Player Matchup

Tsukuyomi
Tsukuyomi
Dunemarcher
Tsukuyomi
Level 59
God Stats
6W - 8L
1,508 SR
Queue Stats
29W - 32L
1,471 Elo+
Party 3
Nike
Nike
Saint SITM
Nike
Level 158
God Stats
5W - 0L
1,872 SR
Queue Stats
66W - 102L
1,449 Elo+
Party 3
Khepri
Khepri
SimpIyValid
Khepri
Level 28
God Stats
21W - 17L
1,539 SR
Queue Stats
24W - 27L
1,444 Elo+
Party 3
Danzaburou
Danzaburou
StayTunedKrispy
Danzaburou
Level 108
God Stats
23W - 20L
1,799 SR
Queue Stats
286W - 327L
1,610 Elo+
Party 3
Scylla
Scylla
iAFt3RSHoCK
Scylla
Level 121
God Stats
6W - 2L
1,659 SR
Queue Stats
32W - 34L
1,467 Elo+
Party 3
Team Averages
Level 95
1,675 SR
1,488 Elo+

VS

Team Averages
Level 62
1,500 SR
1,377 Elo+
Achilles
Achilles
AL PSI ONE
Achilles
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
630W - 573L
1,509 Elo+
Party 2
Cerberus
Cerberus
Ser Neco
Cerberus
Level 101
God Stats
6W - 2L
1,500 SR
Queue Stats
610W - 537L
1,520 Elo+
Party 2
Pele
Pele
XxStolenAcesxX
Pele
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,186 Elo+
Party 1
Fenrir
Fenrir
lilmissboss97
Fenrir
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 13L
1,086 Elo+
Party 1
Apollo
Apollo
uh Eazy
Apollo
Level 44
God Stats
10W - 1L
1,500 SR
Queue Stats
48W - 29L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dunemarcher
Tsukuyomi
10
6 / 2 / 2
6,332
633
5,051
7,216
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 1 / 2
5,314
531
3,267
5,819
3,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
8
0 / 0 / 2
5,159
516
861
2,278
970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
StayTunedKrispy
Danzaburou
9
1 / 0 / 0
5,953
595
4,022
3,539
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
9
7 / 3 / 4
6,301
630
8,386
4,957
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AL PSI ONE
Achilles
10
2 / 1 / 3
6,013
601
2,341
5,496
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Ser Neco
Cerberus
10
3 / 0 / 2
6,106
611
4,389
6,363
3,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 7 / 3
4,415
442
2,803
7,247
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 6 / 1
4,364
436
1,197
6,835
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
uh Eazy
Apollo
8
0 / 0 / 0
4,910
491
960
5,973
1,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
14
Kills
6
6
Deaths
14
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
AL PSI ONE
Achilles
2
1
3
3.5
W
Tsukuyomi
Dunemarcher
Tsukuyomi
6
2
2
3.5
W
0
1
2
1
L
Cerberus
Ser Neco
Cerberus
3
0
2
4
W
Khepri
0
0
2
1
W
Danzaburou
StayTunedKrispy
Danzaburou
1
0
0
1
L
0
7
3
0.21
W
Scylla
7
3
4
3
L
1
6
1
0.25
L
Apollo
uh Eazy
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,587
Damage
11,690
23,809
Taken
31,914
8,813
Mitigated
13,105
6,783
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AL PSI ONE
Achilles
2,341
389
0
688
5,496
3,673
0
549
4,903
3,469
25,904
W
Tsukuyomi
Dunemarcher
Tsukuyomi
5,051
1,209
0
2,154
7,216
2,269
80
1,006
6,160
0
29,159
W
3,267
409
0
1,617
5,819
3,148
898
1,720
3,869
0
22,771
L
Cerberus
Ser Neco
Cerberus
4,389
235
0
2,756
6,363
3,857
0
1,797
4,268
28,498
0
W
Khepri
861
0
0
800
2,278
970
312
151
2,127
10,347
0
W
Danzaburou
StayTunedKrispy
Danzaburou
4,022
1,624
0
907
3,539
1,173
1,780
0
3,539
0
31,725
L
2,803
221
0
340
7,247
1,861
88
2,861
4,082
0
15,999
W
Scylla
8,386
1,058
0
1,305
4,957
1,253
967
1,186
3,696
24,259
0
L
1,197
176
0
612
6,835
1,923
165
3,158
3,451
0
4,625
L
Apollo
uh Eazy
Apollo
960
529
0
2,610
5,973
1,791
0
262
5,711
0
21,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,059
Gold Earned
25,808
226
Minions Killed
220
0
Camps Cleared
0
998,246
Distance Traveled
1,061,646
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,013
601
63
6
0
210,716
1
W
Tsukuyomi
6,332
633
53
5
0
218,931
4
W
Nike
5,314
531
46
5
0
181,125
1
L
Cerberus
6,106
611
62
6
0
203,279
2
W
Khepri
5,159
516
20
2
0
208,953
2
W
Danzaburou
5,953
595
65
7
0
193,338
3
L
Pele
4,415
442
31
3
0
202,509
1
W
Scylla
6,301
630
42
4
0
195,899
2
L
Fenrir
4,364
436
16
2
0
221,328
0
L
Apollo
4,910
491
48
5
0
223,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role