Player Matchup

Bellona
Bellona
Lt-Wib
Bellona
Level 29
God Stats
42W - 48L
1,489 SR
Queue Stats
79W - 77L
1,600 Elo+
Party 2
Aphrodite
Aphrodite
Phatdabbinsavage
Aphrodite
Level 105
God Stats
14W - 7L
1,442 SR
Queue Stats
533W - 571L
1,562 Elo+
Party 2
Hou Yi
Hou Yi
VampireTheMVP
Hou Yi
Level 123
God Stats
2W - 2L
1,749 SR
Queue Stats
119W - 126L
1,660 Elo+
Party 2
Team Averages
Level 86
1,560 SR
1,607 Elo+

VS

Team Averages
Level 65
1,444 SR
1,511 Elo+
Hera
Hera
Joseeeee-_-V2
Hera
Level 63
God Stats
1W - 2L
1,429 SR
Queue Stats
35W - 39L
1,524 Elo+
Party 1
Ymir
Ymir
Mr-_NAIMMMM-L1
Ymir
Level 18
God Stats
9W - 6L
1,401 SR
Queue Stats
12W - 13L
1,458 Elo+
Party 1
Anhur
Anhur
OMGiTDoge
Anhur
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 88L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lt-Wib
Bellona
13
9 / 3 / 6
10,194
850
8,325
12,217
9,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
13
2 / 1 / 14
9,135
761
9,552
12,237
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 2 / 10
9,479
790
10,421
9,182
4,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
8,078
673
9,707
8,250
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 6 / 4
7,447
621
5,829
15,033
13,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
OMGiTDoge
Anhur
11
3 / 4 / 1
8,278
690
5,494
9,667
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
16
Kills
5
6
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Bellona
Lt-Wib
Bellona
9
3
6
4
L
0
6
4
0.33
L
Anhur
OMGiTDoge
Anhur
3
4
1
0.88
W
Aphrodite
2
1
14
9
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,298
Damage
21,030
33,636
Taken
32,950
19,005
Mitigated
19,838
17,987
Healing
2,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,707
2,564
0
919
8,250
3,016
144
2,493
5,757
31,144
0
W
Bellona
Lt-Wib
Bellona
8,325
2,711
0
2,508
12,217
9,066
1,744
4,828
7,177
1,168
20,006
L
5,829
522
0
0
15,033
13,709
0
4,984
10,049
25,417
0
L
Anhur
OMGiTDoge
Anhur
5,494
1,671
0
1,536
9,667
3,113
340
3,009
6,658
0
19,366
W
Aphrodite
9,552
284
6,771
8,363
12,237
5,286
156
4,658
7,333
34,209
0
W
10,421
4,452
0
345
9,182
4,653
1,336
5,424
3,568
3,502
39,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
23,803
136
Minions Killed
116
0
Camps Cleared
0
656,173
Distance Traveled
576,193
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,078
673
53
4
0
197,840
0
W
Bellona
10,194
850
27
2
0
210,767
0
L
Ymir
7,447
621
36
3
0
190,505
0
L
Anhur
8,278
690
27
2
0
187,848
0
W
Aphrodite
9,135
761
46
4
0
247,579
1
W
Hou Yi
9,479
790
63
5
0
197,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role