Player Matchup

Mercury
Mercury
DRE-KAHNMK
Mercury
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,604 Elo+
Party 1
Kuzenbo
Kuzenbo
Lordun2u
Kuzenbo
Level 125
God Stats
1W - 3L
1,335 SR
Queue Stats
296W - 358L
1,497 Elo+
Party 1
Arachne
Arachne
P0pp1nChampagnee
Arachne
Level 66
God Stats
33W - 24L
1,498 SR
Queue Stats
134W - 151L
1,434 Elo+
Solo
Skadi
Skadi
Shagy1611
Skadi
Level 77
God Stats
7W - 6L
1,850 SR
Queue Stats
61W - 43L
1,667 Elo+
Solo
Baron Samedi
Baron Samedi
bootyqueen8
Baron Samedi
Level 62
God Stats
1W - 4L
1,532 SR
Queue Stats
50W - 65L
1,211 Elo+
Solo
Team Averages
Level 83
1,543 SR
1,483 Elo+

VS

Team Averages
Level 108
1,584 SR
1,509 Elo+
Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Shadic257
Eset
Level 66
God Stats
30W - 28L
1,664 SR
Queue Stats
583W - 512L
1,393 Elo+
Solo
Bakasura
Bakasura
VvT4K0vV
Bakasura
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 84L
1,715 Elo+
Solo
Nike
Nike
swagnew43
Nike
Level 83
God Stats
8W - 6L
1,756 SR
Queue Stats
174W - 175L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DRE-KAHNMK
Mercury
15
5 / 10 / 4
9,077
478
9,465
13,534
7,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Lordun2u
Kuzenbo
14
1 / 2 / 1
7,628
401
4,753
13,203
8,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
7 / 4 / 6
10,444
550
12,341
17,704
7,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Shagy1611
Skadi
8
0 / 5 / 0
6,400
337
3,845
8,836
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Baron Samedi
bootyqueen8
Baron Samedi
9
1 / 2 / 0
6,432
339
1,543
5,323
2,297
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
1 / 2 / 5
11,061
582
6,869
9,205
4,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
16
4 / 3 / 6
10,480
552
9,725
10,049
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
17
8 / 5 / 3
11,517
606
12,834
15,074
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
VvT4K0vV
Bakasura
17
5 / 3 / 3
11,106
585
5,471
11,221
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
15
5 / 1 / 8
10,406
548
8,012
16,412
12,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
14
Kills
23
23
Deaths
14
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
2
5
1.75
W
Izanami
 
Izanami
4
3
6
2.33
L
Mercury
DRE-KAHNMK
Mercury
5
10
4
0.7
L
Kuzenbo
Lordun2u
Kuzenbo
1
2
1
0.75
L
7
4
6
2.5
W
Eset
8
5
3
1.9
L
Skadi
Shagy1611
Skadi
0
5
0
0
W
Bakasura
VvT4K0vV
Bakasura
5
3
3
2.17
L
Baron Samedi
bootyqueen8
Baron Samedi
1
2
0
0.5
W
Nike
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,947
Damage
42,911
58,600
Taken
61,961
27,308
Mitigated
38,018
12,659
Healing
19,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,869
740
0
4,322
9,205
4,766
4,054
1,388
7,817
65,654
0
W
Izanami
 
Izanami
9,725
5,821
0
2,651
10,049
6,651
6,472
897
9,152
5,011
66,053
L
Mercury
DRE-KAHNMK
Mercury
9,465
4,375
0
567
13,534
7,552
595
4,484
8,739
1,650
37,792
L
Kuzenbo
Lordun2u
Kuzenbo
4,753
1,368
222
1,342
13,203
8,350
141
4,570
8,226
32,342
0
L
12,341
9,465
0
5,946
17,704
7,201
0
7,310
10,106
0
58,192
W
Eset
12,834
1,048
215
4,208
15,074
5,735
547
2,302
12,772
69,405
0
L
Skadi
Shagy1611
Skadi
3,845
852
0
2,474
8,836
1,908
0
1,154
7,268
0
27,502
W
Bakasura
VvT4K0vV
Bakasura
5,471
3,852
0
3,623
11,221
7,962
3,580
502
10,719
9,471
51,599
L
Baron Samedi
bootyqueen8
Baron Samedi
1,543
0
0
2,108
5,323
2,297
0
2,671
2,515
17,602
0
W
Nike
8,012
919
0
4,515
16,412
12,904
1,384
1,521
14,891
0
31,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,981
Gold Earned
54,570
297
Minions Killed
561
0
Camps Cleared
0
1,364,636
Distance Traveled
1,698,757
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,061
582
123
6
0
330,281
4
W
Izanami
10,480
552
131
7
0
311,825
1
L
Mercury
9,077
478
55
3
0
362,255
0
L
Kuzenbo
7,628
401
49
3
0
332,612
2
L
Arachne
10,444
550
111
6
0
346,366
1
W
Eset
11,517
606
123
6
0
334,955
2
L
Skadi
6,400
337
53
3
0
188,899
2
W
Bakasura
11,106
585
126
7
0
386,013
1
L
Baron Samedi
6,432
339
29
2
0
134,504
1
W
Nike
10,406
548
58
3
0
335,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role