bacchus
BustinBh0ps
Bacchus
2
4
13
2.13
L
1
5
10
1.2
L
Chiron
Lesperance
Chiron
3
6
7
1.08
W
Izanami
Murghdaught
Izanami
4
4
11
2.38
W
1
5
7
0.9
L
Erlang Shen
echoingfury
Erlang Shen
10
6
6
2.17
W
Ao Kuang
iparalyse
Ao Kuang
9
4
9
3.38
L
Yemoja
3
4
13
2.38
W
Bellona
s BruNy
Bellona
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,882
Damage
45,388
55,812
Taken
66,090
31,398
Mitigated
42,697
9,009
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bungard5
Bellona
8,361
4,295
0
2,362
12,256
9,301
213
5,766
6,370
0
18,513
W
Bacchus
BustinBh0ps
Bacchus
12,167
1,226
840
1,866
12,713
8,377
0
2,967
9,458
23,766
0
L
9,023
290
0
136
7,941
3,011
101
4,406
3,510
23,747
0
L
Chiron
Lesperance
Chiron
9,482
4,850
786
2,689
13,438
5,415
2,570
5,643
7,645
0
44,611
W
Izanami
Murghdaught
Izanami
9,449
5,029
0
2,186
10,849
3,792
3,389
2,940
7,623
0
43,301
W
7,718
976
0
618
6,409
1,913
792
1,577
4,748
20,118
0
L
Erlang Shen
echoingfury
Erlang Shen
10,674
6,504
0
2,776
16,817
11,294
1,033
9,012
7,650
67
18,096
W
Ao Kuang
iparalyse
Ao Kuang
11,640
3,139
0
2,457
12,748
6,996
527
4,492
7,926
22,545
0
L
Yemoja
7,848
1,123
1,130
2,090
15,638
13,676
475
6,698
8,755
19,700
0
W
Bellona
s BruNy
Bellona
13,908
3,953
0
1,042
13,093
10,320
494
4,235
8,494
0
43,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,757
Gold Earned
50,081
256
Minions Killed
215
8
Camps Cleared
4
1,068,631
Distance Traveled
1,036,461
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,244
770
32
3
0
228,837
2
W
Bacchus
9,761
813
28
2
2
231,103
0
L
Merlin
8,429
702
45
4
2
182,041
1
L
Chiron
10,578
882
105
9
2
189,802
0
W
Izanami
10,590
883
99
8
0
201,267
1
W
Zeus
9,084
757
27
2
1
181,425
0
L
Erlang Shen
11,255
938
11
1
0
226,209
1
W
Ao Kuang
11,525
960
30
3
3
211,072
0
L
Yemoja
10,575
881
22
2
0
209,572
0
W
Bellona
11,797
983
72
6
2
243,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role