Player Matchup

Chang'e
Chang'e
Ragnarokhere
Chang'e
Level 45
God Stats
13W - 12L
1,281 SR
Queue Stats
162W - 213L
1,290 Elo+
Party 2
Artio
Artio
RainBagel
Artio
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 61L
1,082 Elo+
Party 2
Izanami
Izanami
xXTopNotchXx
Izanami
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
30W - 84L
1,082 Elo+
Party 2
Team Averages
Level 27
1,427 SR
1,152 Elo+

VS

Team Averages
Level 43
1,447 SR
1,250 Elo+
Olorun
Olorun
King_Deano06
Olorun
Level 81
God Stats
0W - 2L
1,285 SR
Queue Stats
56W - 46L
1,312 Elo+
Party 1
Bakasura
Bakasura
LoOx-unDerGroUnD
Bakasura
Level 22
God Stats
2W - 3L
1,556 SR
Queue Stats
69W - 76L
1,148 Elo+
Solo
Ymir
Ymir
reaperkyes
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ragnarokhere
Chang'e
16
2 / 5 / 14
12,383
652
10,475
16,716
10,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
RainBagel
Artio
14
3 / 3 / 8
11,761
619
5,698
26,656
26,882
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
xXTopNotchXx
Izanami
18
13 / 2 / 4
14,464
761
22,442
15,526
6,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
5 / 5 / 3
12,123
638
17,980
17,088
6,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 5 / 5
11,984
631
14,666
17,171
6,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 8 / 5
12,254
645
10,468
18,440
13,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
18
Kills
10
10
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
5
5
3
1.3
L
3
5
5
1.1
W
Chang'e
Ragnarokhere
Chang'e
2
5
14
1.8
W
Artio
RainBagel
Artio
3
3
8
2.33
L
2
8
5
0.56
W
Izanami
xXTopNotchXx
Izanami
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,615
Damage
43,114
58,898
Taken
52,699
44,156
Mitigated
25,768
22,795
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
17,980
9,806
2,692
3,986
17,088
6,366
884
5,951
11,137
75,495
0
L
14,666
10,724
246
4,516
17,171
6,113
150
4,551
12,620
0
54,465
W
Chang'e
Ragnarokhere
Chang'e
10,475
485
2,035
8,360
16,716
10,913
215
8,293
8,203
59,836
0
W
Artio
RainBagel
Artio
5,698
652
687
3,792
26,656
26,882
333
12,485
13,106
20,112
0
L
10,468
1,066
123
1,466
18,440
13,289
132
5,865
12,575
25,907
0
W
Izanami
xXTopNotchXx
Izanami
22,442
17,699
277
7,644
15,526
6,361
2,453
7,816
6,823
0
67,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,608
Gold Earned
36,361
167
Minions Killed
211
0
Camps Cleared
0
897,641
Distance Traveled
865,654
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,123
638
97
5
0
271,137
1
L
Bakasura
11,984
631
89
5
0
336,824
3
W
Chang'e
12,383
652
53
3
0
274,878
0
W
Artio
11,761
619
22
1
0
355,698
0
L
Ymir
12,254
645
25
1
0
257,693
0
W
Izanami
14,464
761
92
5
0
267,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role