Player Matchup

Sobek
Sobek
Aaronbornlucky
Sobek
Level 11
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 8L
1,304 Elo+
Party 2
Izanami
Izanami
CloverKong
Izanami
Level 27
God Stats
2W - 5L
1,395 SR
Queue Stats
68W - 66L
1,616 Elo+
Party 2
Medusa
Medusa
Darkm8te
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,220 Elo+
Party 1
Sun Wukong
Sun Wukong
LittleMidland
Sun Wukong
Level 25
God Stats
42W - 32L
1,686 SR
Queue Stats
50W - 50L
1,359 Elo+
Party 2
Hades
Hades
Soul_Cully420
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,220 Elo+
Party 1
Team Averages
Level 19
1,478 SR
1,344 Elo+

VS

Team Averages
Level 35
1,375 SR
1,457 Elo+
Anubis
Anubis
Cjsejay14
Anubis
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 9L
1,534 Elo+
Party 3
Sun Wukong
Sun Wukong
LilxNupid
Sun Wukong
Level 106
God Stats
1W - 4L
1,224 SR
Queue Stats
76W - 87L
1,584 Elo+
Party 3
Jormungandr
Jormungandr
YungYasha777
Jormungandr
Level 13
God Stats
8W - 8L
1,407 SR
Queue Stats
24W - 23L
1,439 Elo+
Party 3
Izanami
Izanami
Zapoi-
Izanami
Level 25
God Stats
1W - 2L
1,244 SR
Queue Stats
6W - 10L
1,194 Elo+
Solo
King Arthur
King Arthur
iAlwaysTakeDubs
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 24
15,410
1,101
16,966
35,746
44,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
CloverKong
Izanami
20
13 / 5 / 19
17,097
1,221
34,509
25,553
11,696
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
Darkm8te
Medusa
20
17 / 9 / 10
16,428
1,173
33,339
28,137
12,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
LittleMidland
Sun Wukong
20
1 / 11 / 22
13,145
939
8,802
25,703
13,964
20
6 / 10 / 20
15,202
1,086
26,670
31,703
17,459
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cjsejay14
Anubis
20
4 / 14 / 27
14,196
1,014
18,436
25,425
12,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LilxNupid
Sun Wukong
20
8 / 4 / 26
15,641
1,117
28,585
33,399
28,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
YungYasha777
Jormungandr
20
5 / 9 / 24
14,620
1,044
21,643
24,483
13,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Zapoi-
Izanami
20
21 / 7 / 17
18,651
1,332
45,303
19,459
8,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
iAlwaysTakeDubs
King Arthur
20
7 / 7 / 29
15,644
1,117
21,234
27,396
36,329
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
168
41
Kills
45
45
Deaths
41
95
Assists
123
Player
Kills
Deaths
Assists
KDA
L
4
10
24
1.6
W
Anubis
Cjsejay14
Anubis
4
14
27
1.25
L
Izanami
CloverKong
Izanami
13
5
19
4.5
L
Medusa
Darkm8te
Medusa
17
9
10
2.44
W
Sun Wukong
LilxNupid
Sun Wukong
8
4
26
5.25
L
Sun Wukong
LittleMidland
Sun Wukong
1
11
22
1.09
L
6
10
20
1.6
W
Jormungandr
YungYasha777
Jormungandr
5
9
24
1.89
W
Izanami
Zapoi-
Izanami
21
7
17
4.21
W
King Arthur
iAlwaysTakeDubs
King Arthur
7
7
29
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,286
Damage
135,201
146,842
Taken
130,162
100,489
Mitigated
98,942
20,082
Healing
18,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,966
1,701
0
3,217
35,746
44,733
0
8,551
24,368
25,862
0
W
Anubis
Cjsejay14
Anubis
18,436
2,950
0
6,170
25,425
12,179
0
10,469
14,956
30,036
0
L
Izanami
CloverKong
Izanami
34,509
20,675
349
1,590
25,553
11,696
0
5,943
19,410
0
73,638
L
Medusa
Darkm8te
Medusa
33,339
16,387
936
2,261
28,137
12,637
0
6,855
21,180
0
58,660
W
Sun Wukong
LilxNupid
Sun Wukong
28,585
9,610
0
5,957
33,399
28,817
0
7,205
26,111
0
42,285
L
Sun Wukong
LittleMidland
Sun Wukong
8,802
1,048
0
880
25,703
13,964
0
8,905
16,642
0
15,796
L
26,670
3,323
536
10,313
31,703
17,459
0
10,397
21,183
54,824
0
W
Jormungandr
YungYasha777
Jormungandr
21,643
4,871
0
1,182
24,483
13,349
0
7,928
16,555
48,711
0
W
Izanami
Zapoi-
Izanami
45,303
42,557
709
3,330
19,459
8,268
0
7,880
11,579
0
84,617
W
King Arthur
iAlwaysTakeDubs
King Arthur
21,234
2,801
0
747
27,396
36,329
0
10,154
17,242
575
38,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,282
Gold Earned
78,752
200
Minions Killed
235
5
Camps Cleared
2
1,227,970
Distance Traveled
1,139,308
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
15,410
1,101
15
1
0
253,001
2
W
Anubis
14,196
1,014
35
3
0
194,892
0
L
Izanami
17,097
1,221
63
5
0
265,965
1
L
Medusa
16,428
1,173
48
3
1
253,214
1
W
Sun Wukong
15,641
1,117
31
2
1
270,693
0
L
Sun Wukong
13,145
939
12
1
0
254,963
0
L
Hades
15,202
1,086
62
4
4
200,827
0
W
Jormungandr
14,620
1,044
44
3
1
228,085
0
W
Izanami
18,651
1,332
94
7
0
175,031
0
W
King Arthur
15,644
1,117
31
2
0
270,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role