Player Matchup

Horus
Horus
FrostyFragz
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,492 Elo+
Solo
Fenrir
Fenrir
FrostySkyware
Fenrir
Level 19
God Stats
3W - 3L
1,561 SR
Queue Stats
12W - 16L
1,401 Elo+
Party 2
Discordia
Discordia
Jevline
Discordia
Level 17
God Stats
0W - 5L
1,106 SR
Queue Stats
10W - 13L
1,433 Elo+
Party 2
Hachiman
Hachiman
RiceAuroni
Hachiman
Level 25
God Stats
11W - 13L
1,794 SR
Queue Stats
280W - 262L
1,481 Elo+
Solo
Cerberus
Cerberus
ThatDogBomber
Cerberus
Level 35
God Stats
2W - 1L
1,807 SR
Queue Stats
22W - 28L
1,404 Elo+
Party 2
Team Averages
Level 23
1,554 SR
1,442 Elo+

VS

Team Averages
Level 40
1,540 SR
1,558 Elo+
The Morrigan
The Morrigan
Bloodthirsty007
The Morrigan
Level 28
God Stats
8W - 4L
1,608 SR
Queue Stats
98W - 85L
1,586 Elo+
Solo
Fenrir
Fenrir
Himairi
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 78L
1,671 Elo+
Solo
Ares
Ares
Majestic94
Ares
Level 6
God Stats
6W - 1L
1,568 SR
Queue Stats
173W - 157L
1,574 Elo+
Party 1
Anubis
Anubis
SaintRibs10
Anubis
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 159L
1,520 Elo+
Party 1
King Arthur
King Arthur
TerrorSalted
King Arthur
Level 18
God Stats
11W - 9L
1,522 SR
Queue Stats
12W - 9L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 11 / 14
12,616
1,051
4,572
28,535
33,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 6 / 11
13,391
1,116
12,556
22,044
9,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Discordia
Jevline
Discordia
18
5 / 10 / 10
12,789
1,066
20,157
15,886
5,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
RiceAuroni
Hachiman
18
2 / 11 / 15
12,151
1,013
17,547
24,793
10,595
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ThatDogBomber
Cerberus
18
2 / 9 / 13
12,296
1,025
18,548
32,557
36,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bloodthirsty007
The Morrigan
20
13 / 3 / 25
14,400
1,200
36,334
10,761
4,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Himairi
Fenrir
19
9 / 5 / 22
13,005
1,084
17,142
16,648
7,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 5 / 29
13,563
1,130
15,913
19,216
23,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
20
11 / 3 / 25
14,789
1,232
22,056
9,236
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
TerrorSalted
King Arthur
20
10 / 3 / 22
13,516
1,126
22,698
23,243
27,477
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
170
19
Kills
47
47
Deaths
19
63
Assists
123
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Bloodthirsty007
The Morrigan
13
3
25
8.5
L
2
11
14
0.82
L
8
6
11
2.25
W
Fenrir
Himairi
Fenrir
9
5
22
4
L
Discordia
Jevline
Discordia
5
10
10
1
W
4
5
29
3.7
L
Hachiman
RiceAuroni
Hachiman
2
11
15
0.86
W
Anubis
11
3
25
7.83
W
King Arthur
TerrorSalted
King Arthur
10
3
22
7
L
Cerberus
ThatDogBomber
Cerberus
2
9
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,380
Damage
114,143
123,815
Taken
79,104
95,608
Mitigated
67,888
12,454
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Bloodthirsty007
The Morrigan
36,334
4,263
0
800
10,761
4,557
0
5,113
5,648
47,106
0
L
4,572
3,167
624
2,991
28,535
33,396
0
16,122
12,155
0
15,609
L
12,556
2,415
0
896
22,044
9,696
0
13,240
8,804
0
28,406
W
Fenrir
Himairi
Fenrir
17,142
4,624
0
723
16,648
7,009
0
8,599
8,049
0
31,244
L
Discordia
Jevline
Discordia
20,157
2,680
0
0
15,886
5,331
0
8,651
7,235
49,369
0
W
15,913
1,031
0
1,108
19,216
23,935
0
10,911
8,305
19,786
0
L
Hachiman
RiceAuroni
Hachiman
17,547
13,357
0
2,171
24,793
10,595
0
15,188
9,605
0
46,190
W
Anubis
22,056
365
0
3,674
9,236
4,910
0
4,586
4,650
61,298
0
W
King Arthur
TerrorSalted
King Arthur
22,698
2,120
0
234
23,243
27,477
0
9,496
13,181
1,453
37,627
L
Cerberus
ThatDogBomber
Cerberus
18,548
1,409
0
5,772
32,557
36,590
0
21,891
10,666
41,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,243
Gold Earned
69,273
219
Minions Killed
195
10
Camps Cleared
6
1,070,672
Distance Traveled
1,102,560
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,400
1,200
29
2
0
232,568
0
L
Horus
12,616
1,051
26
2
1
204,428
0
L
Fenrir
13,391
1,116
31
3
1
259,157
0
W
Fenrir
13,005
1,084
34
3
2
230,079
0
L
Discordia
12,789
1,066
55
5
3
201,960
0
W
Ares
13,563
1,130
9
1
1
206,969
0
L
Hachiman
12,151
1,013
59
5
5
175,061
0
W
Anubis
14,789
1,232
84
7
3
193,456
0
W
King Arthur
13,516
1,126
39
3
0
239,488
2
L
Cerberus
12,296
1,025
48
4
0
230,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role