Player Matchup

Pele
Pele
Nehelenia666
Pele
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Perruzza
Cabrakan
Level 41
God Stats
2W - 6L
1,210 SR
Queue Stats
30W - 45L
1,351 Elo+
Party 3
Kukulkan
Kukulkan
PhreakyFriday
Kukulkan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,195 Elo+
Party 3
King Arthur
King Arthur
ZoplaCucas
King Arthur
Level 60
God Stats
10W - 8L
1,498 SR
Queue Stats
140W - 146L
1,405 Elo+
Party 2
Apollo
Apollo
ZoplaCulos
Apollo
Level 26
God Stats
3W - 8L
1,414 SR
Queue Stats
7W - 16L
1,418 Elo+
Party 2
Team Averages
Level 50
1,425 SR
1,374 Elo+

VS

Team Averages
Level 95
1,596 SR
1,781 Elo+
Nu Wa
Nu Wa
Blinxyz
Nu Wa
Level 128
God Stats
1W - 1L
1,761 SR
Queue Stats
55W - 36L
1,799 Elo+
Party 1
Skadi
Skadi
ItsGingie
Skadi
Level 91
God Stats
4W - 1L
1,500 SR
Queue Stats
293W - 216L
1,648 Elo+
Party 1
Fenrir
Fenrir
SirThatguythere
Fenrir
Level 113
God Stats
2W - 2L
1,718 SR
Queue Stats
70W - 56L
1,834 Elo+
Party 1
Merlin
Merlin
henybill
Merlin
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 96L
1,803 Elo+
Party 1
Sylvanus
Sylvanus
xDrLogicsx
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 9 / 2
9,650
483
12,308
21,341
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Perruzza
Cabrakan
11
0 / 7 / 4
7,845
392
4,071
15,774
10,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
PhreakyFriday
Kukulkan
15
2 / 8 / 2
9,698
485
5,690
11,915
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
ZoplaCucas
King Arthur
16
2 / 3 / 1
10,440
522
10,938
25,234
16,409
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
ZoplaCulos
Apollo
15
3 / 5 / 1
9,581
479
3,780
16,280
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Blinxyz
Nu Wa
18
4 / 1 / 8
12,107
605
17,085
11,021
5,320
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
ItsGingie
Skadi
20
13 / 2 / 7
13,389
669
27,504
14,348
6,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 4 / 8
11,710
586
9,635
13,574
11,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
henybill
Merlin
19
6 / 6 / 6
12,657
633
11,289
14,944
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
xDrLogicsx
Sylvanus
16
3 / 1 / 16
11,809
590
4,981
13,136
12,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
13
Kills
32
32
Deaths
14
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Blinxyz
Nu Wa
4
1
8
8
W
Skadi
ItsGingie
Skadi
13
2
7
8.25
L
6
9
2
0.78
L
Cabrakan
Perruzza
Cabrakan
0
7
4
0.29
L
Kukulkan
PhreakyFriday
Kukulkan
2
8
2
0.38
W
6
4
8
2.5
L
King Arthur
ZoplaCucas
King Arthur
2
3
1
0.83
L
Apollo
ZoplaCulos
Apollo
3
5
1
0.7
W
Merlin
henybill
Merlin
6
6
6
1.5
W
Sylvanus
xDrLogicsx
Sylvanus
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,787
Damage
70,494
90,544
Taken
67,023
44,497
Mitigated
41,417
20,146
Healing
27,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Blinxyz
Nu Wa
17,085
5,084
0
6,728
11,021
5,320
0
268
10,753
88,688
0
W
Skadi
ItsGingie
Skadi
27,504
15,688
0
2,394
14,348
6,361
7,960
2,180
12,100
0
124,514
L
12,308
2,675
0
3,907
21,341
7,211
0
6,860
14,481
0
56,622
L
Cabrakan
Perruzza
Cabrakan
4,071
467
0
2,040
15,774
10,967
0
4,769
11,005
22,516
0
L
Kukulkan
PhreakyFriday
Kukulkan
5,690
1,194
0
828
11,915
4,609
0
6,203
5,712
50,853
0
W
9,635
3,922
0
4,164
13,574
11,390
1,659
666
12,908
7,615
63,325
L
King Arthur
ZoplaCucas
King Arthur
10,938
601
0
8,098
25,234
16,409
0
11,030
14,204
0
67,534
L
Apollo
ZoplaCulos
Apollo
3,780
889
0
5,273
16,280
5,301
1,136
4,782
11,498
0
61,321
W
Merlin
henybill
Merlin
11,289
900
0
3,930
14,944
5,770
1,185
3,523
11,271
96,758
0
W
Sylvanus
xDrLogicsx
Sylvanus
4,981
1,264
2,849
7,096
13,136
12,576
430
5,238
7,898
27,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,214
Gold Earned
61,672
478
Minions Killed
593
0
Camps Cleared
0
1,706,248
Distance Traveled
1,800,071
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,107
605
141
7
0
358,156
4
W
Skadi
13,389
669
161
8
0
394,204
8
L
Pele
9,650
483
82
4
0
340,408
3
L
Cabrakan
7,845
392
39
2
0
348,452
7
L
Kukulkan
9,698
485
116
6
0
333,362
0
W
Fenrir
11,710
586
88
4
0
315,203
3
L
King Arthur
10,440
522
130
7
0
331,151
1
L
Apollo
9,581
479
111
6
0
352,875
7
W
Merlin
12,657
633
161
8
0
371,377
1
W
Sylvanus
11,809
590
42
2
0
361,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role