Player Matchup

Olorun
Olorun
BigOpenHole
Olorun
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 25L
1,500 Elo+
Solo
Anhur
Anhur
Gutsword
Anhur
Level 23
God Stats
2W - 0L
1,748 SR
Queue Stats
5W - 6L
1,550 Elo+
Party 2
Hun Batz
Hun Batz
Iucidity
Hun Batz
Level 26
God Stats
2W - 0L
1,748 SR
Queue Stats
3W - 1L
1,614 Elo+
Party 2
Kukulkan
Kukulkan
eukarthos
Kukulkan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,416 Elo+
Party 2
Ares
Ares
mealsfo
Ares
Level 42
God Stats
2W - 0L
1,686 SR
Queue Stats
10W - 18L
1,493 Elo+
Party 2
Team Averages
Level 27
1,636 SR
1,514 Elo+

VS

Team Averages
Level 17
1,384 SR
1,287 Elo+
Loki
Loki
EssayEasy
Loki
Level 17
God Stats
1W - 4L
1,263 SR
Queue Stats
23W - 39L
1,354 Elo+
Party 1
Rama
Rama
Odinsonn52
Rama
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,287 Elo+
Party 1
Athena
Athena
TheBrownHunter
Athena
Level 15
God Stats
5W - 7L
1,410 SR
Queue Stats
17W - 32L
1,340 Elo+
Party 1
Ao Kuang
Ao Kuang
TheIceCaptain94
Ao Kuang
Level 30
God Stats
0W - 1L
1,249 SR
Queue Stats
2W - 8L
1,116 Elo+
Party 1
Nemesis
Nemesis
kloutzenzago
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
3 / 3 / 3
9,757
514
7,509
13,832
5,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
Gutsword
Anhur
14
5 / 6 / 9
9,290
489
11,507
11,280
4,471
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Iucidity
Hun Batz
16
7 / 3 / 5
10,084
531
8,266
15,373
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
eukarthos
Kukulkan
17
15 / 2 / 3
11,664
614
16,211
8,777
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
mealsfo
Ares
14
4 / 3 / 12
9,864
519
8,472
16,077
13,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
4 / 7 / 2
9,442
497
7,329
15,528
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 6 / 2
9,147
481
10,317
14,131
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 9 / 5
7,784
410
3,375
16,640
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
17
6 / 7 / 3
10,656
561
9,683
16,835
5,279
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
kloutzenzago
Nemesis
15
2 / 6 / 0
9,150
482
8,082
11,779
4,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
34
Kills
17
17
Deaths
35
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
3
3
1.5
L
Loki
4
7
2
0.71
W
Anhur
Gutsword
Anhur
5
6
9
1.58
W
Hun Batz
Iucidity
Hun Batz
7
3
5
3.17
L
5
6
2
1
L
0
9
5
0.28
L
Ao Kuang
6
7
3
1.07
W
Kukulkan
eukarthos
Kukulkan
15
2
3
8.25
L
Nemesis
kloutzenzago
Nemesis
2
6
0
0.33
W
Ares
mealsfo
Ares
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,965
Damage
38,786
65,339
Taken
74,913
32,863
Mitigated
27,310
19,322
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
7,509
4,627
46
7,912
13,832
5,399
2,050
609
13,223
48,295
0
L
Loki
7,329
2,211
0
5,192
15,528
5,054
0
5,170
10,358
0
46,510
W
Anhur
Gutsword
Anhur
11,507
7,255
549
779
11,280
4,471
1,936
3,241
8,039
0
39,196
W
Hun Batz
Iucidity
Hun Batz
8,266
3,243
0
5,224
15,373
5,594
719
2,294
13,079
0
57,806
L
10,317
7,143
0
3,897
14,131
4,038
0
5,196
8,935
0
49,464
L
3,375
1,651
0
1,192
16,640
8,407
0
9,109
7,531
11,403
0
L
Ao Kuang
9,683
3,289
0
4,723
16,835
5,279
1,324
6,825
10,010
43,020
0
W
Kukulkan
eukarthos
Kukulkan
16,211
1,911
0
1,341
8,777
3,686
1,911
3,212
5,565
68,963
0
L
Nemesis
kloutzenzago
Nemesis
8,082
4,287
0
1,122
11,779
4,532
908
5,892
5,887
0
44,013
W
Ares
mealsfo
Ares
8,472
650
0
3,471
16,077
13,713
358
3,702
12,375
30,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,659
Gold Earned
46,179
429
Minions Killed
348
0
Camps Cleared
0
1,586,235
Distance Traveled
1,698,103
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,757
514
90
5
0
272,730
0
L
Loki
9,442
497
76
4
0
352,406
1
W
Anhur
9,290
489
76
4
0
283,492
0
W
Hun Batz
10,084
531
93
5
0
353,512
4
L
Rama
9,147
481
79
4
0
291,706
0
L
Athena
7,784
410
17
1
0
342,232
3
L
Ao Kuang
10,656
561
92
5
0
353,888
0
W
Kukulkan
11,664
614
136
7
0
368,408
1
L
Nemesis
9,150
482
84
4
0
357,871
5
W
Ares
9,864
519
34
2
0
308,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role