Player Matchup

Apollo
Apollo
 
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
BigDaddyFatty14
Fenrir
Level 29
God Stats
1W - 2L
1,502 SR
Queue Stats
26W - 20L
1,538 Elo+
Party 2
Bellona
Bellona
CASHFLOW567
Bellona
Level 109
God Stats
1W - 1L
1,745 SR
Queue Stats
70W - 71L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
GutoNoga
Nu Wa
Level 107
God Stats
5W - 5L
1,500 SR
Queue Stats
76W - 73L
1,576 Elo+
Party 3
Nike
Nike
OhMyLanta123
Nike
Level 47
God Stats
5W - 5L
1,312 SR
Queue Stats
45W - 42L
1,514 Elo+
Party 2
Team Averages
Level 64
1,512 SR
1,519 Elo+

VS

Team Averages
Level 73
1,497 SR
1,486 Elo+
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DroningGolem603
Cu Chulainn
Level 28
God Stats
9W - 7L
1,337 SR
Queue Stats
30W - 28L
1,413 Elo+
Party 1
Bastet
Bastet
Girthy_Llama
Bastet
Level 117
God Stats
5W - 5L
1,740 SR
Queue Stats
151W - 145L
1,617 Elo+
Solo
Athena
Athena
matutesibarro025
Athena
Level 29
God Stats
2W - 3L
1,408 SR
Queue Stats
132W - 144L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 7 / 1
5,976
427
5,403
12,394
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 8 / 0
5,045
360
3,648
9,359
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
CASHFLOW567
Bellona
9
1 / 6 / 2
6,050
432
9,854
11,549
7,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
GutoNoga
Nu Wa
9
1 / 9 / 0
6,042
432
6,684
8,765
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 4 / 1
5,912
422
3,733
10,265
5,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
15 / 0 / 4
9,290
664
8,483
7,710
2,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
12
8 / 1 / 5
7,635
545
10,870
10,430
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
DroningGolem603
Cu Chulainn
12
4 / 1 / 3
7,414
530
7,914
7,229
6,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
13
7 / 2 / 5
8,178
584
6,124
8,302
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 13
7,117
508
5,032
9,670
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
3
Kills
34
34
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
7
1
0.21
W
Nox
 
Nox
15
0
4
17
W
Izanami
 
Izanami
8
1
5
10.5
L
0
8
0
0
L
Bellona
CASHFLOW567
Bellona
1
6
2
0.33
W
Cu Chulainn
DroningGolem603
Cu Chulainn
4
1
3
5.5
W
Bastet
7
2
5
4.75
L
Nu Wa
GutoNoga
Nu Wa
1
9
0
0.11
L
0
4
1
0.13
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,322
Damage
38,423
52,332
Taken
43,341
24,288
Mitigated
22,687
7,159
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,403
3,151
0
3,472
12,394
3,548
196
3,413
8,981
0
26,065
W
Nox
 
Nox
8,483
1,659
0
3,624
7,710
2,488
444
4,487
2,845
50,876
0
W
Izanami
 
Izanami
10,870
7,221
0
5,363
10,430
3,523
1,210
434
9,792
0
46,858
L
3,648
1,183
159
920
9,359
5,058
0
2,708
6,651
2,431
13,065
L
Bellona
CASHFLOW567
Bellona
9,854
2,052
391
1,530
11,549
7,651
0
2,023
9,526
0
26,853
W
Cu Chulainn
DroningGolem603
Cu Chulainn
7,914
1,495
195
866
7,229
6,543
339
515
6,655
1,711
36,713
W
Bastet
6,124
2,635
0
360
8,302
2,883
301
508
7,718
0
47,250
L
Nu Wa
GutoNoga
Nu Wa
6,684
2,292
0
437
8,765
2,776
0
5,105
3,660
26,855
0
L
3,733
398
0
250
10,265
5,255
366
553
9,712
0
28,422
W
5,032
2,103
723
1,688
9,670
7,250
250
395
8,821
16,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,025
Gold Earned
39,634
203
Minions Killed
367
0
Camps Cleared
0
1,185,390
Distance Traveled
1,329,538
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,976
427
38
3
0
241,067
0
W
Nox
9,290
664
102
7
0
276,243
0
W
Izanami
7,635
545
96
7
0
237,991
1
L
Fenrir
5,045
360
29
2
0
234,051
0
L
Bellona
6,050
432
36
3
0
279,668
3
W
Cu Chulainn
7,414
530
52
4
0
252,670
0
W
Bastet
8,178
584
102
7
0
284,982
1
L
Nu Wa
6,042
432
36
3
0
194,748
0
L
Nike
5,912
422
64
5
0
235,856
0
W
Athena
7,117
508
15
1
0
277,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role