Player Matchup

Jormungandr
Jormungandr
Jaxter0214
Jormungandr
Level 62
God Stats
13W - 11L
1,500 SR
Queue Stats
134W - 107L
1,488 Elo+
Party 4
Neith
Neith
PGI-CelestialO_0
Neith
Level 48
God Stats
1W - 4L
1,483 SR
Queue Stats
16W - 27L
1,175 Elo+
Party 1
Serqet
Serqet
PGI-Sora_0_o
Serqet
Level 95
God Stats
29W - 20L
1,679 SR
Queue Stats
268W - 280L
1,594 Elo+
Party 1
Erlang Shen
Erlang Shen
ShannonSupreme
Erlang Shen
Level 31
God Stats
14W - 5L
1,662 SR
Queue Stats
122W - 115L
1,488 Elo+
Party 4
Anubis
Anubis
iMoB Reaper
Anubis
Level 45
God Stats
5W - 1L
2,014 SR
Queue Stats
16W - 15L
1,633 Elo+
Solo
Team Averages
Level 56
1,668 SR
1,476 Elo+

VS

Team Averages
Level 42
1,487 SR
1,446 Elo+
Danzaburou
Danzaburou
FutNanToast
Danzaburou
Level 43
God Stats
21W - 29L
1,417 SR
Queue Stats
76W - 106L
1,395 Elo+
Party 2
Olorun
Olorun
JAAN2110
Olorun
Level 42
God Stats
12W - 8L
1,500 SR
Queue Stats
461W - 508L
1,434 Elo+
Solo
Nemesis
Nemesis
NorCaligrower916
Nemesis
Level 60
God Stats
4W - 9L
1,536 SR
Queue Stats
4W - 9L
1,514 Elo+
Party 3
Bellona
Bellona
PyratDabs
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,573 Elo+
Party 3
Cerberus
Cerberus
mickyblueeyesAS
Cerberus
Level 41
God Stats
16W - 20L
1,482 SR
Queue Stats
50W - 77L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jaxter0214
Jormungandr
15
5 / 4 / 7
10,307
515
18,774
18,740
15,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 4 / 7
9,937
497
10,782
11,305
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Serqet
17
10 / 0 / 7
11,284
564
11,306
11,698
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
ShannonSupreme
Erlang Shen
20
10 / 0 / 3
12,926
646
14,292
14,536
10,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
5 / 4 / 7
10,669
533
12,845
12,524
5,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FutNanToast
Danzaburou
12
3 / 8 / 4
8,264
413
10,751
16,737
5,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
JAAN2110
Olorun
13
1 / 8 / 5
8,429
421
9,177
17,271
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 2
9,101
455
7,293
16,967
5,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
PyratDabs
Bellona
13
2 / 11 / 0
8,428
421
8,850
17,372
13,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
13
3 / 3 / 5
9,004
450
8,651
19,652
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
35
Kills
12
12
Deaths
35
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FutNanToast
Danzaburou
3
8
4
0.63
L
Olorun
JAAN2110
Olorun
1
8
5
0.44
W
Jormungandr
Jaxter0214
Jormungandr
5
4
7
2.13
L
3
5
2
0.8
W
5
4
7
2.13
W
Serqet
10
0
7
13.5
L
Bellona
PyratDabs
Bellona
2
11
0
0.18
W
Erlang Shen
ShannonSupreme
Erlang Shen
10
0
3
11.5
W
Anubis
5
4
7
2.13
L
Cerberus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,999
Damage
44,722
68,803
Taken
87,999
41,078
Mitigated
45,443
23,240
Healing
22,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FutNanToast
Danzaburou
10,751
4,950
0
4,828
16,737
5,482
0
7,949
8,699
0
35,167
L
Olorun
JAAN2110
Olorun
9,177
3,853
559
6,211
17,271
5,725
895
7,037
10,144
45,592
0
W
Jormungandr
Jaxter0214
Jormungandr
18,774
4,086
0
3,907
18,740
15,935
235
7,219
11,496
48,240
0
L
7,293
3,793
0
4,795
16,967
5,519
0
5,481
11,361
0
55,269
W
10,782
3,150
0
1,732
11,305
3,950
995
3,180
8,125
0
44,563
W
Serqet
11,306
3,454
0
3,928
11,698
4,782
75
2,892
8,731
0
63,817
L
Bellona
PyratDabs
Bellona
8,850
4,558
0
682
17,372
13,426
1,024
3,653
13,200
0
33,448
W
Erlang Shen
ShannonSupreme
Erlang Shen
14,292
8,819
0
8,381
14,536
10,417
1,768
133
13,992
0
90,966
W
Anubis
12,845
539
0
5,292
12,524
5,994
3,342
4,404
8,045
58,234
0
L
Cerberus
8,651
782
0
5,115
19,652
15,291
0
7,499
11,373
29,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,123
Gold Earned
43,226
487
Minions Killed
343
0
Camps Cleared
0
1,826,469
Distance Traveled
1,653,599
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,264
413
64
3
0
330,233
3
L
Olorun
8,429
421
79
4
0
302,934
4
W
Jormungandr
10,307
515
71
4
0
342,446
2
L
Nemesis
9,101
455
96
5
0
345,946
0
W
Neith
9,937
497
58
3
0
339,020
1
W
Serqet
11,284
564
91
5
0
483,666
2
L
Bellona
8,428
421
68
3
0
323,279
1
W
Erlang Shen
12,926
646
169
8
0
387,883
5
W
Anubis
10,669
533
98
5
0
273,454
1
L
Cerberus
9,004
450
36
2
0
351,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role