Player Matchup

Chernobog
Chernobog
Gold III
 
Chernobog
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
HSPC Peps
Kukulkan
Bronze III
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
228W - 236L
1,500 MMR
Solo
Geb
Geb
Bronze III
Maj-Loco
Geb
Bronze III
Level 127
God Stats
1W - 3L
1,822 SR
Queue Stats
29W - 20L
1,500 MMR
Party 2
Chang'e
Chang'e
Bronze III
SadBoyDior-_
Chang'e
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
luciismite
Nu Wa
Bronze III
Level 66
God Stats
7W - 8L
1,500 SR
Queue Stats
125W - 133L
1,503 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,564 SR
1,501 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,497 SR
1,502 MMR
Awilix
Awilix
Bronze III
ElaborateCoast2
Awilix
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Janus
Janus
Bronze III
FarmerBub77
Janus
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze III
HunterAmmons
Hachiman
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Mulan
Mulan
Gold V
MUUSSCCUUS
Mulan
Gold V
Level 128
God Stats
24W - 17L
1,485 SR
Queue Stats
284W - 274L
1,510 MMR
Solo
Sylvanus
Sylvanus
Bronze III
adamdeo85
Sylvanus
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
1 / 0 / 5
10,692
563
6,447
11,060
6,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
HSPC Peps
Kukulkan
17
6 / 1 / 3
11,400
600
11,919
8,568
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 1 / 6
9,147
481
5,068
9,461
9,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
SadBoyDior-_
Chang'e
19
7 / 1 / 4
11,831
623
16,021
13,254
10,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
18
9 / 0 / 4
11,508
606
11,691
9,983
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ScyllaCthulhuTsukuyomiArachneSet

VS

Bans
ApolloBakasuraCu ChulainnThanatosNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
7,834
412
5,010
18,059
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 10 / 0
7,285
383
5,370
13,854
4,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
HunterAmmons
Hachiman
14
0 / 3 / 0
8,398
442
5,287
12,650
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
14
2 / 3 / 0
8,818
464
8,623
16,492
17,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
adamdeo85
Sylvanus
12
0 / 1 / 0
7,666
403
3,990
10,488
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
25
Kills
3
3
Deaths
25
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
0
5
3.5
L
1
8
0
0.13
L
0
10
0
0
W
Kukulkan
HSPC Peps
Kukulkan
6
1
3
7.5
L
Hachiman
HunterAmmons
Hachiman
0
3
0
0
L
Mulan
2
3
0
0.67
W
2
1
6
5
W
Chang'e
SadBoyDior-_
Chang'e
7
1
4
9
L
Sylvanus
adamdeo85
Sylvanus
0
1
0
0
W
Nu Wa
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,146
Damage
28,280
52,326
Taken
71,543
34,015
Mitigated
38,432
24,662
Healing
15,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,447
3,881
0
5,867
11,060
6,712
4,351
1,374
9,042
7,272
63,796
L
5,010
1,384
0
1,266
18,059
5,576
16
11,130
6,929
0
46,525
L
5,370
0
0
878
13,854
4,666
0
11,808
2,046
35,285
0
W
Kukulkan
HSPC Peps
Kukulkan
11,919
1,468
0
1,096
8,568
3,537
2,110
3,386
5,182
71,890
0
L
Hachiman
HunterAmmons
Hachiman
5,287
2,369
0
5,461
12,650
3,549
0
5,305
7,345
0
63,529
L
Mulan
8,623
1,585
0
3,658
16,492
17,827
0
11,902
4,590
0
52,070
W
5,068
851
0
125
9,461
9,674
1,351
2,747
6,689
25,137
0
W
Chang'e
SadBoyDior-_
Chang'e
16,021
1,717
3,061
9,711
13,254
10,069
2,124
1,393
11,386
75,172
0
L
Sylvanus
adamdeo85
Sylvanus
3,990
713
966
3,102
10,488
6,814
0
5,188
5,300
25,743
0
W
Nu Wa
11,691
3,647
0
4,802
9,983
4,023
6,640
460
9,473
77,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,578
Gold Earned
40,001
567
Minions Killed
433
0
Camps Cleared
0
1,837,900
Distance Traveled
1,566,812
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,692
563
146
8
0
344,645
0
L
Awilix
7,834
412
76
4
0
373,546
2
L
Janus
7,285
383
74
4
0
326,343
0
W
Kukulkan
11,400
600
132
7
0
368,091
2
L
Hachiman
8,398
442
143
8
0
268,749
2
L
Mulan
8,818
464
111
6
0
322,093
0
W
Geb
9,147
481
32
2
0
407,874
5
W
Chang'e
11,831
623
129
7
0
365,189
4
L
Sylvanus
7,666
403
29
2
0
276,081
1
W
Nu Wa
11,508
606
128
7
0
352,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role