Player Matchup

Sylvanus
Sylvanus
Awrecan
Sylvanus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,242 Elo+
Party 2
Arachne
Arachne
KosuSan-
Arachne
Level 128
God Stats
10W - 2L
1,914 SR
Queue Stats
126W - 98L
1,590 Elo+
Party 2
Hera
Hera
xfirefrog_
Hera
Level 119
God Stats
3W - 2L
1,274 SR
Queue Stats
99W - 101L
1,460 Elo+
Party 2
Team Averages
Level 118
1,563 SR
1,431 Elo+

VS

Team Averages
Level 66
1,367 SR
1,626 Elo+
Yemoja
Yemoja
LBURaven32
Yemoja
Level 42
God Stats
0W - 1L
1,365 SR
Queue Stats
10W - 5L
1,626 Elo+
Party 1
Loki
Loki
Scott_2Savage
Loki
Level 68
God Stats
1W - 1L
1,223 SR
Queue Stats
22W - 22L
1,626 Elo+
Party 1
Persephone
Persephone
XxDoubleL17xX
Persephone
Level 87
God Stats
0W - 1L
1,513 SR
Queue Stats
71W - 58L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Awrecan
Sylvanus
12
3 / 2 / 12
8,395
840
7,551
9,184
5,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
KosuSan-
Arachne
13
10 / 2 / 8
9,660
966
13,695
10,053
3,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
9 / 3 / 8
9,154
915
8,060
6,184
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LBURaven32
Yemoja
9
0 / 7 / 2
6,427
643
2,268
12,540
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 8 / 2
8,794
879
6,572
9,882
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
XxDoubleL17xX
Persephone
12
2 / 7 / 5
7,978
798
8,647
9,796
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
22
Kills
7
7
Deaths
22
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Awrecan
Sylvanus
3
2
12
4.5
W
Arachne
KosuSan-
Arachne
10
2
8
7
L
Yemoja
LBURaven32
Yemoja
0
7
2
0.14
L
5
8
2
0.75
L
Persephone
XxDoubleL17xX
Persephone
2
7
5
0.64
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,306
Damage
17,487
25,421
Taken
32,218
11,461
Mitigated
12,592
10,748
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Awrecan
Sylvanus
7,551
2,716
1,388
4,059
9,184
5,284
328
4,066
4,863
26,149
0
W
Arachne
KosuSan-
Arachne
13,695
9,646
0
4,128
10,053
3,928
1,419
4,158
5,759
0
41,659
L
Yemoja
LBURaven32
Yemoja
2,268
673
1,722
1,463
12,540
6,889
0
5,432
6,836
12,475
0
L
6,572
2,028
0
560
9,882
3,141
0
5,502
4,223
0
17,582
L
Persephone
XxDoubleL17xX
Persephone
8,647
522
0
651
9,796
2,562
0
4,177
5,543
26,302
0
W
8,060
1,538
0
1,173
6,184
2,249
1,147
2,509
3,475
26,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,209
Gold Earned
23,199
138
Minions Killed
114
0
Camps Cleared
0
509,460
Distance Traveled
449,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,395
840
38
4
0
161,683
0
W
Arachne
9,660
966
57
6
0
195,049
0
L
Yemoja
6,427
643
20
2
0
134,666
0
L
Loki
8,794
879
37
4
0
147,984
0
L
Persephone
7,978
798
57
6
0
166,961
0
W
Hera
9,154
915
43
4
0
152,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role