Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DrillTeamNeek
Ymir
Level 68
God Stats
4W - 4L
1,693 SR
Queue Stats
46W - 39L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
Gang_Gang_Hippo
Nu Wa
Level 24
God Stats
36W - 23L
1,623 SR
Queue Stats
198W - 191L
1,525 Elo+
Solo
Set
Set
StiimmyTurner
Set
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 23L
1,737 Elo+
Party 2
Guan Yu
Guan Yu
theStimReaper
Guan Yu
Level 6
God Stats
6W - 6L
1,828 SR
Queue Stats
96W - 72L
2,030 Elo+
Party 2
Team Averages
Level 38
1,629 SR
1,648 Elo+

VS

Team Averages
Level 13
1,573 SR
1,716 Elo+
Hel
Hel
Deadlymisst
Hel
Level 28
God Stats
4W - 7L
1,501 SR
Queue Stats
104W - 119L
1,670 Elo+
Solo
Danzaburou
Danzaburou
EppicFail1264
Danzaburou
Level 16
God Stats
2W - 1L
1,862 SR
Queue Stats
15W - 6L
1,752 Elo+
Party 1
Poseidon
Poseidon
XDaimoNStoRmX
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
champi254
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,899 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xGh0stF1REx
Tsukuyomi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
11 / 1 / 7
11,080
583
12,029
12,073
5,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
13 / 1 / 10
12,544
660
14,113
13,591
16,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
10 / 6 / 15
11,458
603
22,057
11,549
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 2 / 7
11,984
631
8,988
12,400
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
17
11 / 3 / 7
11,422
601
16,455
15,385
14,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 0
7,689
405
6,080
15,827
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
EppicFail1264
Danzaburou
15
6 / 4 / 1
10,463
551
11,944
18,386
5,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
XDaimoNStoRmX
Poseidon
10
0 / 13 / 1
6,919
364
2,331
13,500
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
champi254
Cthulhu
15
4 / 9 / 3
10,156
535
10,310
24,080
16,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
xGh0stF1REx
Tsukuyomi
12
2 / 15 / 2
7,936
418
4,365
18,097
8,271
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
52
Kills
12
13
Deaths
54
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
1
7
14.5
L
0
13
0
0
W
13
1
10
18
L
Danzaburou
EppicFail1264
Danzaburou
6
4
1
1.63
W
10
6
15
2.92
W
7
2
7
5.25
L
Poseidon
XDaimoNStoRmX
Poseidon
0
13
1
0.04
L
Cthulhu
champi254
Cthulhu
4
9
3
0.61
W
Guan Yu
11
3
7
4.83
L
Tsukuyomi
xGh0stF1REx
Tsukuyomi
2
15
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,642
Damage
35,030
64,998
Taken
89,890
45,687
Mitigated
36,977
18,118
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,029
6,348
0
4,792
12,073
5,184
2,644
2,722
9,168
0
68,356
L
6,080
35
118
3,153
15,827
4,392
726
8,170
7,583
45,756
0
W
14,113
3,257
0
1,946
13,591
16,292
480
4,237
8,907
63,273
0
L
Danzaburou
EppicFail1264
Danzaburou
11,944
4,466
0
5,486
18,386
5,639
17
6,874
11,055
0
56,235
W
22,057
6,451
30
2,159
11,549
4,475
1,754
3,954
7,406
62,562
0
W
8,988
3,746
0
4,805
12,400
5,516
2,838
2,350
9,970
0
81,434
L
Poseidon
XDaimoNStoRmX
Poseidon
2,331
213
0
684
13,500
2,438
0
5,770
7,487
37,522
0
L
Cthulhu
champi254
Cthulhu
10,310
1,264
373
3,860
24,080
16,237
0
8,726
14,835
41,056
0
W
Guan Yu
16,455
3,811
672
3,714
15,385
14,220
322
4,497
10,826
0
61,106
L
Tsukuyomi
xGh0stF1REx
Tsukuyomi
4,365
1,305
0
262
18,097
8,271
0
5,563
12,161
0
25,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,488
Gold Earned
43,163
557
Minions Killed
376
0
Camps Cleared
0
1,656,754
Distance Traveled
1,497,238
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,080
583
110
6
0
321,284
3
L
Hel
7,689
405
93
5
0
297,332
0
W
Ymir
12,544
660
99
5
0
310,442
0
L
Danzaburou
10,463
551
104
5
0
344,804
2
W
Nu Wa
11,458
603
93
5
0
323,153
5
W
Set
11,984
631
163
9
0
353,928
0
L
Poseidon
6,919
364
66
3
0
263,742
0
L
Cthulhu
10,156
535
78
4
0
281,145
0
W
Guan Yu
11,422
601
92
5
0
347,947
1
L
Tsukuyomi
7,936
418
35
2
0
310,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role