Player Matchup

Bakasura
Bakasura
JareedTuggy
Bakasura
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
128W - 65L
1,404 Elo+
Party 1
Cerberus
Cerberus
Prof Seuss
Cerberus
Level 128
God Stats
7W - 5L
1,757 SR
Queue Stats
276W - 194L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
RubRub3569
Cthulhu
Level 108
God Stats
1W - 3L
1,271 SR
Queue Stats
195W - 137L
1,329 Elo+
Party 1
Team Averages
Level 120
1,509 SR
1,379 Elo+

VS

Team Averages
Level 64
1,514 SR
1,512 Elo+
Anubis
Anubis
GOD Londow
Anubis
Level 7
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MythBuster
Danzaburou
Level 124
God Stats
2W - 5L
1,500 SR
Queue Stats
85W - 74L
1,500 Elo+
Solo
Tyr
Tyr
smoketacos
Tyr
Level 60
God Stats
1W - 8L
1,711 SR
Queue Stats
140W - 166L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JareedTuggy
Bakasura
13
12 / 2 / 8
10,105
842
11,247
8,143
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Prof Seuss
Cerberus
13
7 / 1 / 11
9,542
795
10,911
8,764
9,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RubRub3569
Cthulhu
11
2 / 6 / 12
8,948
746
5,332
10,842
4,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GOD Londow
Anubis
7
0 / 12 / 3
6,586
549
2,799
10,665
2,963
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
MythBuster
Danzaburou
12
3 / 5 / 2
7,950
663
5,315
8,141
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 4 / 3
7,931
661
4,962
14,073
7,938
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
21
Kills
6
9
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
GOD Londow
Anubis
0
12
3
0.13
W
Bakasura
JareedTuggy
Bakasura
12
2
8
8
L
Danzaburou
MythBuster
Danzaburou
3
5
2
0.8
W
Cerberus
Prof Seuss
Cerberus
7
1
11
12.5
W
Cthulhu
RubRub3569
Cthulhu
2
6
12
1.33
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,490
Damage
13,076
27,749
Taken
32,879
19,073
Mitigated
14,594
5,629
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
GOD Londow
Anubis
2,799
570
0
146
10,665
2,963
0
5,650
4,221
6,113
0
W
Bakasura
JareedTuggy
Bakasura
11,247
7,502
0
2,577
8,143
5,573
1,243
582
7,561
2,104
25,165
L
Danzaburou
MythBuster
Danzaburou
5,315
1,700
0
1,450
8,141
3,693
0
3,918
3,475
2,408
28,823
W
Cerberus
Prof Seuss
Cerberus
10,911
430
0
1,933
8,764
9,104
750
1,411
7,353
37,398
0
W
Cthulhu
RubRub3569
Cthulhu
5,332
0
331
788
10,842
4,396
0
1,231
9,611
27,287
0
L
4,962
779
295
2,686
14,073
7,938
0
7,238
6,373
0
21,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,595
Gold Earned
22,467
156
Minions Killed
86
0
Camps Cleared
0
644,306
Distance Traveled
536,510
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,586
549
8
1
0
131,660
0
W
Bakasura
10,105
842
57
5
0
243,421
3
L
Danzaburou
7,950
663
53
4
0
160,788
2
W
Cerberus
9,542
795
71
6
0
206,692
0
W
Cthulhu
8,948
746
28
2
0
194,193
0
L
Tyr
7,931
661
25
2
0
244,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role