Player Matchup

Vulcan
Vulcan
Jonez1n246
Vulcan
Level 16
God Stats
8W - 7L
1,659 SR
Queue Stats
57W - 75L
1,336 Elo+
Solo
Kukulkan
Kukulkan
Muffin27187262
Kukulkan
Level 18
God Stats
36W - 43L
1,470 SR
Queue Stats
52W - 63L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
StickyHitz
Danzaburou
Level 37
God Stats
13W - 17L
1,464 SR
Queue Stats
195W - 203L
1,522 Elo+
Party 2
Hun Batz
Hun Batz
UnkinkedWaif12
Hun Batz
Level 29
God Stats
2W - 0L
1,846 SR
Queue Stats
180W - 189L
1,471 Elo+
Party 2
Fenrir
Fenrir
lazywhiteman07
Fenrir
Level 24
God Stats
33W - 30L
1,616 SR
Queue Stats
111W - 115L
1,569 Elo+
Party 2
Team Averages
Level 25
1,611 SR
1,469 Elo+

VS

Team Averages
Level 9
1,387 SR
1,345 Elo+
Cthulhu
Cthulhu
ItsMuRK5526
Cthulhu
Level 12
God Stats
6W - 3L
1,460 SR
Queue Stats
223W - 210L
1,383 Elo+
Party 1
Rama
Rama
JaceDesuChikara
Rama
Level 10
God Stats
19W - 18L
1,186 SR
Queue Stats
226W - 213L
1,364 Elo+
Party 1
Ymir
Ymir
Money-BagSS54
Ymir
Level 4
God Stats
0W - 2L
1,288 SR
Queue Stats
4W - 12L
1,286 Elo+
Party 1
Thanatos
Thanatos
TH3COLL3CTOR889
Thanatos
Level 6
God Stats
3W - 9L
1,500 SR
Queue Stats
133W - 125L
1,368 Elo+
Party 1
Ra
Ra
TheeChicken_Hawk
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jonez1n246
Vulcan
16
1 / 2 / 3
10,003
435
6,503
6,192
3,598
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
16
2 / 0 / 5
9,551
415
8,113
4,486
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
StickyHitz
Danzaburou
17
6 / 1 / 4
11,389
495
12,413
8,336
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
19
3 / 1 / 5
11,966
520
4,508
12,588
5,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 0 / 0
13,560
590
12,680
15,314
12,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItsMuRK5526
Cthulhu
16
2 / 0 / 2
9,260
403
8,643
8,493
7,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 0 / 2
9,068
394
3,429
10,595
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 0
7,978
347
209
16,317
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
13
0 / 6 / 3
8,533
371
3,461
16,292
5,731
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 12 / 0
8,716
379
5,712
16,338
5,185
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
22
Kills
4
4
Deaths
24
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ItsMuRK5526
Cthulhu
2
0
2
3
L
2
0
2
3
W
Vulcan
Jonez1n246
Vulcan
1
2
3
1.25
L
0
6
0
0
W
Kukulkan
2
0
5
4.5
W
Danzaburou
StickyHitz
Danzaburou
6
1
4
8
L
Thanatos
0
6
3
0.25
L
0
12
0
0
W
Hun Batz
3
1
5
5.5
W
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,217
Damage
21,454
46,916
Taken
68,035
26,318
Mitigated
32,113
16,381
Healing
18,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ItsMuRK5526
Cthulhu
8,643
210
115
3,087
8,493
7,659
0
3,744
4,726
52,092
0
L
3,429
2,353
0
6,397
10,595
3,785
0
2,994
7,576
0
55,687
W
Vulcan
Jonez1n246
Vulcan
6,503
434
0
750
6,192
3,598
1,305
3,280
2,662
48,665
0
L
209
0
0
1,224
16,317
9,753
0
5,667
10,650
20,626
0
W
Kukulkan
8,113
310
0
500
4,486
1,456
490
964
3,472
42,612
0
W
Danzaburou
StickyHitz
Danzaburou
12,413
4,373
0
3,177
8,336
3,328
2,252
1,616
6,678
0
69,908
L
Thanatos
3,461
449
0
5,733
16,292
5,731
0
1,563
14,729
0
55,049
L
5,712
806
100
1,692
16,338
5,185
451
648
15,365
46,281
0
W
Hun Batz
4,508
1,467
0
6,091
12,588
5,204
465
2,570
9,918
0
91,748
W
12,680
1,538
0
5,863
15,314
12,732
3,675
5,623
9,622
0
85,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,469
Gold Earned
43,555
607
Minions Killed
368
0
Camps Cleared
0
2,141,777
Distance Traveled
1,971,762
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,260
403
79
3
0
472,733
5
L
Rama
9,068
394
100
4
0
415,635
1
W
Vulcan
10,003
435
59
3
0
418,301
0
L
Ymir
7,978
347
32
1
0
404,518
0
W
Kukulkan
9,551
415
88
4
0
425,439
0
W
Danzaburou
11,389
495
116
5
0
404,501
3
L
Thanatos
8,533
371
82
4
0
402,637
2
L
Ra
8,716
379
75
3
0
276,239
0
W
Hun Batz
11,966
520
151
7
0
467,459
0
W
Fenrir
13,560
590
193
8
0
426,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role