Player Matchup

Artio
Artio
CNC_Bird
Artio
Level 85
God Stats
13W - 6L
1,686 SR
Queue Stats
213W - 177L
1,784 Elo+
Party 2
Osiris
Osiris
CNC_PHANTOM
Osiris
Level 106
God Stats
167W - 121L
1,613 SR
Queue Stats
444W - 373L
1,644 Elo+
Party 2
Hel
Hel
Cezaroooodawg
Hel
Level 38
God Stats
10W - 3L
1,898 SR
Queue Stats
29W - 29L
1,519 Elo+
Solo
Hercules
Hercules
FadeIN9609
Hercules
Level 25
God Stats
4W - 6L
1,833 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Rama
Rama
FaithWalker615
Rama
Level 67
God Stats
7W - 3L
1,264 SR
Queue Stats
200W - 150L
1,500 Elo+
Party 2
Team Averages
Level 64
1,659 SR
1,589 Elo+

VS

Team Averages
Level 34
1,413 SR
1,454 Elo+
Cabrakan
Cabrakan
D4CDojyaaan
Cabrakan
Level 22
God Stats
4W - 7L
1,599 SR
Queue Stats
136W - 128L
1,563 Elo+
Party 1
Janus
Janus
PufnMuffn
Janus
Level 34
God Stats
1W - 7L
1,263 SR
Queue Stats
25W - 50L
1,435 Elo+
Solo
Da Ji
Da Ji
TBFM111
Da Ji
Level 34
God Stats
4W - 2L
1,304 SR
Queue Stats
140W - 154L
1,417 Elo+
Party 1
Chaac
Chaac
XDTKXAWESOMEX56
Chaac
Level 43
God Stats
89W - 58L
1,448 SR
Queue Stats
89W - 58L
1,424 Elo+
Solo
Danzaburou
Danzaburou
nfoqus
Danzaburou
Level 38
God Stats
10W - 9L
1,450 SR
Queue Stats
152W - 161L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CNC_Bird
Artio
16
3 / 2 / 6
10,429
549
7,202
15,512
13,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
19
7 / 2 / 5
11,940
628
12,859
13,742
16,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 9
11,606
611
10,982
9,451
7,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
FadeIN9609
Hercules
14
5 / 0 / 6
9,411
495
3,740
10,916
5,186
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 1 / 9
11,007
579
7,546
11,461
4,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
D4CDojyaaan
Cabrakan
11
0 / 8 / 0
7,168
377
4,292
15,247
13,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
PufnMuffn
Janus
15
1 / 6 / 0
8,934
470
3,743
10,253
3,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
TBFM111
Da Ji
13
0 / 3 / 3
8,248
434
2,866
12,236
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 1
9,850
518
14,098
16,126
13,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
nfoqus
Danzaburou
11
0 / 4 / 1
7,523
396
4,180
8,282
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
23
Kills
4
5
Deaths
23
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
CNC_Bird
Artio
3
2
6
3
W
Osiris
7
2
5
4.75
W
5
0
9
9.5
L
Cabrakan
D4CDojyaaan
Cabrakan
0
8
0
0
W
Hercules
FadeIN9609
Hercules
5
0
6
8
W
3
1
9
7.5
L
Janus
PufnMuffn
Janus
1
6
0
0.17
L
Da Ji
TBFM111
Da Ji
0
3
3
0.5
L
3
2
1
1.75
L
Danzaburou
nfoqus
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,329
Damage
29,179
61,082
Taken
62,144
46,828
Mitigated
36,993
31,724
Healing
13,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
CNC_Bird
Artio
7,202
437
1,493
5,058
15,512
13,071
1,084
705
14,307
43,920
0
W
Osiris
12,859
7,237
794
1,230
13,742
16,575
778
741
12,869
14,900
91,917
W
10,982
334
6,699
5,818
9,451
7,964
516
2,686
6,715
71,005
0
L
Cabrakan
D4CDojyaaan
Cabrakan
4,292
572
0
911
15,247
13,496
62
5,051
10,196
26,710
0
W
Hercules
FadeIN9609
Hercules
3,740
414
839
4,513
10,916
5,186
1,436
2,168
8,679
0
19,532
W
7,546
5,960
0
5,280
11,461
4,032
7,853
1,735
9,701
0
91,855
L
Janus
PufnMuffn
Janus
3,743
163
0
0
10,253
3,742
70
4,441
5,812
65,471
0
L
Da Ji
TBFM111
Da Ji
2,866
119
0
4,092
12,236
4,184
0
2,289
9,947
0
42,756
L
14,098
2,705
0
8,319
16,126
13,060
402
6,739
9,387
0
58,771
L
Danzaburou
nfoqus
Danzaburou
4,180
1,391
0
268
8,282
2,511
486
365
7,917
0
36,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,393
Gold Earned
41,723
561
Minions Killed
422
0
Camps Cleared
0
1,931,287
Distance Traveled
1,709,164
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,429
549
75
4
0
395,378
0
W
Osiris
11,940
628
162
9
0
395,685
0
W
Hel
11,606
611
140
7
0
391,436
5
L
Cabrakan
7,168
377
52
3
0
328,069
2
W
Hercules
9,411
495
37
2
0
412,947
1
W
Rama
11,007
579
147
8
0
335,841
2
L
Janus
8,934
470
115
6
0
343,568
0
L
Da Ji
8,248
434
88
5
0
345,510
0
L
Chaac
9,850
518
110
6
0
350,582
0
L
Danzaburou
7,523
396
57
3
0
341,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role