Player Matchup

Cthulhu
Cthulhu
Galovsghosts
Cthulhu
Level 83
God Stats
2W - 1L
1,163 SR
Queue Stats
53W - 54L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GhostHunter47
Danzaburou
Level 60
God Stats
2W - 6L
1,545 SR
Queue Stats
25W - 32L
1,581 Elo+
Solo
Aphrodite
Aphrodite
JompaBR
Aphrodite
Level 88
God Stats
2W - 1L
1,285 SR
Queue Stats
5W - 2L
1,404 Elo+
Solo
Team Averages
Level 77
1,331 SR
1,495 Elo+

VS

Team Averages
Level 55
1,460 SR
1,379 Elo+
Ra
Ra
CyberGamer9000
Ra
Level 88
God Stats
1W - 3L
1,427 SR
Queue Stats
4W - 8L
1,565 Elo+
Party 1
Ares
Ares
DiiipsY z7
Ares
Level 11
God Stats
1W - 2L
1,453 SR
Queue Stats
1W - 4L
1,256 Elo+
Party 1
Anhur
Anhur
KauanDreamy
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Galovsghosts
Cthulhu
14
3 / 0 / 9
11,092
739
12,217
17,198
13,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
GhostHunter47
Danzaburou
14
8 / 0 / 2
10,819
721
13,605
10,577
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
JompaBR
Aphrodite
13
1 / 2 / 6
9,290
619
8,312
10,207
4,084
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
8,525
568
12,048
10,418
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
7,793
520
2,501
15,285
13,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 4 / 1
8,629
575
9,285
13,925
5,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
12
Kills
2
2
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
4
1
0.13
W
Cthulhu
Galovsghosts
Cthulhu
3
0
9
7.5
W
Danzaburou
GhostHunter47
Danzaburou
8
0
2
9
W
Aphrodite
JompaBR
Aphrodite
1
2
6
2
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,134
Damage
23,834
37,982
Taken
39,628
22,781
Mitigated
24,709
21,131
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,048
126
774
1,638
10,418
4,870
0
5,482
4,936
49,190
0
L
2,501
303
0
0
15,285
13,912
0
7,383
7,902
4,318
0
W
Cthulhu
Galovsghosts
Cthulhu
12,217
853
256
3,222
17,198
13,198
78
7,442
9,756
37,603
0
W
Danzaburou
GhostHunter47
Danzaburou
13,605
5,023
0
3,316
10,577
5,499
2,326
3,641
6,936
2,270
39,833
W
Aphrodite
JompaBR
Aphrodite
8,312
353
7,242
7,095
10,207
4,084
417
3,573
6,634
39,601
0
L
9,285
3,023
0
555
13,925
5,927
0
8,222
5,703
0
32,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
24,947
164
Minions Killed
130
0
Camps Cleared
0
864,048
Distance Traveled
791,729
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,525
568
76
5
0
252,464
0
L
Ares
7,793
520
3
0
0
276,342
0
W
Cthulhu
11,092
739
37
2
0
294,336
6
W
Danzaburou
10,819
721
63
4
0
279,584
4
W
Aphrodite
9,290
619
64
4
0
290,128
3
L
Anhur
8,629
575
51
3
0
262,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role