Player Matchup

Cabrakan
Cabrakan
Agito3232
Cabrakan
Level 4
God Stats
2W - 0L
1,700 SR
Queue Stats
3W - 1L
1,522 Elo+
Solo
Jing Wei
Jing Wei
Bappo_Attacko14
Jing Wei
Level 21
God Stats
5W - 3L
1,572 SR
Queue Stats
522W - 483L
1,623 Elo+
Party 2
Nemesis
Nemesis
Pieguyy33
Nemesis
Level 24
God Stats
11W - 3L
1,769 SR
Queue Stats
351W - 304L
1,730 Elo+
Party 2
Guan Yu
Guan Yu
Tukche
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,546 Elo+
Solo
Raijin
Raijin
kinds0ul
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,903 Elo+
Solo
Team Averages
Level 20
1,608 SR
1,665 Elo+

VS

Team Averages
Level 18
1,435 SR
1,718 Elo+
Neith
Neith
Orli1208
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,791 Elo+
Solo
Tsukuyomi
Tsukuyomi
The_Stately_Lv
Tsukuyomi
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 25L
1,642 Elo+
Party 1
Cthulhu
Cthulhu
iog32
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 19L
1,844 Elo+
Solo
Bellona
Bellona
jameseyboii
Bellona
Level 28
God Stats
16W - 11L
1,174 SR
Queue Stats
492W - 439L
1,672 Elo+
Solo
Olorun
Olorun
slrs031106
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Agito3232
Cabrakan
15
2 / 6 / 1
9,622
458
4,817
12,398
11,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
16
0 / 2 / 7
9,715
463
5,316
15,471
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Pieguyy33
Nemesis
18
11 / 3 / 7
11,437
545
15,411
14,067
9,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
Tukche
Guan Yu
17
6 / 2 / 1
10,784
514
7,464
11,792
13,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Raijin
kinds0ul
Raijin
16
8 / 7 / 5
11,099
529
18,084
14,362
5,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Orli1208
Neith
17
4 / 4 / 8
10,849
517
10,912
17,885
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
The_Stately_Lv
Tsukuyomi
12
2 / 8 / 2
8,258
393
5,334
15,158
4,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
iog32
Cthulhu
16
9 / 5 / 5
11,129
530
14,894
17,005
13,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
jameseyboii
Bellona
10
2 / 2 / 0
7,984
380
3,126
6,364
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
slrs031106
Olorun
12
2 / 8 / 1
8,191
390
4,873
13,895
6,498
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
27
Kills
19
20
Deaths
27
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Agito3232
Cabrakan
2
6
1
0.42
W
Jing Wei
0
2
7
1.75
L
Neith
Orli1208
Neith
4
4
8
2
W
Nemesis
Pieguyy33
Nemesis
11
3
7
4.83
L
Tsukuyomi
The_Stately_Lv
Tsukuyomi
2
8
2
0.38
W
Guan Yu
Tukche
Guan Yu
6
2
1
3.25
L
Cthulhu
iog32
Cthulhu
9
5
5
2.3
L
Bellona
jameseyboii
Bellona
2
2
0
1
W
Raijin
kinds0ul
Raijin
8
7
5
1.5
L
Olorun
slrs031106
Olorun
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,092
Damage
39,139
68,090
Taken
70,307
46,020
Mitigated
35,604
19,935
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Agito3232
Cabrakan
4,817
470
0
1,032
12,398
11,810
905
3,576
8,822
44,218
0
W
Jing Wei
5,316
4,217
0
7,917
15,471
5,314
2,251
5,046
10,425
0
58,997
L
Neith
Orli1208
Neith
10,912
4,032
402
9,725
17,885
6,201
1,355
6,265
11,520
0
60,029
W
Nemesis
Pieguyy33
Nemesis
15,411
7,301
0
4,120
14,067
9,612
963
3,215
10,852
6,947
57,987
L
Tsukuyomi
The_Stately_Lv
Tsukuyomi
5,334
1,996
0
1,651
15,158
4,342
402
3,720
11,363
0
38,764
W
Guan Yu
Tukche
Guan Yu
7,464
2,145
968
4,022
11,792
13,725
762
2,480
9,312
0
55,233
L
Cthulhu
iog32
Cthulhu
14,894
1,185
0
1,471
17,005
13,926
0
7,700
9,305
53,156
0
L
Bellona
jameseyboii
Bellona
3,126
1,354
0
792
6,364
4,637
647
1,125
5,041
3,637
24,325
W
Raijin
kinds0ul
Raijin
18,084
1,183
0
1,876
14,362
5,559
966
5,823
8,539
88,155
0
L
Olorun
slrs031106
Olorun
4,873
1,882
505
1,486
13,895
6,498
255
4,957
8,863
26,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,657
Gold Earned
46,411
476
Minions Killed
335
0
Camps Cleared
0
1,805,392
Distance Traveled
1,663,569
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,622
458
83
4
0
359,778
0
W
Jing Wei
9,715
463
93
4
0
371,698
4
L
Neith
10,849
517
105
5
0
361,938
2
W
Nemesis
11,437
545
79
4
0
397,599
0
L
Tsukuyomi
8,258
393
58
3
0
381,329
1
W
Guan Yu
10,784
514
106
5
0
356,394
0
L
Cthulhu
11,129
530
59
3
0
396,261
8
L
Bellona
7,984
380
66
3
0
203,959
0
W
Raijin
11,099
529
115
5
0
319,923
1
L
Olorun
8,191
390
47
2
0
320,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role