Player Matchup

Danzaburou
Danzaburou
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Danzaburou
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 1
Izanami
Izanami
ReallyDankMemes
Izanami
Level 61
God Stats
0W - 1L
1,534 SR
Queue Stats
16W - 21L
1,356 Elo+
Party 1
Hou Yi
Hou Yi
Squirrelmman987
Hou Yi
Level 61
God Stats
1W - 1L
1,581 SR
Queue Stats
17W - 23L
1,635 Elo+
Party 1
Team Averages
Level 68
1,538 SR
1,497 Elo+

VS

Team Averages
Level 77
1,623 SR
1,553 Elo+
Bacchus
Bacchus
ElSalchichon973
Bacchus
Level 68
God Stats
4W - 2L
1,505 SR
Queue Stats
308W - 316L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
HomesickSign813
Baron Samedi
Level 107
God Stats
31W - 41L
1,797 SR
Queue Stats
1,394W - 1,734L
1,472 Elo+
Solo
Loki
Loki
McCutty Mayhem
Loki
Level 57
God Stats
14W - 10L
1,568 SR
Queue Stats
22W - 15L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Loading hijack0
Danzaburou
11
1 / 3 / 2
7,769
598
6,890
8,929
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 0
8,605
662
3,167
10,250
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 3
7,633
587
3,143
7,644
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
8,875
683
6,317
7,175
4,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
HomesickSign813
Baron Samedi
12
3 / 3 / 5
8,687
668
10,380
9,746
8,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 1 / 5
8,369
644
6,097
5,904
3,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
8
8
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Baron Samedi
HomesickSign813
Baron Samedi
3
3
5
1.83
L
Danzaburou
Loading hijack0
Danzaburou
1
3
2
0.67
W
2
1
5
4.5
L
3
2
0
1.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,200
Damage
22,794
26,823
Taken
22,825
12,270
Mitigated
15,583
4,680
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,317
186
0
1,352
7,175
4,503
0
152
7,023
36,641
0
W
Baron Samedi
HomesickSign813
Baron Samedi
10,380
165
837
4,320
9,746
8,004
158
293
9,453
34,816
0
L
Danzaburou
Loading hijack0
Danzaburou
6,890
1,634
0
1,215
8,929
4,684
0
5,723
2,963
1,817
30,730
W
6,097
761
0
200
5,904
3,076
20
24
5,880
277
27,894
L
3,167
2,773
0
2,634
10,250
3,451
0
5,815
4,099
0
33,122
L
3,143
617
0
831
7,644
4,135
0
4,492
2,940
987
15,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,007
Gold Earned
25,931
145
Minions Killed
153
0
Camps Cleared
0
618,063
Distance Traveled
714,309
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,875
683
50
4
0
245,045
3
W
Baron Samedi
8,687
668
58
4
0
201,236
0
L
Danzaburou
7,769
598
53
4
0
218,552
6
W
Loki
8,369
644
45
3
0
268,028
0
L
Izanami
8,605
662
59
5
0
198,737
2
L
Hou Yi
7,633
587
33
3
0
200,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role