Player Matchup

Neith
Neith
DeductedClub31
Neith
Level 27
God Stats
117W - 107L
1,845 SR
Queue Stats
846W - 756L
1,771 Elo+
Party 2
Erlang Shen
Erlang Shen
GlitchyKillz
Erlang Shen
Level 29
God Stats
36W - 32L
1,565 SR
Queue Stats
708W - 653L
1,621 Elo+
Party 2
Merlin
Merlin
Glitchyerror
Merlin
Level 108
God Stats
5W - 12L
1,500 SR
Queue Stats
533W - 477L
1,595 Elo+
Party 2
Cerberus
Cerberus
Glithy shotgun
Cerberus
Level 29
God Stats
12W - 13L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vandypantz
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,692 Elo+
Party 2
Team Averages
Level 44
1,582 SR
1,636 Elo+

VS

Team Averages
Level 79
1,618 SR
1,585 Elo+
Geb
Geb
Fizhi
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
HomocidalHatRack
Tyr
Level 107
God Stats
4W - 4L
1,608 SR
Queue Stats
130W - 115L
1,610 Elo+
Party 1
Hachiman
Hachiman
RawrrAndStuff
Hachiman
Level 48
God Stats
10W - 9L
1,728 SR
Queue Stats
46W - 50L
1,543 Elo+
Solo
Set
Set
TerrysPogChamp
Set
Level 31
God Stats
17W - 5L
1,506 SR
Queue Stats
140W - 112L
1,631 Elo+
Party 1
Ra
Ra
Umbra-2A
Ra
Level 84
God Stats
8W - 3L
1,749 SR
Queue Stats
48W - 26L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,767
477
2,066
4,448
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
GlitchyKillz
Erlang Shen
10
1 / 0 / 1
5,533
553
2,330
5,630
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
10
0 / 4 / 1
5,551
555
1,671
4,971
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
9
0 / 2 / 0
4,831
483
1,484
5,243
3,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Vandypantz
Tsukuyomi
7
0 / 3 / 0
4,153
415
1,498
4,822
1,565
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Fizhi
Geb
8
0 / 1 / 2
5,369
537
1,957
4,547
1,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 0 / 2
6,249
625
3,690
3,060
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
RawrrAndStuff
Hachiman
8
1 / 1 / 1
5,048
505
3,633
3,643
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 0
7,060
706
2,527
4,462
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 1 / 0
6,560
656
2,925
5,122
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
10
11
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Geb
Fizhi
Geb
0
1
2
1
L
Erlang Shen
GlitchyKillz
Erlang Shen
1
0
1
1.5
L
Merlin
0
4
1
0.13
L
Cerberus
0
2
0
0
W
4
0
2
5
W
Hachiman
RawrrAndStuff
Hachiman
1
1
1
1.5
W
2
0
0
2
W
3
1
0
3
L
Tsukuyomi
Vandypantz
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,049
Damage
14,732
25,114
Taken
20,834
9,849
Mitigated
7,917
2,264
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,066
1,345
0
829
4,448
1,179
0
658
3,790
0
19,140
W
Geb
Fizhi
Geb
1,957
229
0
1,363
4,547
1,695
0
0
4,547
14,939
0
L
Erlang Shen
GlitchyKillz
Erlang Shen
2,330
1,078
0
299
5,630
2,373
308
920
4,642
0
26,013
L
Merlin
1,671
151
0
451
4,971
1,531
315
2,250
2,555
32,884
0
L
Cerberus
1,484
143
0
620
5,243
3,201
0
113
5,130
22,372
0
W
3,690
81
0
2,227
3,060
1,260
0
137
2,919
0
30,402
W
Hachiman
RawrrAndStuff
Hachiman
3,633
1,293
0
1,399
3,643
839
510
0
3,643
0
21,783
W
2,527
926
0
2,304
4,462
2,399
754
1,330
2,978
3,498
41,955
W
2,925
302
0
2,103
5,122
1,724
0
1,364
3,592
37,600
0
L
Tsukuyomi
Vandypantz
Tsukuyomi
1,498
166
0
65
4,822
1,565
0
820
4,002
0
9,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,835
Gold Earned
30,286
255
Minions Killed
301
0
Camps Cleared
0
945,382
Distance Traveled
1,021,665
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,767
477
32
3
0
169,048
0
W
Geb
5,369
537
14
1
0
213,214
3
L
Erlang Shen
5,533
553
49
5
0
231,524
3
L
Merlin
5,551
555
85
9
0
159,042
1
L
Cerberus
4,831
483
71
7
0
197,317
0
W
Tyr
6,249
625
66
7
0
219,574
1
W
Hachiman
5,048
505
42
4
0
194,532
3
W
Set
7,060
706
91
9
0
194,916
1
W
Ra
6,560
656
88
9
0
199,429
5
L
Tsukuyomi
4,153
415
18
2
0
188,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role